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by Ubisoft
Mature
3.6 out of 5 stars  See all reviews (39 customer reviews)

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Product Features

Platform: PlayStation2
  • real military tactics intuitive
  • real soldiers featuring a cast of more than 20 characters
  • innovative multiplayer players command three-man AI teams in a battle of wits and skill to accomplish exciting objectives
  • Historically accurate, detailed battlefields, events, and equipment recreated from Army Signal Corps photos, Aerial Reconnaissance Imagery, and eyewitness accounts
  • Command 3-man teams in innovative battles of wits and skill

Product Details

  • Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • ASIN: B00069BV7G
  • Product Dimensions: 7.5 x 5.2 x 0.8 inches ; 4 ounces
  • Media: Video Game
  • Release Date: February 15, 2005
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (39 customer reviews)
  • Amazon Best Sellers Rank: #9,684 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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  • PlayStation 2 Game Memory

Product Description

Platform: PlayStation2

Brothers in Arms aims to be one of the most realistic and authentic World War II shooters ever. Based on a true story, the game puts players in the role of Sgt. Matt Baker, a D-Day paratrooper squad leader as he leads the squad through the European campaign. Each battlefield has been meticulously recreated from aerial reconnaissance images, US Army Signal Corps photos and eye-witness accounts of war-torn Normandy.

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Customer Reviews

39 Reviews
5 star:
 (13)
4 star:
 (11)
3 star:
 (6)
2 star:
 (5)
1 star:
 (4)
 
 
 
 
 
Average Customer Review
3.6 out of 5 stars (39 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

75 of 78 people found the following review helpful:
5.0 out of 5 stars Awesome groundbreaking look at WWII., March 19, 2005
= Fun:5.0 out of 5 stars 
This review is from: Brothers in Arms Road to Hill 30 (Video Game)
I've been syked for Brothers in Arms since I first saw it's trailer in June 2004. When I finally got it, an extreme feeling of excitment came over me. I knew I was in for something extrodinarie. Before I continue, let me just say I wasn't wrong at all in thinking this. After completing the game about an hour ago, i feel as though I have made friendships and also lost several. The men of Fox Company 502nd regiment of the 101st airborne come alive in Brothers in Arms. They aren't dumb ai bots running into walls and getting killed for not returning fire. They are smart, almost to the point of creepiness. Level after level I was continuely worrying about the welfare of my men. Not because I couldnt survive without them, but because I didnt want to survive without them. I wanted to see all of my men through to the end. Sadly not all of them can be saved and your always wondering who is going to die next. As you get closer to the end of the game you begin to feel that the rest of your "dozen" has a chance. The game's opening scene is intense with violence as well as profanity. It is brutal and sets the mood for the scene that follows. Don't go into Brothers in Arms thinking its another "Americans win everything" game. Many of the levels are sad and some moments are downright scary. If you've viewed, no, experienced and enjoyed the film Band of Brothers, this game will appeal to you. The story is so gripping I literally played it for 24 hours straight until I beat it. The gameplay in Brothers in Arms is solid enough to get use to fairly quick and both the game's sound and visuals are top notch. They obviously can't stand up completly to the Xbox version but I do believe a little more detail could have been put into the character models. In the Xbox game, soldiers have better lipsyncing as well as more detailed uniforms. In the PS2 version the soldiers look good but not quite as authentic as the Xbox soldiers. I noticed a few landscape changes between the two versions of the game but not enough to make me feel as though I was in a different place. This game is very solid on all systems and in still shots, looks almost indentical. The "glow effect" was used to make Brothers in Arms look really polished. Mercenaries and Star Wars Battlefront (PS2 version are the only other games I've seen use this method of detailing the atmosphere. It looks nice. The weapons in Brothers in Arms are true to life weapons that feel more real than ever before. You need to be precise in your aiming, be careful where you take cover, and think like a soldier because two well placed shots is enough to drop you. Over all, Brothers in Arms on the PS2 is very nice and offers split screen multiplay (very sweet), online play (havent played yet), and tons of extras (love um). On the down side, I wish I could turn off the dang subtitles, this bothers me and reminds me all too often that Brothers in Arms is just a game. The harsh language in the game can be muted, but is still visible (something Xbox players can change) I dont understand why subtitles are present in the PS2 version but they are hardly enough to keep me from enjoying this awesome game. Check this game out, its incredibley good.
Thanks for reading.
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10 of 10 people found the following review helpful:
4.0 out of 5 stars Best WW2 shooter for the PS2, March 27, 2005
= Fun:5.0 out of 5 stars 
This review is from: Brothers in Arms Road to Hill 30 (Video Game)
I'm a WW2 buff and I've played all the WW2 games for the PS2 and this one just gives you the best feel among the others. I guess the plus points of this game is the authenticity and realism.

Things that are realistic:
1) You die real quick.
2) You need your squad to get things done.
3) Real tactics: suppress the enemy and flank them. A frontal assault will get you and your people killed even if it's just one German.
4) You're troops do not follow your orders 100%.
5) You have very limited ammo... you usually have up to 10 magazines / reloads. You have to pick weapons and ammo up along the way. This is realistic because most vests and belts in WW2 only have 8 to 10 pockets. And the ammo should match your weapon (a German SMG clip won't work with your Tommy Gun like in Medal of Honor or Call of Duty).
6) No health packs.
7) You are not a sharp shooter. Even if the crosshair is pointed to the enemy, you will miss it 80% of the time if you shoot too quick and the enemy is too far. If you use the zoom view, you will find the sights moving around and going off-target with every shot. (Games like Ghost Recon and Rainbow 6 hit 90% of the time no matter how far the enemy is).
8) Sound is authentic. Real gunshots sound like "Pops" instead of "Bangs". Grenade blasts don't set off big exposions, just a "Thud" and some smoke.
9) Decent maps. Most concole games only have one path. Although this game has linear maps, it gives you 2 to 3 alternate paths and a lot of shooting space.

Of course the game is not perfect...
The bad things:
1) Your troops stay in the open and get themselves killed.
2) Non-existent musical score. Although you won't hear music in real-life. Adding background music can improve one's gaming experience.
3) Stereotypical American G.I. dialogue.
4) Relatively short. I can finish the game in a weekend.
5) You can reload your M1 even if you have a few shots left in your clip!!! All previous WW2 games do not allow this, don't know why they missed this.

Conclusion:
This is not a game for everyone. This game will appeal to people who are into "realistic" squad-based shooting games, who are into strategy games, and WW2 buffs... and those who can live with the limitations of the game as pointed out in all the user reviews. It's either you like this game or you don't... nothing in between.
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12 of 14 people found the following review helpful:
4.0 out of 5 stars Good WWII game with Potential, June 13, 2005
= Fun:4.0 out of 5 stars 
This review is from: Brothers in Arms Road to Hill 30 (Video Game)
This game is a novel approach to WWII or war games. Instead of fighting your way alone, you are placed in charge of a squad of soldiers. This forces you to think not only of your own safety but of your squad as well. I liked this system a lot -- it's a lot more realistic and a lot more fun to play once you get used to it.
That said, the game only gets four stars from me because there are several areas that need improvement. For example, the game should allow you to choose your equipment before you begin each mission. Also, the targeting, while good, isn't top notch. The game designers tried to stimulate what happens when you try to shoot while running or from an unsupported positon, but they didn't quite make it (the targeting should not randomly jerk around but make a inverted fiqure 8 -- the more exertion the bigger the 8).

Having said all of that, I think this series has a lot of potential and I am really looking forward to the sequal.
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