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15 of 15 people found the following review helpful
Review from a non-metal fan
on November 9, 2009
Let me preface this review by saying that I am not a huge fan of metal music nor of Jack Black. I listened to some Ozzy when I was growing up, and I think Jack Black is OK, but those weren't the reasons I bought this game. In fact, the first time I heard about this game, I had zero interest in it. However, playing the demo, reading some interviews with Tim Schafer, and seeing some of the art behind this game completely changed my mind.
The art in this game is fantastic - the world, the character design, the "legends" you uncover, even the user interface - are all a joy to encounter. I never got tired of finding a new viewpoint and watching the camera pan across some fantastic heavy metal landmark. And the various heavy metal demons they've thought up are brilliant.
The story is top notch. The plot of the main quest, and especially the "legend" back story are really well done.
The voice work is truly excellent. It really brings the characters to life.
The humor - maybe I have the mind of a 13 year old, but the game made me laugh out loud several times and kept me with a constant mental grin.
The music - even though I'm not a huge fan of the genre, it really fits the game world.
The world continues - once you beat the game you can keep exploring or finish side missions you haven't yet completed. And there seems to be a bridge to nowhere - maybe a possible DLC single player continuation? I sure hope so.
The single player campaign is short. I don't think you are really enjoying it if you finish it in 6 hours like some are claiming, but I had about 3 really in-depth sittings before I finished it.
The time you spend on the ground with your axe is even shorter. I enjoyed the first couple missions the most, where the game had you dungeon crawling a bit and defeating a boss enemy at the end. Gameplay shifts quickly to the troop directed stage battle mechanic, which I wasn't really expecting.
The side missions are repetitive, and actually not all that numerous. I finished them all shortly after beating the game. Make sure you seek out the uniquely named side missions though - some of them are real gems.
You will be doing a lot of driving around. Several of the missions involve racing your car or driving around and blasting things. I actually enjoyed this part of the game, but it does seem like you are constantly in the Deuce.
The world is kind of small - it's not as expansive as say Fallout 3 or Oblivion. But I think it suits the game pretty well.
You can shock just about any four legged creature and ride it - I don't think I really realized this until after I beat the game. I don't think it will particularly help you much during the game, but it's kinda fun =D
After completing the game and exploring what I thought was pretty thoroughly, I've only completed about 40% Of the game according to my trophy score. I only discovered a little more than half of the bound serpents, and I find myself lacking the motivation to "complete" the scavenger hunting and the rest of the single player trophies. (How in the world can there possibly be that many things still left to find??)
I'm not a huge fan of the RTS style stage battles (I know Tim Schafer claims it is NOT an RTS, but..) I haven't yet played a multiplayer stage battle and I'm not real enthusiastic about doing so, and that is a BIG part of the replay value. You'll probably enjoy the game a lot more if you like the stage battles, but I'm not sure what type of player they are aimed at. For hardcore RTS players I'm sure it's really simplistic, and for those of us who just prefer to hack and slash, it starts to become a chore. You may enjoy them, but it didn't float my boat.
Overall this is still one of the best games I've played all year.