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Build Your Own PC Game in Seven Easy Steps: Using Visual Basic
 
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Build Your Own PC Game in Seven Easy Steps: Using Visual Basic [Paperback]

Scott Palmer (Author)
2.5 out of 5 stars  See all reviews (11 customer reviews)

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Book Description

0201489112 978-0201489118 December 28, 1995
Build Your Own PC Game in Seven Easy Steps teaches you the skills youneed to start programming good PC games for Windows(TM). Step by step, you'llsee how to pull a game together. The first step is deciding what type of game to program (adventure, arcade, orthe ubiquitous other), and move on to planning your game, prototyping it, andproviding for interactivity with the player. Then you'll learn to incorporategraphics, use animation and 3D effects, and add music and sound. The final stepis getting your game ready to market. Throughout the book, specific coding examples in Visual Basic(TM) will show youhow to implement concepts. Relatively easy to use, Visual Basic is a good wayto learn game programming basics. You'll discover tips and techniques formaking the most of this popular programming environment in building your games.

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Editorial Reviews

From the Back Cover

Learn PC Games Programming the Quick and Easy Way

Think games programming is tough? Guess again! The basic concepts andtechniques behind creating your own PC games can be easily learned by anyonewith a little programming know-how.

Build Your Own PC Game in Seven Easy Steps teaches you the skills youneed to start programming good PC games for Windows(TM). Step by step, you'llsee how to pull a game together.

The first step is deciding what type of game to program (adventure, arcade, orthe ubiquitous other), and move on to planning your game, prototyping it, andproviding for interactivity with the player. Then you'll learn to incorporategraphics, use animation and 3D effects, and add music and sound. The final stepis getting your game ready to market.

Throughout the book, specific coding examples in Visual Basic(TM) will show youhow to implement concepts. Relatively easy to use, Visual Basic is a good wayto learn game programming basics. You'll discover tips and techniques formaking the most of this popular programming environment in building yourgames.

Written in a humorous style, Build Your Own PC Game in Seven EasySteps will show you how to :

  • design fun and challenging games

  • use game algorithms

  • create striking graphics and animation

  • integrate sound effects

  • test and debug your game efficiently

  • port your Visual Basic games to other platforms.



0201489112B04062001

About the Author

Scott Palmer is the author of several programming books. A specialist inmaking complex topics easy to learn, he has written a number of computer games.



0201489112AB04062001


Product Details

  • Paperback: 528 pages
  • Publisher: Addison-Wesley Professional (December 28, 1995)
  • Language: English
  • ISBN-10: 0201489112
  • ISBN-13: 978-0201489118
  • Product Dimensions: 9.1 x 7.4 x 1.2 inches
  • Shipping Weight: 2 pounds (View shipping rates and policies)
  • Average Customer Review: 2.5 out of 5 stars  See all reviews (11 customer reviews)
  • Amazon Best Sellers Rank: #2,124,770 in Books (See Top 100 in Books)

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Customer Reviews

11 Reviews
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Average Customer Review
2.5 out of 5 stars (11 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

15 of 15 people found the following review helpful:
1.0 out of 5 stars Not a good book at all, June 18, 2000
This review is from: Build Your Own PC Game in Seven Easy Steps: Using Visual Basic (Paperback)
I bought this book hoping to find some information on how to build a game engine that would allow me to move sprites on a tile based backround, which is done by a function called BitBlt, although this book did have some info on Bitblt it was not alot, and most of the book only showed you how to write text based games with minor graphics. If you want to program games dont use Visual Basic, use a better laungage like VC++, and surely dont use this book! Try to find a copy of the Black Art of VB Game Programming, I did buy that book and with it I could make some ok games with VB, But DONT USE THIS BOOK
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3 of 3 people found the following review helpful:
1.0 out of 5 stars Better tutorials can be found for free on the 'net., July 29, 2001
By A Customer
This review is from: Build Your Own PC Game in Seven Easy Steps: Using Visual Basic (Paperback)
I picked up this book thinking I'd be able to make the simplist of games. I was wrong. This book dumps alot of code at you in big klumps and mainly teaches stuff how to organize the game, instead of game-specific stuff. The BitBlt and MCI stuff is nice, but most of it can be found on the web.
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2 of 2 people found the following review helpful:
1.0 out of 5 stars if everyone here likes to waste their time, it's a 10!!!, January 3, 1998
By A Customer
This review is from: Build Your Own PC Game in Seven Easy Steps: Using Visual Basic (Paperback)
This book is definitely not for people who want to build a real game--it would take more than seven steps, and they wouldn't be easy. If you want to make some crappy text game then go right ahead and get the book. The stuff here won't pass for anything except freeware. Luckily, that's noted at the beginning of the book, but once you buy it, it's too late.
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