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Burnout Paradise - Xbox 360

by Electronic Arts See the Amazon Page for this brand
Everyone 10+
3.9 out of 5 stars  See all reviews (183 customer reviews) 88 / 100

List Price: $29.99
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Platform: Xbox 360
  • Rock Paradise City—Shred your way across more than 250 miles of open road discovering jumps, stunts, and shortcuts.
  • Infinite Possibilities—Blaze your path to glory in 120 unique events, using your knowledge of the city to find the fastest routes and get the drop on rivals.
  • Team Up or Takedown—Battle friends online and grab their mugshots, or join forces to complete more than 300 online challenges.
  • Showtime: Crash Anywhere, Any Time—Send your car wrecking, spinning and scraping down the road, smashing through traffic and leaving a trail of expensive wreckage in your wake.
  • Road Rules—Make and break the rules of each road by setting speed and destruction records all over town. Track how many you own against your friends!

Frequently Bought Together

Burnout Paradise - Xbox 360 + Burnout Revenge - Xbox 360
Price for both: $48.20

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Platform: Xbox 360
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Product Details

Platform: Xbox 360
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B000MUXLOK
  • Product Dimensions: 7.5 x 5.5 x 0.8 inches ; 1 pounds
  • Media: Video Game
  • Release Date: January 22, 2008
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (183 customer reviews)
  • Amazon Best Sellers Rank: #2,369 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Product Description

Platform: Xbox 360

Product Description

Burnout Paradise X360

Amazon.com

In Burnout Paradise players are treated to a rarity in the video games universe: a complete reinvention of an established franchise that equals, if not betters any of the previous games in the series. Yes, this is a large claim, but one that can be explained in a single phrase: Next-Gen Freedom.

Burnout Paradise logo

Driver's heaven is a wide open world
In Paradise City even cars can fly

In Paradise City even cars can fly. View larger.
Go for broke in 'Marked Man' Mode

Go for broke in 'Marked Man' Mode. View larger.
Nothing is off limits, even head-on crashes

Nothing is off limits, even head-on crashes. View larger.
Start a race anytime with 'Easy Drive.'

Start a race any time with 'Easy Drive.' View larger.
Although the Burnout series’ over the top mobile action has been its calling card since it ignited audiences on the PS2 in 2001, and later on the first generation Xbox console, Burnout Paradise is the first game in the series that has been designed specifically for play on Next Generation consoles. This has allowed game developer Criterion to rip the training wheels off the game and rebuild it from scratch. The result is a new, expansive world that players can roll through at will. And what a world it is.

Enter Paradise City
Heaven on Earth, at least to road-raging, crash-causing Burnout fanatics, Paradise City is your domain and ultimate proving ground in Burnout Paradise. This expansive driver’s playground stretches across 250 miles and encompasses all sorts of road driving conditions, from fun-in-the-sun seaside cruising boulevards, to mountain roads and downtown gridlock. But regardless of what stretch of asphalt you find yourself on, the beauty of this place is that nothing is blocked off and your wits are at least as important as the horsepower under your hood when it comes to racing here. Check out Paradise City’s five sub areas (click the links for sample images):

Burnout Your Way
Unlike in previous Burnout games, Burnout Paradise not only puts the keys to your ride in your hands, but places you squarely in the driver’s seat when it comes to where you can go and what you can do.

Along with wide avenues and crowded highways, the open game design of Paradise City is also jammed full of hidden side streets, back roads and alley ways. These can be used as short cuts in races, that is, if you know where they are. As you explore, commit these potential short cuts to memory because they will definitely come in handy in a tight race. And since we are talking Burnout here, players should not expect uneventful, genteel contests of speed and precision driving. In Paradise City players are always free to slam, shunt and wreck opponents in their bids for supremacy and they will. Also, new to the Burnout series, races can now start anywhere, anytime. Just pull up to a stoplight and spin your wheels to start one in one of five different event classes:

  • Classic Race
  • Road Rage
  • Burning Route
  • Stunt Run (new)
  • Marked Man (new)
Instant Online
Burnout Paradise also keeps the mobile carnage coming while simultaneously setting the new standard in online social gameplay. With the new ‘Easy Drive’ feature you can find friends online and with the click of a button invite them to a race. Once they’ve accepted the race will start immediately. That's right, no more annoying wait times at online lobbies and servers. And keeping in touch with friends is easier than ever.

Team up or Takedown
In the winner-take-all universe of Burnout teaming up usually isn’t the first option that comes to mind, but on these rough and tumble streets it's a good option to keep in mind. With more than 300 FreeBurn Challenges packed into the game, players always have the choice of going it alone against the field as a whole or joining forces with up to seven of your buddies in user-created race routes. Either way, if you are victorious in your takedown you'll get the chance to talk some trash as you exchange Mugshots with your victim via an optional camera hooked to your gaming system or your gamertag/PSN avatar if you prefer to keep your identity on the down-low.

Showtime: Crash Anywhere, Any Time
And finally since a new Burnout release wouldn't be complete without a little something special in the wreckage department, Burnout Paradise continues the carnage with an update of its familiar 'Crash Mode.' Renamed 'Showtime Mode,' players can now crash, bounce and scatter their ride in any location and replay the wreckage over and over in slow motion. One of the most addictive and down right fun features of the game, players activate the mode by simply pulling both triggers on their controller and if they are good enough can also immortalize their Showtime moments on the leaderboards for all to see.

Driving fans this is Next-Gen at its best and definitely the Burnout title you have been waiting for.


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Customer Reviews

Most Helpful Customer Reviews
127 of 147 people found the following review helpful
3.0 out of 5 stars open-world is welcome, but why remove CRASH mode? February 2, 2008
Platform for Display:Xbox 360
Fun: 4.0 out of 5 stars   
My credentials: long-time gamer, played many a game, many a racer, have my Burnout license and nearing the Elite license. Burnout, in my opinion, has always been the most fun and easiest racer to pick up and play. It's not a SIM and of course isn't trying to be...So here's the pros and cons vs other racers, other arcade racers, other Burnout franchise releases and the 360 vs PS3 versions.

PROS
- Burnout is easy to pick up, easy to understand, easy to play...obviously there is some challenge.
- open-world racing is the future and it is a much better presentation
- ROAD RAGE takedowns are easier and more fun
- realism of the textures, physics and the environment seem to have been improved. The attempt here is for a real city, not fake arcade racer routes with the gigantic "for dummies" lighted arrows telling you where to go
- they've added some more things to do such as parking, jumps, crash through billboards and gates, etc...there are tons of these.
- it wipes the mat with other "fun" racers like Flatout, which can be so difficult and frustrating (for some) the fun is simply turned down to zero...
- racing games are probably the most frustrating of any gaming genre (RPG, FPS, whatever). Burnout is the least frustrating of any racer ever.
- crashing into things doesn't (always) crash your car as per previous Burnout installments
- achievements (360-only) are no longer impossible, as it was with Burnout Revenge...
- popping in-and-out online is easy
- you can put your own face on your license if you have a cam. Mine has my middle finger.
- helpful "turn indicators" letting you know when you need to turn (because you are flying at a million miles an hour - you'll need `em)

NEUTRAL
- open-world racing isn't new.
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26 of 31 people found the following review helpful
2.0 out of 5 stars Why mess with a good thing? January 27, 2008
Platform for Display:Xbox 360
Fun: 4.0 out of 5 stars   
Often when a game company says they are going reinvent a game, especially one that has such a great history as Burnout, I get a bit nervous. Unfortunately my worries were warranted. Yes the open map is great. The graphics look outstanding and the sense of speed is still there. The big problem is that they removed or drastically changed two of the best parts of the game. No split screen makes the game single player only unless you want to hook up two xbox 360s on lan or use xbox live. The lack of co-op takes this down a full two stars for me. Playing with a friend or roommate was some of the most fun I've had with this console. The other star is removed because of the lack of a restart and crash mode. I'm not really sure why they thought that it would be less annoying, because no restart makes this one of the must frustrating racing games right now. Then we have the lack of crash mode. Seriously, your franchise was sort of built on this idea and you remove it? Showtime is not even remotely the same except for the money you gain. Which, by the way, I have yet to find a use for. The challenge of having to play a run to hit cars and figure out how to create that stunning chain reaction is completely gone. Now, you can just enter Showtime mode at anytime. However, all you do is flip and hit cars. If you can get the timing down, you can essentially bounce across the entire map. Which is just boring. All in all, it's a great racing game and a great looking game, but this isn't Burnout.
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17 of 22 people found the following review helpful
2.0 out of 5 stars Why I hate Burnout Paradise January 25, 2008
Platform for Display:Xbox 360
Fun: 2.0 out of 5 stars   
I have been a fan of Burnout since I played Burnout 2, and I completely feel like Burnout Paradise ruins the franchise and sucks all of the fun out of it, and here is why:

Burnout has always been about racing crazily and since three it has been about the takedowns. However, both of these aspects are greatly diminished in this game. Because of the open world nature there is no set path from point A to point B, this means that in most of the races I have played, with the exception of the very beginning of the race I don't even have a chance for takedowns. The racing itself is diminished because I don't know where the heck I am suppose to go. In the short time I have played it I have lost multiple races because I either took a wrong turn, wrecked because I turned to late or to early, or wrecked because I was to busy looking at the stupid little map to figure out where I was suppose to turn that I hit something in front of me. Having to spend the entire race trying to figure out where I am suppose to go and how to get there takes a lot of the fun out of weaving through traffic, drifting, and taking down opponents. More than anything the ambiguity of the stupid open world races detracts from the fun I can have with the game.

However, there are multiple other problems that get in the way of Burnout Paradise being fun for me. First, I really don't like the open world structure. I get that it can be fun to drive around and explore the world,but that should not hinder me from doing what I want to do. If I want to race I first have to drive around looking for a race, and once I find one I had better win because the only way to redo if I lose is to back track and figure out where the starting line was, because there is not restart option.
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10 of 13 people found the following review helpful
2.0 out of 5 stars [Scream of Rage] April 17, 2008
Platform for Display:Xbox 360|Vine Customer Review of Free Product (What's this?)
Fun: 3.0 out of 5 stars   
I hate this game. I cannot express in words the degree to which I hate this game. If this game were a person, I could run it down with my car and not feel the slightest twinge of ethical concern. I hate it so much it leads me to forget things that I've been trained to know are right and good and simply shout expletives in its general direction for the next few hundred words. Fortunately for this game, I'm not quite that much of a jerk.

Imagine that you took Test Drive: Unlimited and the last decent Burnout title, smashed them together, and then carefully excised everything even remotely fun from the mangled monstrosity that resulted. There, my friend, you have found Burnout Paradise. Everything about Revenge that entertained me enough to keep from snapping the disc in half and tossing it into traffic has been removed from this game, and I can't in good conscience recommend it to anybody.

One thing that I can't fault the game for is its appearance, which is certainly a step up. The game is definitely beautiful. Driving through Paradise City, you get to see a lot of different environments, and every single one springs off the screen and directly into your face like some kind of carnivorous monster. When it comes to useful visuals for the gameplay, however, there's some problems with the level of detail included in the game's environments - specifically, I have a hard time figuring out where the bloody road turns in some locations. This is worst in the downtown areas and best on the outskirts of town, but ANY time I miss my turn because it doesn't look like there's a road there at all, somebody needs to yell at the graphical designer.

The game sound is mostly unremarkable, so let's not.
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