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  • Call of Cthulhu: Dark Corners of the Earth
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Call of Cthulhu: Dark Corners of the Earth

by 2K
Platform : Xbox
Rated: Mature
46 customer reviews
Metascore: 77 / 100

Price: $94.99 + $3.99 shipping
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  • Battle or interact with people trhoughout the game -- try to figure out which are friends and which are enemies in disguise
  • Combat enemies using the environment, powerful and evil artifacts, Alien technology, or more Earthly weapons
  • Travel through the strange, Gothic New England of Lovecraft -- realistic, 3D levels like Innsmouth Town and Deep One City
  • Keep your Sanity intact -- as you face unspeakable monsters and unknown terrors, you'll also have to hold back hallucinations, panic attacks, vertigo and paranoia
3 new from $94.99 17 used from $22.94 4 collectible from $63.99
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Call of Cthulhu: Dark Corners of the Earth + Stubbs The Zombie in Rebel Without a Pulse - Xbox
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Product Description

Platform: Xbox

Dark corners of the Earth is a first-person horror game that combines intense action and adventure elements. You will draw upon your skills in exploration, investigation, and combat while faced with the seemingly impossible task of battling evil incarnate.

Product Details

Platform: Xbox
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B0007ZD794
  • Product Dimensions: 7.8 x 5.5 x 0.5 inches ; 4.8 ounces
  • Media: Video Game
  • Release Date: September 8, 2006
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (46 customer reviews)
  • Amazon Best Sellers Rank: #19,504 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

42 of 42 people found the following review helpful By Lisa Shea HALL OF FAMETOP 500 REVIEWERVINE VOICE on February 5, 2006
Platform for Display: Xbox
If you're a fan of horror stories, then you know that one of the founders of this genre was HP Lovecraft and his Cthulhu stories. Lovecraft was born in 1890 in Rhode Island, and his Cthulhu storyline was based in a seacoast town of Massachusetts of the 1920s. Lovecraft's own father went insane when Lovecraft was 3, and Lovecraft himself had a nervous breakdown in high school. His stories were developed from his own severe nightmares.

This game title has been in development for many years, so the graphics in the end product aren't necessarily cutting edge, especially for the XBox platform. It's important to just accept this up front. The load times are also exceedingly long. Strangely, when we played this on our XBox 360 (in backwards compatability mode of course) the loading screens were super long - but the individual messages that would cycle through would not stay on the screen long enough to read. It was an odd combination.

I found it best not to think of Call of Cthulhu as a traditional horror game like Doom or Half-Life. This game isn't about constant action and harassment. It is much more like a steady epic that unfolds over time. It's not about in-your-face blood and guts, although there is plenty of both. It is more of a psychological gnawing away at you. It's a game that you need to set aside a long weekend, a bottle of wine and turn on the answering machine for. It's immersive.

So how does it play out. You are Jack Walters, a detective called in to help with a cult that has holed up in a gothic house in Massachusetts. Strangely, you have no gun. You and a few cops approach the house, and the cultists shoot your cop pals down. You try to pick up one of the downed cop's guns and the system says "Ewwww a dead body". Hmmmm.
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23 of 23 people found the following review helpful By D. Thomas on October 28, 2005
Platform for Display: Xbox
Better than any other horror game I have played, this one succeeds at giving the player real chilling moments combined with the truest survival horror yet.

The first person perspective combined with the many lines of dialogue, the total lack of a HUD, and the effective and creepy graphics really put you into the experience of the game. Add to that the cut scenes which are seamlessly blended with the action, so that you can follow the story w/o feeling like you are watching a movie.

The game features good puzzles, which take investigation and not luck to figure out. I had to give some of the puzzles some thought time, but I never had to go looking for the solution online. The combat is brutal and realistic, featuring a great wound system. The Sanity system is very effective in that it adds to the gamers horror experience, and is not simply a gimmick. When you hear your character whisper "There's someone following me", you feel like watching your back.

Add to all this little touches like your character being afraid of heights and the possibility of becoming addicted to the Morphine used in the game and you have a very involving horror game.

The game is a bit on the difficult side at times. But this is as it should be... after all, you must feel like you are fighting to survive. The game is also very dark graphic-wise, and should be played w/ lights out for maximum effect.

If you are a fan of H.P. Lovecraft, you will love this game. Even if you are not a Lovecraft fan, chances are you will love the unique experience this game has to offer. Just wait until you are creeping along a not so sturdy wooden plank, suspended above prowling baddies far below, while you experience vertigo and hope for a quiet spot to sit and stitch up your bleeding arm...
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23 of 24 people found the following review helpful By N. Clark on November 1, 2005
Platform for Display: Xbox
I've been waiting for this game for several years. I watched in dismay as what was originally going to be a multiplyer PC game shrank into a single player adventure. Finally, I thought it would never come out. That made me sad, as there have been too few Call of Cthulhu computer games (The last great one being Shadow of the Comet). Thankfully, this one was worth the wait.

The Shadow Over Innsmouth was one of HPL's more creepy and claustrophic tales and it is so wonderful to see it translated so well into a game. Seemless plot and some real pulse-pounding moments make this game a must-buy for Lovecraft fans and anyone else who likes the horror genre. Forget Silent Hill and Resident Evil, this is the real deal. Like the pen & pencil game of the same name, this one relies on brain more than brawn but doesn't present any really obtuse puzzles.

I hope this is the first of many CoC-related computer games for the 21st Century. Howard himself would be proud of the dedication that went into visualizing his creation.
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10 of 10 people found the following review helpful By Henry F. Lewis on October 28, 2005
Platform for Display: Xbox
This is a great game! It drips atmosphere, and is scary/nerve wracking as hell. While not a traditional shooter, the First Person perspective adds a significant layer to the immersive feel. There's a chase scene early on that is just amazing.

The game also stays true to the source material, sometimes directly, sometimes with little nods and winks. Readers of Lovecraft will see tidbits of various stories intertwined, thought the game is ultimately about someone who is ignorant of the mythos, and learns as he goes, so knowing the material is not needed to enjoy the game.

Much has been written about the HUDless system, sanity system, and the health system - so I wont go into those, other than to say it all works together very well.

The puzzles are decent (so far), and while there are some `get A for B' puzzles, they all make sense and add to the plot. I haven't felt like I was running an errand simply for something to do. It's all part of the investigation, and is believable.

The graphics have a stylistic feel to them, which hints at the time period (scratchy, and grainy), the voice acting is very good.
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Platform: Xbox