Top critical review
20 people found this helpful
on December 23, 2006
I caved and bought this for the 360 since it seems that the developers aren't willing to make a PC version.
I'm finding the game to be buggy...
I'm only on the 3rd mission and the game has locked up on me about two times per mission so far. Restarting the game is painful since you're forced to watch, in entirety, the long cutscene that precedes each mission before you can jump back to whatever checkpoint you last made it to. (My understanding is that cutscenes are covering up loading of the level in the background, but even after the level loads, it would be nice if they then let you then skip.)
I also keep getting stuck on terrain. Keep away from hay bails next to barns. And don't try and walk between a blown up tank and a hedge hog. Dropping a grenade at your feet often helps dislodge you; if not, you need to restart.
I'm unhappy with the gameplay as compared to COD2.
As soon as they spot you, it seems enemies focus most of their firing on you seem and mostly ignore your squad mates. It's as if the Germans have put a contract out on your head or something. This differs from COD2 which made a successful attempt at making you feel like a small part of a huge epic battle, with the enemy shooting at everybody, not just you.
Graphics are pretty good, except that metal surfaces are too shiny. All the soldiers, both friendly and especially enemy, look like their wearing white helmets because of the huge reflections on them. Germans are easy to spot and target because of that, though.
You can't just sit back and pick off the enemies as they'll usually continually respawn. You need to advance. The only way for your squad mates to move forward and help you out is for you to advance forward enough to cross some invisible line. Doing so causes the enemy to stop spawning in that area, and triggers your squad mates to move forward. In fact, in many parts of the levels, you don't really need to shoot at anything. Just can run forward and use cover until you trigger the enemy spawning to stop and then your squad will move in a take out whatever Germans are still around.
Also, don't try and vear off the rails this game has you on. In COD2, you could often separate from your squad and help them out by flanking on your own the enemy position they were approaching. COD3 will punish you for that, though. If you vear off, fixed MG emplacements focus on you and will usually shoot you right down. So if the game tells you to 'stay behind the tank for cover', then stay behind it for cover. Trying an do something just a bit different, and the game will slap you for it. Even if the game doesn't take you out, vearing off will usually cause you to miss crossing the invisible lines. i.e., there might be two acres of pasture for you move around, but if you try and move up through, say, the 20% to the far right or the 20% to the far left, then you'll miss the triggers that cause the enemy to stop spawning, even if you make it all the way foward where you need to go.