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  • Call of Duty: Black Ops II - PlayStation 3
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Call of Duty: Black Ops II - PlayStation 3

Platform : PlayStation 3
Rated: Mature
2,016 customer reviews
Metascore: 83 / 100
83

List Price: $59.99
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PlayStation 3
  • Strike Force Levels: New to the Call of Duty Franchise, strike force levels provide sandbox-style gameplay experiences, allowing players to take command of any element of their squad at any time.
  • Branching Storylines: Choices the player makes could mean the difference between life and death for some characters and there exists an even greater opportunity for multiple endings.
  • Single Player Character Customization: Choose from a variety of weapons and loadouts providing multiple choices for how you approach single player missions.
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Product Description

Platform:PlayStation 3

Product Description

Pushing the boundaries of what fans have come to expect from the record-setting entertainment franchise, Call of Duty: Black Ops II propels players into a near future, 21st Century Cold War, where technology and weapons have converged to create a new generation of warfare.

Call of Duty: Black Ops II Gamescom Accolades

  • "The most ambitious Call of Duty to date" - USA Today
  • "Poised to blow you away" - G4
  • "Treyarch has just vaulted Black Ops II to a new level" - Joystiq
  • "Black Ops II is changing multiplayer. A lot." - Kotaku
  • "A bold departure" - IGN
  • "A whole new level of competitive gaming" - MTV
  • "Brilliant visuals and adrenaline-inducing gameplay" - Forbes
  • "Best of Gamescom" - Gamespot

Amazon.com

Call of Duty: Black Ops II is a First-Person Shooter (FPS) that revolves around unique gameplay that propels the Call of Duty franchise into a world of future warfare, and back again to the modern era. The game is a sequel to the 2010 release, Call of Duty: Black Ops, and features returning Black Ops characters Sgt. Frank Woods and Agent Alex Mason, joined by a wealth of new characters. Additional features include: two distinct yet linked playable time periods, advanced weaponry, branching storylines created by player choices in Strike Force missions, exciting multiplayer options, and more.

Call of Duty: Black Ops II game logo
A helmeted character backed up by combat drone support in Call of Duty: Black Ops II
A whole new future war Call of Duty scenario affected by player decisions in mission play.
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To Understand the Future, you Must Understand the Past

Pushing the boundaries of what fans have come to expect from the record-setting entertainment franchise, Call of Duty: Black Ops II propels players into a near future, 21st Century Cold War, where technology and weapons have converged to create a new generation of warfare between old and new foes. In this conflict, the mechanized creations of men reign supreme, facing off against each other as their creators stay safe and unconflicted, and in the process grow ever softer. In this scenario an important question will be asked: What happens when enemy steals the keys? To understand such a possible future, you must understand where you have been.

Players of Call of Duty: Black Ops II gain an understanding of this and more through the game's additional timeline set in the late Cold War era of the 1980's. Within the campaign story, which spans these two eras, players will see familiar faces such as Alex Mason, his son David Mason, and Sgt. Frank Woods. Linking these together will be the rise of another player in the conflict, Raul Menendez.

Key Game Features

  • An all-new Call of Duty: Black Ops storyline featuring new characters and and returning characters
  • A unique single-player campaign that contains two time periods linked by characters and their actions
  • Special Strike Force missions, in which the players action affect the outcome of gameplay and the overall campaign
  • A variety of multiplayer modes and play options

Zombies

The Biggest Zombies Experience to Date: Call of Duty: Black Ops II Zombies features three different ways to survive the zombie apocalypse. Unravel the mysteries of a dying Earth in Tranzit, fight endless waves of zombies in Survival mode, or compete in the new 4z4 last-human-standing mode, Grief.

Tranzit
1-4 player co-op in a large open world with a variety of locations. The new Buildables gameplay elements help players move through each area to find the key tidbits that reveal why they are there and what they must do to survive. All the while, public transportation is still operational, as a bus will regularly stop at each location. Zombies ride for free.

Survival
Recreating the classic mode of just purely surviving the shambling, incoming Zombie horde, Survival mode allows you to play 1-4 players co-op in specific locations from the much larger Tranzit area.

Grief
You and friends can take on up to 4 people in a team vs. Zombies vs. team scenario. 2-8 players are thrown in a situation to be the last humans standing.

MP Technology with Zombies: Call of Duty: Black Ops II features new and extensive stat tracking as well as leaderboards for bragging rights. New skill-based matchmaking system will allow players of the same ability to take on the horrors of the night in public game modes. For players that are looking for an extra challenge, Zombies features custom games: Headshots only, higher starting rounds, and toggling of extra items are all available.


Additional Screenshots

Frank Woods taking aim in Call of Duty: Black Ops II
Returning Black Ops characters.
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Combat drones firing on human ground units in Call of Duty: Black Ops II
Startling future weaponry.
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Human ground units patroling a Middle Eastern city neighborhood in Call of Duty: Black Ops II
A variety of multiplayer options.
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Product Details

Platform: PlayStation 3
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B007XVTR5S
  • Product Dimensions: 5 x 1 x 5 inches ; 2.4 ounces
  • Media: Video Game
  • Release Date: November 13, 2012
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (2,016 customer reviews)
  • Amazon Best Sellers Rank: #537 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here


Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

67 of 79 people found the following review helpful By M. Lohrke VINE VOICE on November 18, 2012
Platform for Display: PlayStation 3 Verified Purchase
well, color me surprised.

after having been disappointed by the last couple of CoD games, i was hesitant to purchase black ops 2. a lot of the gripes and criticisms of black ops 1 and more particularly MW3, were wholly justified. but, being the sucker that i am, i forked over $60 because i love me a FPS and i really enjoyed combat training in the first black ops (more on combat training in a minute). after having spent nearly a week with the game, here's my verdict:

campaign - in short, it's a massive improvement over the last four CoD campaigns. i don't think it's stretch to say it's the best CoD campaign since CoD4. yes, it still looks dated (very dated, actually), but what it lacks in snappy graphics it makes up for in pure fun. all the trailers leading up the game led me to believe the campaign took place in the future. well, only about half the game takes place in the future. the other half takes place during the last days of the cold war. all the protagonists from BO1 are back and they all still speak like testosterone-happy alpha males (the franchise really, really needs legit writers who can write dialogue). however, the gunplay is what matters and that's where BO2 excels. first of all, you can customize your load out before you start every mission. it's a nice touch that allows you play your way. not all guns, attachments, camos, etc are available right off the bat (you have to unlock them like you do in the multiplayer), but it's a nice change. the campaign also gives you several choices in the game that will affect the outcome. this is practically unheard of in FPS games, so kudos to treyarch for mixing it up and bringing something new. each mission also has a series of ten challenges specific to that particular level.
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38 of 46 people found the following review helpful By Y. Sun on November 14, 2012
Platform for Display: PlayStation 3 Verified Purchase
Yes, I am still one of the few people who buys and plays for the Campaign mode and think of the multi-player as an add on. So far, I am about 6 hours into the campaign and believe I am almost done with it. One word to describe it: "Amazing"
Not only is this the best story in any COD game I have ever played, (This one is my 5th), Treyarch actually added new features to the gameplay. Now, more than ever, decisions I made influenced things like who died and the story outcome . There is also a new mode, which lets you control battles from a third person perspective. You can switch to any character's first person perspective or drone in battle, if you like and think your army is not preforming well, using your own skills to help the team.

Zombies is also back and better than MW3's. There is a new "mini" adventure mode, in which you and others try to uncover secrets about the place ur exploring, pretty fun, but you always end up dying, as there is no end to this "adventure mode" You can also fight off waves of Zombies like the other games, but to me, zombie's was not really why I bought this game and gets old after a while.

Multiplayer is why a lot of you bought this game, and rightfully so. This time, multiplayer introduces features like the new 10 point system, letting you pick from a selection of weapon "grades" But also with this, are the glitches activation brings to every game. Match making is really bad. It took 10 minutes for every game I have played so far to be found and connected, which is way too long when you only have an hour to play. I'm sure activison will release patches in the near future to fix this, but for now, its pretty unacceptable. So far, I'm only level 31, but from what I've played. the spawning is terrible.
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13 of 17 people found the following review helpful By Paesano on January 19, 2013
Platform for Display: PlayStation 3 Verified Purchase
My personal opinion:

I thought COD4MW1 was the best Call of Duty at the time. Played World at War, MW2, MW3, but still, for some reason, I thought Black Ops 1 was the funnest. Now I'm not talking just graphics here but overall play. What I like about BO1 was the slower pace, the less ridiculous attachments and gadgets, and most of all, the maps. Maps independently varied from large to small but the greatest part was how these maps were arranged to disrupt camping. Black Ops 1 replaced COD4MW1 as #1 imo.

Black Ops 2 however is very fast and most maps have buildings where enemies can stick together and camp tight when they chose (which is most of the time!). Picture 4 enemies in a room, each in a corner, with 2 bouncing bettys and 2 electrical stun gadgets ... almost impossible to disrupt. Maps are so-so, pace is too fast, camping is way TOO MUCH, gadgets/attachments out of hand, killstreaks flat out crazy. I'm not kidding and hopefully some will agree that there is more camping this game than any other COD game. It's not fun when you look for a guy to kill and you die going into the same room 5 times. Camping exists in every game but way too much here. The boards were arranged much better in BO1.

Now I'm a descent player, top prestige all CODs with about 2.0 K/D. Why is it MW1 was funner than MW2 and BO1 funner than BO2? I don't know since sequels are supposed to be better but it seems like they always find something to ruin. Don't get me wrong, graphics improve and that's a plus, but that's about it.

Honestly, this paves the way for Battlefield realism and it's rush squad/team oriented play. I am honestly so tired of COD releasing a mediocre game each year to many us cough up $60.
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