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Call of Duty: Black Ops

by Activision
Xbox 360 Mature
3.6 out of 5 stars  See all reviews (1,272 customer reviews)

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List Price: $49.99
Price: $31.97
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  • Wide array of play modes including single player, local multiplayer versus and online co-op and multiplayer
  • Seventh installment of the Call of Duty series, based on the live fire conflicts of the Cold War era
  • Diverse variety of play setting ranging from urban air and ground combat in SE Asia, to snow combat in Soviet region and jungle combat
  • Blending of traditional COD, and new first-person character scenarios designed to both retain the essence of the COD gaming experience
  • New arsenal of weapons and vehicles tied to the Cold War era, including the SR-71 Blackbird and sited explosive-tipped crossbows
  • And ensure constantly flowing and varied action
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Call of Duty: Black Ops - LTO Edition Call of Duty: Black Ops - LTO Edition 4.3 out of 5 stars (85)
$29.75
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Frequently Bought Together

Call of Duty: Black Ops + Call of Duty: Modern Warfare 3 + Call of Duty Modern Warfare 2
Price for all three: $100.77

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B003JVKHEQ
  • Product Dimensions: 7.6 x 5.4 x 0.6 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: November 9, 2010
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (1,272 customer reviews)
  • Amazon Best Sellers Rank: #329 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Amazon.com

Call of Duty: Black Ops is a first-person shooter with stealth and tactical play aspect that puts players in the role of a shadow soldier fighting in a variety of historically representative fictional Black Ops missions of the Cold War era. Created with the input of actual Black Ops soldiers from the time, the game mixes traditional Call of Duty tactical shooter gameplay with new gameplay options designed to expand the players' experience. Additional features include extensive multiplayer options, along with new vehicles and explosive new weapons.

Call of Duty: Black Ops game logo
Putting Out the Hotspots of the Cold War
Follow-up to 2009’s blockbuster Call of Duty: Modern Warfare 2, Call of Duty: Black Ops breaks new ground in the Call of Duty series and the video game industry at large by delving into the not-so cold conflicts of the Cold War.

Black Ops solidier with face in shadow from Call of Duty: Black Ops
Relive the Cold War COD style.
View larger.
Inspired by the experiences of real Black Ops soldiers of the era, the missions of Call of Duty: Black Ops take the player to a wide variety of settings, ranging from snowbound mountain strongholds in historical Soviet held territories, to the jungles and urban settings of Vietnam War era SE Asia. Throughout all, care has been taken to maintain the traditional essence of Call of Duty style combat, while also introducing new types of player action that add to the gameplay experience. Additional features include co-op, versus and team-based multiplayer options, new vehicles like the SR-71 Blackbird and lethal new weapons such as explosive-tipped crossbows.

Key Game Features

  • Seventh installment of the Call of Duty series, based on the live fire conflicts of the Cold War era.
  • Diverse variety of play setting ranging from urban air and ground combat in SE Asia, to snow combat in Soviet region and jungle combat.
  • Blending of traditional COD, and new first-person character scenarios designed to both retain the essence of the COD gaming experience and ensure constantly flowing and varied action.
  • New arsenal of weapons and vehicles tied to the Cold War era, including the SR-71 Blackbird and sited explosive-tipped crossbows.
  • Wide array of play modes including single player, local multiplayer versus and online co-op and multiplayer.
3-D Game Features
  • Fully playable in stereoscopic 3D: the game will be compatible with 3D-ready HDTVs and 3D PCs utilizing state-of-the-art active shutter 3D glasses, delivering true depth of field and an unprecedented level of immersion that is perfectly suited for the Call of Duty action experience.
  • Awesome 3D experiences: aim down the sights of your weapons, fly in helicopters, rappel down mountains, move through highly detailed environments and more.
  • The experience is seamless to use with a simple menu option to enable stereoscopic 3D or disable it at any time whether playing in the single player campaign, multiplayer or Zombie mode.
  • Playable in both 3D and non-3D on the Xbox 360, PlayStation 3 and PC. Call of Duty: Black Ops for Windows PC is NVIDIA(R) 3D Vision(R)-Ready and supports stereoscopic 3D gaming using 3D Vision active-shutter glasses and NVIDIA GeForce GPUs.   For Xbox 360 and PlayStation 3 system consoles, 3D features require a compatible 3D-ready HD TV.
Additional Screenshots:
Base jumping off a snowcapped mountain side in Call of Duty: Black Ops
Variety in gameplay action.
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Ground units in an urban Vietnem War setting in Call of Duty: Black Ops
COD style multiplayer.
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Soldier decked out for snow combat in a Soviet setting in Call of Duty: Black Ops
Diverse play settings.
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US gunship firing at ground targets in an urban Vietnamese setting in Call of Duty: Black Ops
Cold war themed action.
View larger.

Product Description

The newest installment in the biggest action series of all time and the follow-up to last year's blockbuster Modern Warfare 2, Call of Duty: Black Ops launches on November 9, 2010.

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Customer Reviews

Most Helpful Customer Reviews
634 of 832 people found the following review helpful
2.0 out of 5 stars COD Must Evolve November 10, 2010
By 3V0LVE
Format:Video Game
Fun: 2.0 out of 5 stars   
Great production value does not make a great game.
I'll start with the good things. COD:Black Ops graphics are on-par with any top-shelf title and it has an incredibly smooth feel. The game is reported to run at 60 frames per second and it feels very high def. The voice acting is good, and clearly the production value and marketing budgets are both very high. However, graphics, and hype do not make a good game. Gameplay and immersion do. Here's why COD:Black Ops Fails utterly.

1 AI is stupid. These shortcomings remind you constantly that your playing a game, and a poorly scripted one at that.
- Enemy recognition: I've seen the AI sit 2 feet away from an enemy and not shoot at them. When they finally do, they shoot it out for 10-15 seconds to score a kill on the enemy. This is ridiculous. Your allies in the field are supposed to be top-notch soldiers just like you. Why can't they do some of the heavy lifting? Why can't they do ANY lifting?
- AI Movement: Once again you are expected to lead the way no matter what. AI will lead you from one battle to another with annoying "follow me you jackass" type comments (I mean you're supposedly the "very best" soldier in the US's arsenal and your squad pampers you along like you're the greenest rookie in the armed forces, but I'll hit on this later) but once you get from one battle sequence to the next, they sit and shoot in the general direction of the enemy, but do nothing, generally, to progress the situation.
I want to ask the developers, "Have you played ANY other modern games with AI in them?" Because they do have a worthwhile influence on the outcome. Try playing Halo:Reach on legendary without the help of your squad mates you are FAR worse off. In that game, your squad shoots and accurately, and infinitely and eliminates enemies... For the really tough enemies you can time your shots with your AI squad mates to take down difficult targets with efficacy. This is entirely missing in BO.

2. Scripted non-sense battles: Once again the feel of a real battle is completely removed here. You can not move naturally through a level, but instead must figure out through countless, monotonous trial and error sessions what the best, and arguable only, (especially when playing on hardened/veteran difficulty) way through a section is. The fact that the story won't proceed to the next sequence until you trip the magic tripwire in the game is on par with 10-15yr old video games. Have the developers played anything but their own garbage in the last decade? I'm guessing no.
- Nothing is worse in battles than seeing your buddies standing in the open taking zero fire, while you are ducked behind cover, and somehow getting magically lit up by enemies invisible to you. While I understand that perhaps some finger or toe might be sticking out of cover, why in all reasonableness would the enemy concentrate the entirety of their base of fire on such an impossible target when there are readily available targets standing entirely in the open? The fact that every enemy on the field seems to ignore all targets but you is very hard to get over. It's counter intuitive. If you see your friends moving with impunity, its natural to think, "I can go with them and NOT get shot at by multiple enemies, since they are in the open and not getting shot at by multiple enemies." Treyarch rewards this logic with untimely, inexplicable death, over and over again. = totally annoying

3. Infinitely spawning enemies
- There are times when this is sensible, and there are times when it isn't. The fact that Treyarch rewards you for getting into a tactically superior position and eliminating enemies with unending waves of reinforcements is ridiculous. It's once again, counter-intuitive. While I understand the need to move, you are murdered over and over for sticking a toe out of cover, yet you are rewarded for being in cover with unending oppression. There needs to be a balance struck here where, IF you decide to take cover and use tactics to weaken the enemy force, you will get your chance to move. Maybe its simply the timing of the waves of enemies, but its seems that once you eliminate one enemy they are immediately replaced. This makes it pointless to eliminate enemies, and turns the game into a measured, Run-from-cover-to-cover type of battle where you simply hope to survive the onslaught and recover while in safety, only to do it again. Smoke grenades are the great balancer here, but they are in limited supply and that doesn't excuse how counter-intuitive it is to play a battle game without actually rewarding the player's skill and use of tactics with the ability to advance and succeed in a battlefield environment.

Awful
Game mechanics that are 10 - 15 yrs old, completely stale, and showing a complete inability to evolve
Completely lackluster AI
No rewards for player skill in a combat game

Good
Smooth, good-looking graphics
Talented voice acting

NOTE: Multiplayer is what it is, you either hate it or love it. I think its quick and addictive fun but I also greatly prefer the realism of other recent releases (MOH)
Zombies is great fun, but hardly worth a 60 pricetag.
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137 of 183 people found the following review helpful
3.0 out of 5 stars An Unfortunate Step Back November 11, 2010
Format:Video Game
Fun: 2.0 out of 5 stars   
I had never been a fan of the franchise, preferring to do my shooting in the more Arcady Half-Life engine, Halo, Fear etc...

Then I played Modern Warfare, and loved it. You felt free to act. On veteran, the game was challenging. The worlds were large, and the enemies didn't re-spawn to infinity. This allowed you to actually be creative in your strategy, instead of tunneling. You could fall back, flank, snipe, or rush. Level design facilitated all strategies and the AI responded. Some levels set up better for different strategies, but the important thing is that it felt organic. When players died, they felt they could do something different--that they had control.

A majority of the positive reviews for this game focus on its numerous improvements over other Treyarch offerings, and hey are right to do so. The graphics, story, voice acting, and music are a step up (from COD:WaW), as well as the addition of some "cool moments," and extras like Zombies. However, there are serious problems that get brushed over. I feel like multi-player issues have been covered. So this review will tackle single player.

While game-play seems fluid on easier difficulties,fundamental problems express themselves at the more difficult settings. My play through on Veteran got boring fast largely due to the fact that Treyarch uses infinite enemy spawns to compensate for poor, predictable level design and unacceptably bad AI. Eventually you realize that besides a few "cool" roller-coaster moments type moments--fun but there's only one track, most of the game consists of a long corridor or an enclosed "box" with predictably placed pieces of cover. Even though there are things going on outside the "box" and the graphics seemingly connect them (see the trenches in the Vietnam level), you cannot interact with them. Visually its a large world; in practice it's claustrophobic. Enemies advance mindlessly in single file from the most distant cover to your position, eventually charging recklessly from the last piece of cover. To "kill" them you need to toss smoke grenades, sprint past some imaginary line, and hunker down. If you get unlucky and the RNG pops off a couple head shots, prepare to live the last 5 minutes of your life over and over again.

Lets be frank--in the early versions of COD, this was a necessity because of inherent technical limitations. The "box" existed because large interactive environments weren't possible. The endless spawns were needed because AI was terrible. It was necessary to have smoke grenades because these other compensations made certain configurations of enemies and cover frustrating. Purists might say "This is Call of Duty," but how many other games get a free pass when refusing to innovate from their predecessors?

Halo got a lot of crap for repeated area designs, but at least there were multiple ways to attack each situation. As Bungie put it, it was the same "moment of fun" over and over again. Black Ops is the same moment of predictable annoyance over and over. Instead of forcing you to critically think, death in Black-Ops feels like you just got unlucky playing the exact same interaction over and over again in the only way possible to play it. Theres nothing to do differently--just rush ahead and cross your fingers again. You are bound to get unlucky and die--even doing the right thing. When you do, unpredictable load points reward you with the with the same set of identical interactions and identical solutions. And then suddenly, when things work out, the gratification isn't there. You did nothing different. If the definition of madness is "doing the same thing and expecting a different result," then I guess I was mad the whole time I played.

Aiming is also problematic. I understand that real guns kick, but when you have an enemy completely filing my sights and the recoil from the last shot makes you miss anyway, you don't feel a sense of reward for aiming and you certainly don't feel a sense of realism; you feel a developer trying to compensate for poor difficulty balancing.

"Throw smoke and run into it" seems like a poor mechanic after a while. In the Infinity Ward games you throw smoke to get a tactical advantage, get away, or provide temporary cover to move to a new position. In Treyarch games, you do it because its the best way to stop infinite spawns. The former feels immersive, the latter feels like band-aid for poor game design.

It seems like Treyarch, in a misguided attempt to differentiate themselves from Infinity Ward and to give long time COD fans exactly what they've played over and over, actually refuses to let the series mature into a dynamic, creative, and frankly more fun experience.

Yes, it is challenging on veteran with high infinite spawn rates. It's challenging that the only solution is to press forward into oncoming fire. But it was also boring and I'd like my money back.

The bottom line is: if you want to romp through the game one lower difficulties or like the Multi-player, give it a shot. It looks good, and is entertaining. I enjoyed the voice acting and the story. If, however, you play through shooters at max difficulty and prefer to get your multi-player in MW2 or the new Halo offering, rent it or wait for better pricing.
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253 of 344 people found the following review helpful
Format:Video Game
Fun: 4.0 out of 5 stars   
Ah, another year, another Call of Duty game. It seems like the annual release of the next installment in the iconic first-person shooter series should be a national holiday, given how many people attend the midnight launches for the game and no doubt skipped work or school the next day (myself included). Having hit the apex of popularity with Modern Warfare 2, the big question is how Black Ops will compare. I don't live and die by COD games as some people do, but I can say that Black Ops is one of the most satisfying and intense shooters I've ever played, with the best campaign out of all the games in the series and a multiplayer aspect that I can finally enjoy.

Perhaps I'm the odd one, but I mainly buy these games for the single-player campaign as I am not the best at online shooters. The campaign in Black Ops is easily the best out of the series, with more cohesive storytelling and a more satisfying conclusion than the previous entries. Set in the Cold War era (early to late 1960's), you fight your way through diverse terrain in Russia, Cuba, and Vietnam, among other locations. As with other games in the series, you play as two main characters and you go back and forth between their missions. Without giving too much away, the story is pretty stock, but the manner in which it's told and presented is a big step forward for the COD series, which has lately felt like a batch of multiplayer games with a brief single-player campaign tacked on. Black Ops gives players a better experience in this regard, and despite being brief (7 hours roughly), it doesn't feel too short or seem to end as abruptly as the Modern Warfare games. The difficulty settings are standard for the series, and for achievement/trophy hunters, the biggest rewards come when playing on "Veteran" difficulty.

The style of gameplay, the weapons and the linear design is all par for the course, but Treyarch has done a wonderful job at bringing this era and the surroundings to life. The cinematic quality that made Modern Warfare 2 such a hit is still intact here, and the graphics and sound are as amazing as you would expect. What I've always enjoyed about the COD games are the tight controls, and Black Ops will fit like a glove for any FPS fan. The multiplayer, undoubtedly the biggest day of Black Ops, is surprisingly accessible for people like me who typically get owned when going online. The focus is on class creating and experience points, and while I've only played a couple of hours, everything seems to run smoothly and without lag. My only fear is that the usual frustrations, such as campers and rude teenagers acting like idiots, will eventually creep in, but I'll be optimistic and see how things play out.

I don't believe in gushing over games and hailing them as the "Best Game EVAR!", so I'll avoid hyperbole and simply say that Black Ops one of the better FPS games that I've played. If I have any negative feedback, it surrounds some of the difficulty spikes and the dumb-as-bricks AI of your teammates (and some enemies), but that was the same case with Modern Warfare 2 and especially World at War. Black Ops is not a perfect game graphically and it doesn't reinvent the wheel for FPS games, but it is a thoroughly enjoyable and satisfying experience that I don't regret investing the time or money into.
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Most Recent Customer Reviews
5.0 out of 5 stars Great game.
I played this thing a whole lot. Its a great game, specially the zombie modes. Nothing more I can say about this game, that hasn't been said already.
Published 2 days ago by Frederico DosSantos
5.0 out of 5 stars Great Game
Awesome Game, i like all the COD series very much I am an COD fan actually. Nice price for the game
Published 3 days ago by saroop
4.0 out of 5 stars entertaining ; and problem solving skills needed
it's engaging, graphics are great and levels of playing can be difficult but not overwhelming. listen to directions ; enjoy the game
Published 12 days ago by m tyler
5.0 out of 5 stars i was worried about the quality
i ordered black ops after selling it to get the second one and didn't want to spend over the amount i should.I went to buy it off this seller and the disc was fine. Read more
Published 14 days ago by reshad
5.0 out of 5 stars Good Multi-player
I feel the Call of Duty games are amongst the best ever made...and this one is no exception. Plenty of weapons and killstreak bonuses. Read more
Published 14 days ago by Patrick Kilduff
5.0 out of 5 stars i luv this game!!!!
i have black ops 2 and i order black ops the firts one to complete the eddition.
So i order and the game, i have to say it was good shipping even thought they didn't send a... Read more
Published 18 days ago by david Jazheel
2.0 out of 5 stars Way Too Violent.....
Much too violent a game for kids under 18 years old even then I would not purchase this game for my child.
Published 18 days ago by R. Cannon
4.0 out of 5 stars It's not MW
Firstly I should say I love COD and this is no exception but it's no Modern Warfare. The plot of modern warfare is far better to me. Read more
Published 20 days ago by JDCalVino
5.0 out of 5 stars GREAT GAME
I can tell you I own the game, and have owned it for a year now and I still take it out at least once a week and play it, Need I say more... GREAT GAME.
Published 21 days ago by Rafael Aguiar
5.0 out of 5 stars Replaced
I replaced my lost COD black ops. Just bought this one used and it works just fine. If you need a cheap replacement I recommend.
Published 23 days ago by imartine
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World at war map pack code
Sure you can have mine for free.
Nov 12, 2010 by T. Ferg |  See all 8 posts
Word of advice Be the first to reply
Seriously. Drop the damn price
Greedy? They're in business to make money. We live in a world where supply and demand go hand in hand. Games like Gears have to lower the price to keep moving games off shelves. If Black Ops wasn't still selling well they would lower the price to move it. The COD series is so popular they don't... Read more
Sep 9, 2012 by Alan D. Hovanec |  See all 6 posts
how to convince my mom to let me get black ops
Deal with it. Sorry if this sounds harsh, but some games are "M" rated for a reason, and if you were my kid I wouldn't allow you to play Black Ops either. The violence and mature content is one reason, the other being the conduct of other gamers online. Many teenagers (and some older... Read more
Nov 22, 2010 by Ben Rowland |  See all 29 posts
I just got a 720, cross map, no scope, wallbang, quad headshot, without...
Do you want a cookie?
Jan 25, 2011 by Ichiban |  See all 14 posts
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