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Call of Duty: Black Ops - Xbox 360

by Activision See the Amazon Page for this brand
Xbox 360
Mature
3.6 out of 5 stars  See all reviews (1,377 customer reviews)

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  • Wide array of play modes including single player, local multiplayer versus and online co-op and multiplayer
  • Seventh installment of the Call of Duty series, based on the live fire conflicts of the Cold War era
  • Diverse variety of play setting ranging from urban air and ground combat in SE Asia, to snow combat in Soviet region and jungle combat
  • Blending of traditional COD, and new first-person character scenarios designed to both retain the essence of the COD gaming experience
  • New arsenal of weapons and vehicles tied to the Cold War era, including the SR-71 Blackbird and sited explosive-tipped crossbows
  • And ensure constantly flowing and varied action
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Call of Duty: Black Ops - LTO Edition -Xbox 360 Call of Duty: Black Ops - LTO Edition -Xbox 360 4.5 out of 5 stars (162)
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Frequently Bought Together

Call of Duty: Black Ops - Xbox 360 + Call of Duty: Black Ops II - Xbox 360 + Call of Duty: Modern Warfare 3 - Xbox 360
Price for all three: $78.85

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B003JVKHEQ
  • Product Dimensions: 7.6 x 5.4 x 0.6 inches ; 2.9 ounces
  • Media: Video Game
  • Release Date: November 9, 2010
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (1,377 customer reviews)
  • Amazon Best Sellers Rank: #235 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Amazon.com

Call of Duty: Black Ops is a first-person shooter with stealth and tactical play aspect that puts players in the role of a shadow soldier fighting in a variety of historically representative fictional Black Ops missions of the Cold War era. Created with the input of actual Black Ops soldiers from the time, the game mixes traditional Call of Duty tactical shooter gameplay with new gameplay options designed to expand the players' experience. Additional features include extensive multiplayer options, along with new vehicles and explosive new weapons.

Call of Duty: Black Ops game logo
Putting Out the Hotspots of the Cold War
Follow-up to 2009’s blockbuster Call of Duty: Modern Warfare 2, Call of Duty: Black Ops breaks new ground in the Call of Duty series and the video game industry at large by delving into the not-so cold conflicts of the Cold War.

Black Ops solidier with face in shadow from Call of Duty: Black Ops
Relive the Cold War COD style.
View larger.
Inspired by the experiences of real Black Ops soldiers of the era, the missions of Call of Duty: Black Ops take the player to a wide variety of settings, ranging from snowbound mountain strongholds in historical Soviet held territories, to the jungles and urban settings of Vietnam War era SE Asia. Throughout all, care has been taken to maintain the traditional essence of Call of Duty style combat, while also introducing new types of player action that add to the gameplay experience. Additional features include co-op, versus and team-based multiplayer options, new vehicles like the SR-71 Blackbird and lethal new weapons such as explosive-tipped crossbows.

Key Game Features

  • Seventh installment of the Call of Duty series, based on the live fire conflicts of the Cold War era.
  • Diverse variety of play setting ranging from urban air and ground combat in SE Asia, to snow combat in Soviet region and jungle combat.
  • Blending of traditional COD, and new first-person character scenarios designed to both retain the essence of the COD gaming experience and ensure constantly flowing and varied action.
  • New arsenal of weapons and vehicles tied to the Cold War era, including the SR-71 Blackbird and sited explosive-tipped crossbows.
  • Wide array of play modes including single player, local multiplayer versus and online co-op and multiplayer.
3-D Game Features
  • Fully playable in stereoscopic 3D: the game will be compatible with 3D-ready HDTVs and 3D PCs utilizing state-of-the-art active shutter 3D glasses, delivering true depth of field and an unprecedented level of immersion that is perfectly suited for the Call of Duty action experience.
  • Awesome 3D experiences: aim down the sights of your weapons, fly in helicopters, rappel down mountains, move through highly detailed environments and more.
  • The experience is seamless to use with a simple menu option to enable stereoscopic 3D or disable it at any time whether playing in the single player campaign, multiplayer or Zombie mode.
  • Playable in both 3D and non-3D on the Xbox 360, PlayStation 3 and PC. Call of Duty: Black Ops for Windows PC is NVIDIA(R) 3D Vision(R)-Ready and supports stereoscopic 3D gaming using 3D Vision active-shutter glasses and NVIDIA GeForce GPUs.   For Xbox 360 and PlayStation 3 system consoles, 3D features require a compatible 3D-ready HD TV.
Additional Screenshots:
Base jumping off a snowcapped mountain side in Call of Duty: Black Ops
Variety in gameplay action.
View larger.
Ground units in an urban Vietnem War setting in Call of Duty: Black Ops
COD style multiplayer.
View larger.
Soldier decked out for snow combat in a Soviet setting in Call of Duty: Black Ops
Diverse play settings.
View larger.
US gunship firing at ground targets in an urban Vietnamese setting in Call of Duty: Black Ops
Cold war themed action.
View larger.

Product Description

The newest installment in the biggest action series of all time and the follow-up to last year's blockbuster Modern Warfare 2, Call of Duty: Black Ops launches on November 9, 2010.

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Customer Reviews

Most Helpful Customer Reviews
645 of 846 people found the following review helpful
2.0 out of 5 stars COD Must Evolve November 10, 2010
By 3V0LVE
Format:Video Game
Fun: 2.0 out of 5 stars   
Great production value does not make a great game.
I'll start with the good things. COD:Black Ops graphics are on-par with any top-shelf title and it has an incredibly smooth feel. The game is reported to run at 60 frames per second and it feels very high def. The voice acting is good, and clearly the production value and marketing budgets are both very high. However, graphics, and hype do not make a good game. Gameplay and immersion do. Here's why COD:Black Ops Fails utterly.

1 AI is stupid. These shortcomings remind you constantly that your playing a game, and a poorly scripted one at that.
- Enemy recognition: I've seen the AI sit 2 feet away from an enemy and not shoot at them. When they finally do, they shoot it out for 10-15 seconds to score a kill on the enemy. This is ridiculous. Your allies in the field are supposed to be top-notch soldiers just like you. Why can't they do some of the heavy lifting? Why can't they do ANY lifting?
- AI Movement: Once again you are expected to lead the way no matter what. AI will lead you from one battle to another with annoying "follow me you jackass" type comments (I mean you're supposedly the "very best" soldier in the US's arsenal and your squad pampers you along like you're the greenest rookie in the armed forces, but I'll hit on this later) but once you get from one battle sequence to the next, they sit and shoot in the general direction of the enemy, but do nothing, generally, to progress the situation.
I want to ask the developers, "Have you played ANY other modern games with AI in them?" Because they do have a worthwhile influence on the outcome. Try playing Halo:Reach on legendary without the help of your squad mates you are FAR worse off.
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139 of 186 people found the following review helpful
3.0 out of 5 stars An Unfortunate Step Back November 11, 2010
Format:Video Game
Fun: 2.0 out of 5 stars   
I had never been a fan of the franchise, preferring to do my shooting in the more Arcady Half-Life engine, Halo, Fear etc...

Then I played Modern Warfare, and loved it. You felt free to act. On veteran, the game was challenging. The worlds were large, and the enemies didn't re-spawn to infinity. This allowed you to actually be creative in your strategy, instead of tunneling. You could fall back, flank, snipe, or rush. Level design facilitated all strategies and the AI responded. Some levels set up better for different strategies, but the important thing is that it felt organic. When players died, they felt they could do something different--that they had control.

A majority of the positive reviews for this game focus on its numerous improvements over other Treyarch offerings, and hey are right to do so. The graphics, story, voice acting, and music are a step up (from COD:WaW), as well as the addition of some "cool moments," and extras like Zombies. However, there are serious problems that get brushed over. I feel like multi-player issues have been covered. So this review will tackle single player.

While game-play seems fluid on easier difficulties,fundamental problems express themselves at the more difficult settings. My play through on Veteran got boring fast largely due to the fact that Treyarch uses infinite enemy spawns to compensate for poor, predictable level design and unacceptably bad AI. Eventually you realize that besides a few "cool" roller-coaster moments type moments--fun but there's only one track, most of the game consists of a long corridor or an enclosed "box" with predictably placed pieces of cover.
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8 of 9 people found the following review helpful
1.0 out of 5 stars I want my money back September 6, 2012
Format:Video Game
Fun: 1.0 out of 5 stars   
My friend talked me into buying this game (used, from GameStop). If I had rented it first, I would not have bought it.

The problems with the campaign mode:
1) The AI is horribly stupid. Your allies have no concept of covering fire, except in the (very few) cases where it is written into the script. They will let enemies sneak up behind you or flank you without firing a single shot. They do, however, have helpful things to yell at you. For example, if you are getting shot up, they will yell "You're getting shot up!" Thanks for the heads-up on that one.

2) Special rules for NPCs. Your allies can stand fully upright in a fire fight and never get hit, but if you so much as try to peak around a barricade you die. It completely ruins what should be an immersive experience.

3) Instead of having an engaging narrative, the writers used a flashback wrapper technique to make the story seem interesting. Every battle you fight (except the very end) is a flashback. In one case, you play a flashback inside of a flashback. I'm not kidding! The writers were that lazy. So, every time you die, you stop and say "Wait a second! I know my guy survived because he is getting tortured in the future!"

4) Infinitely spawning waves of enemies too close together. I understand that you are supposed to feel like you are in an impossible situation, but it is just ridiculous when you can't move because the same 5 guys keep respawning, and by the time you've killed the fifth guy, the first guy is shooting you again (while your allies watch and yell at you).

5) Idiotic checkpoints. When you die (and you will die frequently), the game either starts you back 10 minutes earlier, or in the exact spot where you just died.
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