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Tsuro: The Game of the Path

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List Price: $29.99
Price: $21.21 & FREE Shipping on orders over $35. Details
You Save: $8.78 (29%)
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Ships from and sold by Amazon.com. Gift-wrap available.
  • For 2 to 8 players game
  • 15 to 20 minute to play
  • Attractive Asian themed box and components
  • Quick to learn and play
  • Great coffee table game
48 new from $20.99

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Frequently Bought Together

Tsuro: The Game of the Path + Forbidden Island + Forbidden Desert Board Game
Price for all three: $63.92

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WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Details

  • Product Dimensions: 9.6 x 9.6 x 2.1 inches ; 1.9 pounds
  • Shipping Weight: 1.9 pounds (View shipping rates and policies)
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • Origin: China
  • ASIN: B002SQBB3O
  • Item model number: CLP 021
  • Manufacturer recommended age: 8 - 12 years
  • Amazon Best Sellers Rank: #1,062 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (328 customer reviews)
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Product Description

Product Description

Create your own journey with Tsuro... the Game of the Path. Place a tile and slide your stone along the path created, but takecare, Other players' paths can lead you in the wrong direction, or off the board entirely! Find your way wisely to succeed. The rules are simple: you place a tile to build the next step for your stone to follow. Paths will cross and connect, and the choices you make affect all the journey across the board.

From the Manufacturer

Create your own journey with Tsuro, the Game of the Path. Place a tile and slide your stone along the path created, but take care. Other player's paths can lead you in the wrong direction - or off the board entirely. Find your way wisely to succed. Stay the path - your journey begins here.

Customer Reviews

Our family highly recommends this game.
Edie
Tsuro: 2-8 Players, Ages 8+, Average Play Time = 15-20 Minutes Overall, the game is a lot of fun.
Dad's Gaming Addiction
Fun game that is easy to learn and can be quick to play.
Laura J. Talbot

Most Helpful Customer Reviews

87 of 89 people found the following review helpful By para on January 15, 2012
I'm always looking for good games that can accommodate a wide variation in number of players. Even those that do often play best with a specific number, so the list of games that play well with large or small group is very short.

Tsuro distinguishes itself from this already exclusive list by being incredibly easy to introduce to new players, playing in less than a half hour and being great for younger players as well.

Gameplay is straightforward: each turn you play a tile from your hand in front of your pawn. Each tile has four paths, each one connecting two of the eight marks on the sides of the tiles. You then move your pawn along the path it is on. The strategy comes from the fact that if your tile creates paths for any of the other player's pieces they also move. The goal is to stay on the board, while trying to force your opponents off it.

Tsuro plays equally well with anywhere from 2 to 8 people, and is easily understandable for anyone in the suggested age range (8 & up). It's a light strategy game, where the luck of which tiles you draw can largely effect the outcome. However it's a lot of fun, and the short start up and play times make it a great game to have on hand for any group of players.
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59 of 60 people found the following review helpful By David Lundy on June 20, 2012
Verified Purchase
I saw this game on Wil Wheaton's "Tabletop" web show and was immediately hooked. If you haven't seen it already, go there NOW. [...]

The premise is that you (and up to 7 other players) are dragons, flying around the board. You place a tile on the board and place your dragon on one of the lines printed on the tile. You then move your dragon along the line to the end of the tile. Everyone else does this on their turns. On your next turn, you place another tile adjacent to the one you played previously, so that the lines of the two tiles line up. You then move your dragon along the new line until it terminates. The winner of the game is the one who stays on the board the longest. That's it.

While it sounds boring and simple, the game has some strategy involved. The tiles drawn are random, so it's very possible to draw three tiles that ultimately throw you off the board; or could throw an opponent off. You must plan ahead to ensure that you don't get put into such a position. However, there's not much use in planning more than 1-2 moves in advance, as your opponents' moves will (near the end of the game) greatly affect your plays.

With more than 4-5 players, the game would get hectic very quickly. I've only played with 4 people, but it was still really fun. The first 4-5 turns are relatively boring, as the other players' tiles generally won't interact with your own. It's when you begin linking tiles that things get really interesting and unforeseen connections are made that win or lose the game.

The game plays out (with 4 players) in about 10-15 minutes, so it's a great game to break out while waiting for the rest of your group to arrive. It's also a nice break between longer games like Settlers of Catan or Lords of Waterdeep.
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20 of 21 people found the following review helpful By Amazon Customer on December 29, 2011
Verified Purchase
I've played this twice with my daughter and one of her friends (11 and 12 years old, respectively). The quality of the board, cards, and marks is good. The cards are heavy stock, making them a little difficult to shuffle, but they work very well when placed on the board.

Game play is simple. For the second game we found that we worked a little harder at strategy, but it was mostly defensive. I can see how it would be even more fun with more players and better chance at knocking someone else off of the board. Games are very quick, just 10-15 minutes for the three of us.

We did have some confusion about what to do with the "dragon" tile. However, after playing it I can see how this might come into play with a larger number of players and better chance at eliminating players during the game.
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24 of 27 people found the following review helpful By jjnguy on December 28, 2012
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Tsuro is a really fun game with a fun and unique gameplay element. My friends and I had a great time learning to play and playing this game for a while. We are all in our mid-twenties.

My only issue with it is that after a while it starts to feel like complete luck. There is almost no strategy (that we could devise) in the beginning and middle of the game. Only once everyone is backed into a corner does strategy come into play, and even then you are severely limited by the number of tiles in your hand.

It was lots of fun at first, and the unique gameplay is great. It just gets a bit tired fast.
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12 of 12 people found the following review helpful By Kindle Customer on November 13, 2013
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I have taught this game to a couple of dozen people and we always end up playing several games in a row. I have both this version and the Tsuro of the Seas version. The game play is essentially the same (the Seas version includes a couple extra rules related to sea monsters that players must avoid, but we never bother with the sea monsters) lay a tile onto the board and move your piece along the printed path to where it ends on the tile you just placed. The object is to play tiles so the path your piece follows stays on the board while your opponents are forced off the edge. I think the Tsuro of the Seas is better. The player pieces are little Japanese boats, rather than 'stones' with a dragon imprint, as in this edition. Also Tsuro of the Seas has nifty artwork of a sea monster done in beautiful colors on a pale blue background with blue tiles to show the ship's wakes. The Tsuro version shown here (which is he original) has a really cool looking Phoenix on the board, but the over all color scheme is sepia and browns. If I had to choose one, I would pick Tsuro of the Seas over the original version just based on aesthetics.
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