This item is in Used Like New condition. NO writing or highlighting in this softcover book. Buy with confidence! 100% guaranteed. Free USPS tracking Id. Thanks for looking!
Product Details
Would you like to update product info or give feedback on images?
|
|
Share your thoughts with other customers:
|
||||||||||||||||||||||
|
Most Helpful Customer Reviews
6 of 6 people found the following review helpful:
5.0 out of 5 stars
Required reading for top-notch Dungeon Masters!,
By
This review is from: Campaign Sourcebook and Catacomb Guide/Dungeon Master's Guide/Rules Supplement/ (Advanced Dungeons and Dragons) (Paperback)
One of my favorite RPG accessories of all time - the only thing that will save a DM more hair and sanity than this is the DMG or the Book of Lairs. The ultimate crisis resource - there are no rules here, just over a hundred pages of outstanding sage advice from veteran TSR DM Paul Jaquays on roleplaying, descriptions, creating a campaign, running an adventure, and dealing with problems of every imaginable kind. Priceless!
5 of 5 people found the following review helpful:
5.0 out of 5 stars
Bristling with ideas,
By Stephen Trinder (Auckland, New Zealand) - See all my reviews
This review is from: Campaign Sourcebook and Catacomb Guide/Dungeon Master's Guide/Rules Supplement/ (Advanced Dungeons and Dragons) (Paperback)
This book (in my opinion) is one of the most helpful and informative books for the AD&D game. As a starting DM or long-time DM, there are things in here for you. From how to prepare for the gaming session, to mood music for the background, to sample catacombs and ruins to plan adventures around, this book is great. A must get.
4 of 4 people found the following review helpful:
5.0 out of 5 stars
Excellent resource, useful in ANY game system or setting,
This review is from: Campaign Sourcebook and Catacomb Guide/Dungeon Master's Guide/Rules Supplement/ (Advanced Dungeons and Dragons) (Paperback)
Sure, it's written specificly from the AD&D2E perspective, and it still manages to have a wealth of material that is appropriate to ANY system or setting. Don't waste your money on the shiny new Campaign Helper books of any system. This is the only one you will EVER need.
Rather than the modern view of just two styles of play, it outlines 10, with the 10th being any combination of the first 9. It also deals with types of players and the kinds of problems they may cause at the table, and how to deal with them. Overall, an excellent resource.
Share your thoughts with other customers: Create your own review
|
|
Tags Customers Associate with This Product(What's this?)Click on a tag to find related items, discussions, and people.
|
|
This product's forum
Active discussions in related forums
Search Customer Discussions
|
Related forums
|