Awesome that they are bringing this one back after several years. I loved the original hitman games, and am excited to see what they bring to the next gen consoles. I don't think there has been another game like hitman, with the changing identities and mingling with crowds before you poison someone at a party, or infiltrating someone's house staff while trying to plant a bomb. Just very cool, not often seen gameplay.
I'm just hoping that the "NEW" changes that will be implemented into HM: Absolution will not ruin the feel of this OUTSTANDING game series. Too bad we will not have the original Composer or Voice Actor in this one...
Actually the original voice actor IS back! Also, IO has designed 5 difficulties, the harder ones designed for more hardcore fans of the series:
Enhanced: Easy - Your enemies are no match for you; you are unstoppable. Players can activate additional checkpoints Instinct regenerates Instinct will provide hints Enemies react more slowly than normal
Enhanced: Medium - Remaining completely unnoticed can be a challenge; you can rely on your guns to get out of trouble. Players can activate additional checkpoints Instinct does not regenerate Instinct will provide hints Normal enemy presence with normal reaction times
Professional: Hard - Enemies will be more numerous with faster reactions; evading will be difficult; your timing must be flawless. Players can activate additional checkpoints Insting depletes when used and does not regenerate No instinct hints Additional enemies with improved reaction time
Professional: Expert - Every inch of progress will be fought for sometime without firing a weapon; may take multiple tries to reach your target. No player-activated checkpoints Instinct depletes when used and does not regenerate No instinct hints Maximum number of enemies with fastest reacton
Professional: Purist - A true challenge for perfectionists; you will die trying. No Help No guides No Interface Only a crosshair