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it in action [Flash]

by MECCA ELECTRONIC IND
Teen
4.3 out of 5 stars  See all reviews (17 customer reviews)

Platform: Xbox
In Stock.
Ships from and sold by thebookgrove.
Only 1 left in stock--order soon.
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Frequently Bought Together

Capcom vs. SNK 2 EO + Marvel vs. Capcom 2 + Street Fighter Anniversary Collection
Price For All Three: $315.91

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Product Features

Platform: Xbox
  • Play against others online on the Xbox Live system
  • More characters than ever and 6 modes of gameplay
  • Groove Point System - Points are accumulated in real-time based on player's game performance
  • EO for "Extreme Offense" - Players have instant access to devastating special and super moves
  • Multiple Game Modes - Arcade mode, versus mode, survival mode, training mode and color edit mode

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00007B77S
  • Item Weight: 8 ounces
  • Media: Video Game
  • Release Date: February 11, 2003
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (17 customer reviews)
  • Amazon Best Sellers Rank: #7,999 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes


Product Description

Platform: Xbox

Amazon.com Review

For much of the 90’s the 2-D realm consisted of a battle between Capcom’s stars and the 2-D fighters from rival SNK. Fans mourned when SNK went out of business a couple years ago, but Capcom has resurrected its enemies for yet another battle in Capcom vs. SNK 2 EO.

The game offers a remarkable assortment of fighters, fighting styles, and variety of play. Forty characters--each with their own special powers, attacks, timing issues, personalities, and sound bites--get magnified three-fold by three separate "-isms" which alter their powers, and three "grooves," which mix them up yet again. There’s a lot to learn and it ensures that playing a foe of equal skill is never dull because you can never be sure what character he’s going to pick and how that character will fight.

The graphics are generally decent, though some of these fighters look like they haven’t been spiffed up for today’s console systems. The older Street Fighter guys look just plain bad next to newly added characters from the SNK stable. But the animation is smooth, the backgrounds have been significantly redone and feature new, often startling animations, and the special effects are just plain awesome. The audio is pretty much the same old themes that Capcom has been using for the better part of a decade now.

All told there’s very little reason for PS2 or GameCube gamers to own this game, other than the SNK characters. The Xbox version is playable over Xbox Live (sold separately), which is a big advantage--everyone knows that these games, born of arcade coin-ops, are meant to be played competitively. The service does nothing to match players of equal skill, but that’s pretty similar to the experience in an arcade. The ability to start up a relatively lag free game at a moment’s notice and trade trash talk with another gamer from around the world is just priceless, and a welcome addition to the series. --Andrew S. Bub

Pros:

  • Forty fighters from two video game stables
  • Xbox Live play is smooth and mostly lag free
Cons:
  • Dated graphics
  • Inadequate manual

Product Description

Capcom VS SNK 2 is composed almost entirely of classic Street Fighter and SNK fighting techniques, which means lots of charge moves, half and quarter circles, and super moves. What's new to the game are the different "grooves," or fighting styles. Although the "Capcom" and "SNK" grooves were introduced in a previous game, Capcom VS SNK 2 takes this concept a step further by introducing six different grooves: C, A, P, S, N, and K. Depending on which groove you choose, the type and number of fighting techniques you have available changes, with half of the grooves leaning towards traditional Capcom fighting and the other half leaning towards SNK-styled battle. The difference between the two fighting styles is mainly the availability of certain non-lethal moves such as air blocks, dodging, and rolling, with each groove having its own balanced mixture of the said moves.

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Customer Reviews

17 Reviews
5 star:
 (9)
4 star:
 (6)
3 star:    (0)
2 star:
 (2)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.3 out of 5 stars (17 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

2 of 2 people found the following review helpful:
5.0 out of 5 stars Incredible, April 17, 2003
This review is from: Capcom vs. SNK 2 EO (Video Game)
This game has renewed my interest in fighting games. The online experience is incredible. I've played people from Japan and France with no noticable lag. Maybe 10% of games have the occasional 1 or 2 sec hiccup, but other than that it plays like they are sitting in the room next to you. The only fault I can find is the sprites are low resolution, but I have so much fun playing I don't notice. Hopefully not too many people pass this game by because of the outdated graphics.
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1 of 1 people found the following review helpful:
4.0 out of 5 stars Online Fighting Game, May 27, 2003
By 
J. C. Thomas (Decatur, Al United States) - See all my reviews
(REAL NAME)   
This review is from: Capcom vs. SNK 2 EO (Video Game)
Finally, a game I love goes Live. Seeing Street Fighter Characters vs. King of Fighting Characters online. Problem is why should a mode called EO(Easy Operation)was even put in this game... And the EX grooves are made for people who can connect moves, but in any other groove would be complicated to pull off. All in all, it is still a good game.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars It's the first XBOX Live fighting game!!!!!!, March 17, 2003
This review is from: Capcom vs. SNK 2 EO (Video Game)
Even if CvS2:EO wasn't the only fighting game available for Xbox Live, it would still be one of the best. Some lag issues and controller prefrences are the only strikesagainst it. CvS has not changed much since it's debut 2 yrs ago in the arcades, and it's subsequent journeys to various home consoles. The recent GC version added the "EO" mode to make things easier for newcomers; now the XBOX gets all that PLUS online network support. CvS still
plays well, although your milage will vary depending on which XBOX controller you have. The "S" has a better directional pad, but the button layout of the "big" controlleris far superior. third-party joysticks like the X-Arcade work perfectly. While upgraded graphics and sound would have been great, what's there gets the job done. Characters retain a pixelized look that is really starting to show it's age, but the audio portion is still sweet. The good news about XBOX Live support is that it actually works. The bad news is that even with broadband only support, there is a fair amount of lag. Despite some annoyances, EO is a no-brainer for XBOX Live fighting fans.
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