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Captain America: Arkham Asylum
on July 21, 2011
Batman: Arkham Asylum is one of the best if not the best super hero game ever made so its only logical that developers would attempt to copy it and that is exactly what the devs of Captain America: Super Soldier have done, the question then is did they succeed? Well, yes and no.
Let me start by saying that I am absolutley loving Super Soldier! When it comes to combat the developers have done a fantastic job, anyone that has played Arkham Asylum will feel right at home. Cap controls great, combat is fast and brutal, it uses the exact same counter attacking that was found in AA as well as the slow motion zoom in for that final bone breaking punch or kick. Cap of course does not have all of Batman's gadgets he does have his trusty shield which can be thrown, block enemy bullets right back at them and used to melee the enemy into submisson. It's so satisfing to be surounded by 10 enemies and to effortlessly dispatch them without a scratch on you. Boss fights have been a lot of fun, i'm really enjoying the story which is all contained within one giant compound and the voice acting is solid with Chris Evans and several other actors from the film providing their voices.
Now Super Soldier is a movie tie in which means a shorter development time because they have to have it out in time for the film which is a shame because with a little more time and polish Captain America could have been a truly great game rather than just a really solid one. Obviously it is a little rough around the edges graphics wise. Cap himself looks really good and is really well animated but environments don't fare quite so well, however I don't have as much of a problem with this as others, you actually visit several distinct locations throughout the game, large open courtyards, a prison, hedge maze, Barron Zemo's mansion, underground labs, a sewer system for accessing every area of the game, ect. it isn't just the same looking place over and over again the problem is that they just lack detail. Platforming can be a pain, its pretty much automated by just taping the A button at the right time Cap will fly through the platforming and gain large amounts of focus for pulling off special moves however the problem is that the timing can be really hard to get down, there is no penalty for messing up your timing though, you can't fail, Cap just traverses the invironment a little slower.
With all that said Captain America: Super Soldier is still awesome! There are tons of collectibles to collect my favorite being Zemo's diary entries, lots of off the beaten paths to explore in order to complete side objectives like taking out AA guns and even some challenge rooms to complete. So if you are a Cap fan or an Arkham Asylum fan then Captain America: Super Soldier should make you very happy.