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Carcassonne Abbey & Mayor 5th Extension

3.6 out of 5 stars 25 customer reviews

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  • This is an expansion, you need the Carcassone game in order to use it
  • Adds depth and complexity
  • For 2-6 players
  • Strategy game
  • Expansion for base game
3 new from $89.99 1 collectible from $49.99

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WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Description

Product Description

The fifth major expansion to Carcassonne, Abbey and Mayor adds 3 new wooden piece types, 6 abbey tiles, and 12 landscape tiles. The Abbey tiles act as Cloisters but do not have to match adjacent tiles and they complete adjacent features when placed. Mayors can be placed only in cities, with their strength determined by the number of pennants in the city. Barns allow players to score fields during the game rather than just at the end. Wagons are placed on roads, cities, or cloisters, and can move to an adjacent open feature when their current feature is completed.

From the Manufacturer

The fifth major expansion to Carcassonne, Abbey and Mayor adds 3 new wooden piece types, 6 abbey tiles, and 12 landscape tiles. The Abbey tiles act as Cloisters but do not have to match adjacent tiles and they complete adjacent features when placed. Mayors can be placed only in cities, with their strength determined by the number of pennants in the city. Barns allow players to score fields during the game rather than just at the end. Wagons are placed on roads, cities, or cloisters, and can move to an adjacent open feature when their current feature is completed.

Product Details

  • Product Dimensions: 5.4 x 2.8 x 7.5 inches ; 9.6 ounces
  • Shipping Weight: 10.4 ounces
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B000ZJ2DYW
  • Item model number: 341RGG
  • Manufacturer recommended age: 12 - 15 years
  • Amazon Best Sellers Rank: #254,032 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (25 customer reviews)
  • Product Warranty: For warranty information about this product, please click here

Customer Reviews

Top Customer Reviews

Abbey & Mayor is the 5th full expansion to Carcassonne. With this expansion, players add a power and influence aspect to their game in four different parts. I've listed them in order of enjoyment.

Mayor -- The mayor piece is focused on controlling cities. The mayor's power grows as the city gains more pennant tiles. This piece can play a major role in the struggle for control that frequently takes place in large, valuable cities. As someone who enjoys competing for cities, I like this aspect.

Wagon -- Played as a regular piece, the wagon can travel from a completed area to somewhere unclaimed. This creates continuity and requires some extra vision. So far, this piece has been fun to play.

Barns -- The barn allows players to set up a super farm that grows in size as the game progresses pushing other, usually smaller, farmers out. The barn makes farm strategy important from the beginning instead of its typical end game position. However, a common complaint about farms in general is that they tend to grow too big. Those who don't enjoy that aspect of the game may not like this piece.

Abbey -- Acting as a sort of super cloister, the Abbey can be used to fill in those hard to close map features. It's a great escape valve for those who get trapped and it is also a quick way to add points. However, I think this takes away from the tactical aspect of trying to trap an opponents valuable pieces. This piece is probably my least favorite part of the Abbey & Mayor expansion.

Overall, I think this is a good expansion to Carcassonne falling in behind Inns & Cathedrals and Traders & Builders but ahead of Princess & Dragon and The Tower. I think it will add the most to games with intermediate to experienced players.
Comment 74 of 74 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Anyone who enjoys Carcassonne will enjoy the flavor this expansion adds to the game. It is my third favorite expansion after Traders & Builders and Inns & Cathedrals.

New Tiles: The best thing about this expansion are the new tiles. Each one can be very helpfull if used well. For instance, there is a tile that terminates a road with farmland on three sides - great for increasing the size of a farm area. Another tile that has a similar effect has a road running through a city - however, it goes under ground so it does not split the farms. There is a three-way road which is great when added to an inn tile - of course its that much harder to finish if you pick it near the end of the game.

Abbey: I love the Abbey addition. The abbey works by allowing you to place it anywhere on the board where four sides (although not necessarily all four corners) surround an empty space. Sure it is fun to block other player's roads and citys. However, this can frusterate some of my friends who then give up. This tile gives them the ability to overcome this. They are much more willing to play! Even better finishing the abbey is the same as finishing a cloister - fun to get nine points for finishing someone else's city (or yours!) and claiming the city commodities as well!

Wagon: Have you ever added a cloister or city tile to the board and felt frusterated because you couldn't claim points on the now completed road leading to it? No problem now! Add the wagon to the road and move it onto the uncompleted item! The wagon is a very fun piece by helping a player stake out territory and claim points that would otherwise be lost.

Mayor: The mayor is a great piece for city struggles. The mayor has a meeple power equal to the number of shields in the city.
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Comment 22 of 24 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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I won't go over the components in great details here. You receive high quality components consisting of 3 different types of new meeples, 12 high quality new castle tiles, and 6 new high quality abbey tiles.

The instructions seem a little more intense then previous expansions due to the 3 new meeples to place and their rules. It took us 2 play throughs to really use all of the new meeples and understand how they fit together. This is different from other expansions that are very quick to pick up and understand. Usually it's just a read through the instructions, a couple of turns, and you are more then good to go.

I love the new tiles. They have some interesting shapes and are fun to play with. The abbey tiles can be helpful to finish some of those crazy castles that are huge and might otherwise not be finished... IF you can work it in to get a spot for the tile or someone just accidentally gives it to you. But this has some strategy and I like this part.

The part that I do not like is the meeples. This expansion adds only 12 new tiles for guaranteed play and it adds 3 new meeples. The mayor can only be placed on cities, the wagon can be placed on anything except a farm, and the barn makes a super farm.

When you take into consideration that you receive 7 regular meeples in any given game... adding 3 more meeples to such a small expansion is crazy! I find it especially crazy because the barn removes farming meeples... making management of your meeples pretty much a non-issue. The fact that a barn allows farms to be counted twice by the owner of the farm, makes farming extremely lucrative with little risk.

Each time we've played this expansion, no one has lacked meeples.
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