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Carmageddon

Platform : Game Boy Color
Rated: Teen
4 customer reviews

Price: $14.74 & FREE Shipping on orders over $35. Details
Only 1 left in stock.
Sold by SHARPEY MEDIA and Fulfilled by Amazon. Gift-wrap available.
11 new from $13.49 17 used from $0.69 1 collectible from $3.97
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Product Description

Product Description

The new and improved version of the smash PC hit makes its debut for the Game Boy Color, bringing with it the automotive racing destruction and carnage of the original with all-new graphics and features. Carmageddon on the Game Boy Color offers a totally new angle in the series and fantastic new game play, tracks, levels, and missions.

Taking on the character of Max Damage, you have total freedom to play the game either for or against the evil forces: play the tracks, waste your opponents, or rack up the points by ridding the world of hideous zombie mutations.

Discover pickups such as the slaughter mortar for that extra killing edge. It's total freedom--there are no rules, just drive to survive!

Review

Historically speaking, handheld ports of PC games don't turn out well. Due to the memory and processor limitations of the Game Boy Color, as well as its lack of 3D hardware, many shortcuts are required to bring a game over from the PC. In Carmageddon's case, this translates to a 2D top-down view, a limited selection of vehicles, and diminished track variety. At first glance, 18 cars and 32 tracks may seem like a good handheld gaming experience. The conversion from 3D- to 2D-oriented gameplay is, for the most part, successful - with play control keeping up with the standards set by Codemasters' Micro Machines series. Quite rapidly though, the blatant repetition each level brings serves to derail what could have been an otherwise great game. With rare exception, your underlying goal in each of the game's 32 tracks is literally to drive in circles and plow over pedestrians. On the PC, this included a requisite amount of gore in addition to nicely detailed 3D courses. The Game Boy Color, however, is forced to present the gore within the confines of about ten pixels, and the lush courses of the PC version are nowhere to be seen, be it by design or homage. Unlike in the PC counterpart, no single course in GBC Carmageddon feels drastically different from any other. Finish a race with enough kills or property damage, and the next level unlocks. Repeat this procedure often, until bored. Once in awhile, you can purchase a new car, but the effect of this ability wears off quickly for two reasons. First, every car acts pretty much as any other, regardless of physical size or detailing. Secondly, and most problematic, the game's save feature is password based - meaning serious you will need to have a notebook to track your progress in the game. This same mixture of quality and disappointment continues in terms of graphics and sound as well. Sure, one has to accept that the GBC cannot top a $1,000 PC in terms of graphical quality. However, there has been a standard level set for this type of game's visuals, and Carmageddon only meets it halfway. Course graphics are sufficiently pleasing, with well-drawn boundaries and buildings, but cars and objects are unassuming and bland. One could describe the sound quality the same way. Sound effects are fitting but minimal, and the music is varied but far too repetitive. What one gets with Carmageddon is a game where every pro is met by an equally matched con. Micro Machines and Star Wars: Episode One Racer are both examples of better games in the genre, and with the lack of a two-player feature, there is little reason to pick up Carmageddon. Other than the ability to run over pedestrians, there is nothing to set this game apart from the rest of what's available.--Frank Provo--Copyright © 1998 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited. -- GameSpot Review

Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B00002K10L
  • Product Dimensions: 8 x 4 x 10 inches ; 0.8 ounces
  • Media: Video Game
  • Average Customer Review: 2.5 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Best Sellers Rank: #55,197 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

18 of 21 people found the following review helpful By A Customer on December 4, 1999
What a worthless game. Fast paced, but zombies just aren't as fun to kill as realy people. You also can't dismember or splatter blood everywhere, instead, you just flat out kill them, or have them stick to the bumper of your car.
(note, this review is based on the import version. Hopefully, the U.S. version will improve a bit.)
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By SideshowBob on January 7, 2013
Carmageddon on GBC is nothing at all like the PC version of course,so graphically it's GBC quality.It does look pretty good played on the GBA SP(thats what I use).The view is also top down naturally.The gameplay is not the best,but I guess it could be alot worse.There are some cool vehicles that you can use to run over zombies(at least that's what I think they are) and splatter them all over the roads.There also is a decent amount of levels that you can play through.It's best to just use the cheat code and unlock all the cars and tracks without having to go through the trouble of doing it yourself.The password is 0Z6SZD(SKULL)V Overall,Carmageddon is decent on GBC but far from perfect.It is a nice little portable time killer I guess.
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1 of 2 people found the following review helpful By A Customer on February 13, 2003
you get to run ppl over what more do i have to say.
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11 of 34 people found the following review helpful By tyler on July 29, 2000
This Is one of the sickist games ever made. Think about it. Running over people and blood squirting out their mouth? And they wonder why teens kill other teens. It's from these kinda games. Get a life, Interplay
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