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Animation 1: Learn to Animate Cartoons Step by Step (Cartooning, Book 1)
 
 
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Animation 1: Learn to Animate Cartoons Step by Step (Cartooning, Book 1) (Paperback)

by Preston J. Blair (Author) "THINK OF THE HEAD AS A ROUNDED MASS: EITHER BALL-SHAPED, PEAR-SHAPED, OR EGG-SHAPED, AS THE CASE MAY BE..." (more)
4.9 out of 5 stars See all reviews (10 customer reviews)

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Frequently Bought Together

Animation 1: Learn to Animate Cartoons Step by Step (Cartooning, Book 1) + Cartoon Animation (The Collector's Series) + The Animator's Survival Kit
Price For All Three: $45.22

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  • Cartoon Animation (The Collector's Series) by Preston Blair

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  • The Animator's Survival Kit by Richard Williams

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Editorial Reviews

Product Description
Walter Foster's classic How to Draw and Paint series provides aspiring artists with an exceptional array of art instruction books featuring all subject areas and media. Each title includes easy step-by-step exercises as well as finished illustrations or paintings that will inspire artistic talent in anyone.

Packed with practical information, helpful tips, and fundamental techniques, the How to Draw and Paint series offers a complete library of resources to which artists of all skill levels can refer again and again.

From the Publisher
Dear Art Enthusiast,

Today may be your fist time using a Walter Foster art book, or it may be the continuation of a long-term relationship with our products. Either way, this book will delight you.

Like all of our art books, this title was written with careful attention to detail. It includes detailed illustrations that will bring you a satisfying learning experience and hours of enjoyment. Walter Foster Publishing knows that artists are eager to learn, sharpen their skills and talents, and experience new artistic horizons. And while you may not be in a position to take private lessons, Walter Foster offers you the next best thing--step-by-step, do-it-yourself art instruction books that are entertaining and affordable.

Our books are authored by some of the best artists in America, and you can be sure our quality standards and color presentations are at the highest possible levels. For 80 years, Walter Foster Publishing has been providing instructional art books and products to million of enthusiastic artists who enjoy the rewards of learning to draw and paint. Most of all, we hope you have fun in the process!

See all Editorial Reviews


Product Details

  • Paperback: 32 pages
  • Publisher: Walter Foster (January 1, 2003)
  • Language: English
  • ISBN-10: 0929261518
  • ISBN-13: 978-0929261515
  • Product Dimensions: 13.5 x 10.1 x 0.3 inches
  • Shipping Weight: 9.6 ounces (View shipping rates and policies)
  • Average Customer Review: 4.9 out of 5 stars See all reviews (10 customer reviews)
  • Amazon.com Sales Rank: #36,150 in Books (See Bestsellers in Books)

    Popular in these categories: (What's this?)

    #52 in  Books > Entertainment > Movies > Direction & Production
    #89 in  Books > Comics & Graphic Novels > Cartooning

Inside This Book (learn more)
First Sentence:
THINK OF THE HEAD AS A ROUNDED MASS: EITHER BALL-SHAPED, PEAR-SHAPED, OR EGG-SHAPED, AS THE CASE MAY BE. Read the first page
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What Do Customers Ultimately Buy After Viewing This Item?

Animation 1: Learn to Animate Cartoons Step by Step (Cartooning, Book 1)
60% buy the item featured on this page:
Animation 1: Learn to Animate Cartoons Step by Step (Cartooning, Book 1) 4.9 out of 5 stars (10)
$8.95
The Animator's Survival Kit
16% buy
The Animator's Survival Kit 4.8 out of 5 stars (108)
$19.80
Cartoon Animation (The Collector's Series)
15% buy
Cartoon Animation (The Collector's Series) 4.7 out of 5 stars (33)
$16.47
Creating Characters with Personality: For Film, TV, Animation, Video Games, and Graphic Novels
5% buy
Creating Characters with Personality: For Film, TV, Animation, Video Games, and Graphic Novels 4.7 out of 5 stars (33)
$13.57

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Customer Reviews

10 Reviews
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Average Customer Review
4.9 out of 5 stars (10 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
32 of 33 people found the following review helpful:
5.0 out of 5 stars The best animation book., January 2, 2001
What more can I say about the Preston Blair book? Only that the trade paperback version is long overdue. This edition combines the two paperback versions into one and though it could have used some editing, you have everything at your fingertips. Blair's 1980 update of his 1942 classic was the better of the two books, and readers should be aware that some information in the book is contradictory, but otherwise this is without question still the best textbook on character animation yet published.

There are some weak spots. Be aware that Blair's 'guide to lipsync' has misled generations of animators and should not be taken as gospel. Synchronizing mouth action has more to do with the type of character you are working with and the type of acting you are performing; there are no 'formulas'. Once you know this, you can follow the instructions in theory without imitating the grossly overstated mouth actions in this book.

Layout and scene planning are handled cursorilly, though there is more information in the newer section. Teachers should supplement this work with other volumes. I have found it the best for Animation I students, with the more advanced ones proceeding to Shamus Culhane's ANIMATION FROM SCRIPT TO SCREEN.

Generations of artists have learned animation acting and timing from Preston Blair. It makes no difference if you use a computer or a pencil. If you are trying to create a living, believable character on screen, this is the best place to learn the basics.

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2 of 2 people found the following review helpful:
5.0 out of 5 stars An absolute must-have!, February 3, 2008
The book is arranged like this: Drawing principles, character design, then animation. The principles are about constructing forms and wrapping guidelines & features around them properly, facial expressions, building a simple skeletal foundation, how bodies can be drawn, and hands!

The character design section is small, but brilliant. There are great example drawings to work from and trust me when I say the characters are pleasing to look at.

As for the animation section, it's got the essentials for walks, runs, understanding squash & stretch and line of action in movements. It might not have enough movements as one may want, but really, using what you learn here to analyze actions from life will enable you to learn how any movement can be strengthened for animation. I actually haven't started animating yet (still doing the drawing sections), but I know I'll be perfectly fine with just this. Harold Whitaker's "Timing For Animation" does seem like it could be a perfect supplement to this though, so you might wanna check that out as well.

Other pages include things about dialogue phonemes, takes (when's the last time anyone's seen a Tex-Avery-style reaction in a cartoon? learn this and bring it back!) pointers on animation, and, best of all, TONS of characters to practice from.

The book is only eight bucks and, being from Preston Blair, a genius from the golden-age era of animation, you can't go wrong. Buy it, follow everything that he says, draw from each drawing in the book until the concepts seep in, and make some cartoons. Even if you wanna draw comic strips and/or comic books, get this now!
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1 of 1 people found the following review helpful:
5.0 out of 5 stars Solid foundation for cartooning like the Golden Age, September 11, 2008
I have been drawing cartoons and doodling for years and could never figure out why my flat drawings didn't look as good as the masters from the "golden age". (almost all comic strips nowadays look flat too, so people just accept that it's how they are supposed to be). Well taking the advice from John K's blog, I bought this book and basically started over from scratch. The basis of Preston Blair's technique is starting with an egg or circle with 2 lines in it and making the characters face from there. You wouldn't believe how it makes the images pop out, and how much easier it is to draw them from different perspectives all the while keeping your characters consistent. Other techniques are how to draw cartoon hands, facial expressions, and body positioning. If you are an amateur cartoonist looking to refine your work, buy this book now. Best 8 dollar investment you will ever make.
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Most Recent Customer Reviews

5.0 out of 5 stars Very helpful
It's a lot wider and taller than I expected and it's a little thinner than I expected...I really don't know what I was expecting though come to think of it =) But it's a very easy... Read more
Published 7 months ago by lyssa

5.0 out of 5 stars a great animation guide
If you are looking for a small, comprehensive analysis of how to do animation, this is your book. Walter Foster is one of the best companies out there on drawing books, though I... Read more
Published 17 months ago by Ashleymarie DeBondt

5.0 out of 5 stars Great
This is a great way to see how animation starts. I would recommend it to anyone wanting to choose Animation as a career. I am taking Web design and Animation.
Published 17 months ago by Chris A. Morris

4.0 out of 5 stars Simply the best
This book is simply the best animation how-to guide for the novice or talented amateur. Very well presented and beautifully illustrated. Read more
Published 23 months ago by calum johnston

5.0 out of 5 stars Art work
Very informative in the use of art work. Hopefully, this book will help my son in the future with his career in art work.
Published on January 15, 2007 by Susan N. Paskins

5.0 out of 5 stars Looking forward to learning how to improve my drawing skills!
This book is recommended by animators all over the web. I've thought about going to animation school or taking a crash 2D animation course but my funds are limited so I purchased... Read more
Published on July 16, 2006 by G.G.

5.0 out of 5 stars Fantastic Source Book
If you've ever considered drawing animation for a living, or for a hobby, this is definately one of the books you should have in your library. Read more
Published on October 31, 2001 by Sir Loin Ofbeef

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