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The legendary action game Castlevania: Rondo of Blood is reborn on the PSP system with incredible 3D graphics and timeless side scrolling gameplay in Castlevania: The Dracula X Chronicles. Gamers take up the Vampire Killer whip as Richter Belmont as they seek to destroy the maniacal Dracula once and for all in this pivotal piece of the ongoing Castlevania saga. Castlevania: The Dracula X Chronicles also includes the original Rondo of Blood and Symphony of the Night games, delivering incredible gameplay and value while updating two of the most beloved video games of all time for a new generation of gamers.
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That's right, this game is that worth it. Many years ago I bought the original version of Rondo of Blood for the Turbo Duo for $200 and even to this day I regard it not only as my favorite Castlevania ever, but probably my favorite video game ever. I also regard Symphony of the Night as one of the best, and if you're a fan of SOTN and have not played this, you are severely missing out. SOTN basically took everything from this game and expanded on it, turning it into a super metroid style game. You'll notice that most of the monster and character designs in SOTN were pulled directly from Rondo of Blood. Some peole may argue that SOTN is better. However, it's hard to compare the games to each other because the layout schemes are so different.
The best way I can describe it is as follows - Rondo of Blood is the hands down king of the old style [linear] Castlevania games, SOTN is the best of the newer metroid style [free-roam] Castlevania games. To own both of these on one disc is worth far more than the $30 price tag.
Quite possibly the most superior aspect of Rondo of Blood compared to ALL other Castlevania games (including SOTN)is the music. The soundtrack is the most top notch you will ever find in a video game and it makes for an extremely satisfying experience (don't get me wrong, SOTN also has an insanely good soundtrack, but it completely lakcs any original Castlevania remakes - Rondo of Blood has most of the classics). The game designers were obviously aware of the superiority of the score and that is most likely why so much of this remake focuses on music collection and customization. That's right, you can actually take songs from the orginal Rondo of Blood or SOTN and place whatever tracks in whatever levels you want of the remake! For me, this completely enhances replayability. Bored of the game? Well try substituting the orignal soundtrack into the new game, or better yet throw in some SOTN clasics like "Wandering Ghosts" or "The Tragic Prince" and see how the levels play out. It may not seem like much to some, but this is actually one of the greatest features I could have asked for.
As far as difficulty, this game is probably on par with Castlevania 1 or 3. Some people will complain that the play control in Rondo of Blood is not as good as in SOTN or Castlevania 4 for SNES, but to be honest with you, I think these people are way too spoiled on the newer Castlevania games, and the point behind Rondo of Blood is to keep the classic NES Castlevnia play control intact. Rondo of Blood truly is the missing link between the older and newer Castlevania generations.
All good points aside, there are a couple of criticisms I have about the remake. First off, Richter's backflip was a pretty handy technique in the orginal Rondo of Blood because it played smoothly into the controls, but in this remake it is absolutely ridiculous. I find myself accidentally doing backflips almost everytime I jump. In fact, I'd say unintentional backflipping is my number one cause of death in this game. I didn't remember the backflip being such a nuisance in the original so I figured maybe it was just weird because I was playing it on a PSP, but when I unlocked he original and started playing it, everything seemed as normal as ever, so this is obviously an annoyance exclusive to the remake. It's so bad it's hard to not choose Maria over Richter every level.
Another small gripe I have is about the screen size settings of the original Rondo of Blood and SOTN games included. First off, full screen is a must, unless you like feeling like you're playing a gameboy game on a TV with a super gameboy adapter. Full screen mode does eliminate the bottom borders, but still leave you with the side borders, which you fill in by choosing on of a few different frames. The frames all look completely lame, and why they could not allow you to choose just a solid black frame is beyond me. And I do realize these are old games that were made years ago to fit different resolutions, but come on - I had the original Rondo of Blood on my PSP over a year ago with an emulator and was still able to choose a stretched fit that looked fine, so this cheesy border thing is just inexcusable.
One final complaint about the originals is the voice acting. Rondo of Blood was never made in English, so I can't complain too much about the voices and dialogue. But there was absolutely no reason to toy around with the voice acting in SOTN. The voices are definitely different, and I even think some of the direct dialogue has been changed. Besides Richter now sounding like a whiny kid and Death, instead of sounding like a skeleton, now sounds like just some regular dude, the changes are in fact probably better overall because, to be honest with you, the voice acting is the original SOTN was just plain terrible. However, going back and changing something so major from what was supposed to be an "original game" definitely seems to diminish it's authenticity.
In summary, despite some minor undesirable nuances, this is still the best game released for the PSP to date, and if you're a Castlevania fan picking it up shouldn't even be a second thought. This is a great opportunity to own two of the best games ever made, along with a semi-decent remake enhanced with tremendous sountrack customization. I may as well toss the game case, because this game is never coming out of my PSP.Read more ›
First and foremost, I gotta start out with the one aspect of the game I hated the most-- the voice acting. Oh sure, you've heard whining about it countless times, but this game seems to find room near the bottom of my list of worsts. It's not sound quality, that's definetly there. But if you've played Castlevania: Symphony Of The Night and loved the voices in that game, you'll feel cheated here. I can't help but comment how late-20th century "American" the new voices sound --both in accented speech and in chosen words-- for something supposedly set in 16th century central Europe. Anyone remember how erotic Maria sounded as she pronounced "Richter" in CSOTN? That's gone. Gone is the deep, dark voice of Shaft, replaced with what sounds like a mid-20-year-old. So is Dracula's commanding voice of grandeur. It may just be me, but almost all the voices are replaced with, what seems like, an almost identicle voice actor to every character in the game (aside a few of the females). I'm sure they are different, but...they are just TOO similar for my tastes. I haven't played through completely to give my full accessment, but there IS an option to change it to the original Japanese voices. Are these the same Japanese voices as 10 years ago? Probably not, but Japan does a much better job picking appropriate voice actors for their games than we (Americans) do.
I really don't mean to b*tch and moan, but the game had alot of other things that kind of irritated me. For instance, if you want to play CSOTN or Rondo of Blood from the main menu, select it, then go grab yourself a Latte, because it takes at LEAST 45 seconds for the game to load. Music, too, from these classic games takes a few seconds to load. No, it's not the end of the world, and this is a minor nitpick, but when you're used to the PSX version smoothly transitioning music between tracks, you really notice the 3 - 4 second silence. This probably could not be helped.
Okay, now for the good stuff. The plot is the same as almost every other Castlevania-- Dracula is back, and your job is to kill 'im. The graphics are GREAT in the remake game. The backgrounds, baddies, and cut scenes, though short, are a real treat for something on this platform. It has alot of replay value, since you need to accomplish a few things before getting the best ending. The music, most remixed, a few new "replaced" themes, is fantatic (EXCEPT for Dance Of Illusions, which kind of disappointed me). The sound effects-- most were really good, and some were...not. For example, a few of the cut scenes were stock. The "crashing" door the Minotaur made sounded like loud knocking. The skulls Death controlled made a humming harmonica-ish sound, which just came off as silly. Other than that, the rest was gravy.
Before you purchase, take note that this is modeled after classic Castlevania, where the controls are stiff, the baddies have the upper hand in movement, and it takes REAL skill to maneuver your character around and out of danger. This means 4 - 5 hits equals death, whether it be at the blade of an enormous ax, balls of fire and chaos, or simply landing on a frog. Also note that because of it's age and genre, the characters can be slow for some. This is old school at it's finest, my friend.
If you've trained yourself not to care at all about some aspects and love the Castlevania series, then give this game a shot. But if it's the complete package of cutting-edge graphics, music, control, plot, and voice work, you'll have some complaints.
PROS: It's Castlevania Original Games Symphony Of the Night, Rondo Of Blood Improved Graphics and music on the remake Switch between Japanese/English voices Old school feel / Challenging
CONS: Nothing too new Voices and dialogue completely changed, and suck big time Old school feel / Difficult for some If you beat the game, viewing the ENTIRE list of credits is mandatory... EVERY. SINGLE. TIME.Read more ›
The re-mastered version of Rondo of Blood is one of the hardest Castlevania games I have ever played. It is not so much the enemies or the obstacles you have to overcome, it's the restrictions of the main character-Richter Belmont. Once you get to the third stage you can rescue Maria and use her as a playable character. She is much easier to control than Richter. You can also unlock Symphony of Night ("S.o.N") and the Original Rondo of Blood in subsequent stages. You can also use the old cheats for S.o.N which makes things interesting. The graphics are really incredible for the re-mastered Rondo of Blood, but it is really frustrating to get through the stages because of Richter's restrictions. If you are a fan of the series you won't be disappointed; just try not to break your PSP.
[This review is from one of my sons.] Back in 1997 when 'Castlevania: Symphony of the Night' was released, I was instantly enthralled with the series, and I've been wanting more ever since. The game I wanted the very most, however, was the original game with Richter. I once had a test-play on Dracula X at a PlaySource store, but it wasn't long before I learned that the said title was a pathetic redo of an awesome legendary PC game only released in Japan. I was severely disappointed that this awesome title would never rest in my hands. Fortunately, 9 months ago I received word of the PSP port and remake and instantly decided that I would be getting a PSP just for this.
After finally playing the Remake, the Original Rondo and Symphony again, I realize that this game is a complete steal - $30 for two (three, if you count the Remake and Original as separate) legendary games on a handheld. The Super Nintedo game "Dracula X" is not included, but Rondo of Blood is much better anyway. You have to unlock the original games, but you will so happy to play the Remake and look around for its secrets this shouldn't take long. You even can unlock "Akumajyo Dracula Peke", a silly Easter egg that originally played on the original PC game when said PC was imcompatible with the disc.
About the Remake: the game is really fun, and has great graphics, almost like a 2D game with a Lament of Innocence look. After playing the Original Rondo all the way through, I realized this Remake is not exactly the same - there are some various changes throughout, such as having to find all the maidens before being able to rescue Annette, and having to fight the Hydra on level 5'. If you save all the maidens, you also have to Dracula in a third form, much harder than the first two (which you can almost easily beat without a scratch). There are also various puzzles to find various record discs which you can use to Assign Music to different stages. Said music includes music from all three games. It can be quite funny to fight Dracula with the Long Library's (from SotN) music!
The Original Rondo was somewhat more fun to play for me; for some reason I have a taste for old school games, even the remake is awesome. The graphics in this game are great too, considering it was made 14 years ago. While no doubt still being challenging, it is a bit easier than some of the older titles, such as the very first Castlevania. The Item Crash also gives you an edge, as does the backflip(which actually works better than it does in SotN) against enemies, especially against a large horde attacking all at once. After playing through all the stages, alternative stages and all, you can see why they called this the Holy Grail of the old school games.
Symphony of the Night is something most CV gamers probably already have, but for some reason playing it on a handheld makes it more convenient and fun. This game is not exactly the same as the PS version, as there are new familiars from the Saturn Japan Only version, as well a fight with Maria and being able to play her once you beat the game but, sadly, the missing levels were not added. If they were going to add so much Saturn additions, why not include all of the addition features? Still, the additions to the classic game are interesting, even though I would have liked to have seen the two extra levels as well.
As I have said before, this game is a steal. It is cheaper than most other PSP games and, in my opinion, is the best PSP game on the market currently. A lost (and awesome, and vital) chapter in the Castlevania series is finally here in the US, so if you want a thrill and a bundle of fun for weeks (and years of replaying), look no further. You're looking at a bundle of the two best games of both generations of Castlevania gaming.Read more ›