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The Duke


List Price: $34.95
Price: $31.11 & FREE Shipping
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Only 3 left in stock.
Ships from and sold by The Wasteland Gaming.
  • Ages: 13+
  • Number of Players: 2
  • Playing Time: 30 minutes
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$31.11 & FREE Shipping Only 3 left in stock. Ships from and sold by The Wasteland Gaming.

Frequently Bought Together

The Duke + The Duke: Robert E. Howard Expansion Pack (2013) + The Duke: Arthurian Legends Expansion
Price for all three: $56.34

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Product Description

The politics of the high court are elegant, shadowy and subtle. Not so in the outlying duchies. Rival dukes contend for unclaimed lands far from the king's reach, and possession is the law in these lands. Use your forces to capture enemy troops before you lose the chance to claim the land for yourself.

In The Duke, players move their troop tiles around the board and flip them over after each move. Each tile's side shows a different movement pattern. If you end your movement in a square occupied by an opponent's tile, you capture it. Capture your opponent's Duke to win!

Product Details

  • Product Dimensions: 9.6 x 7.1 x 2.4 inches ; 2 pounds
  • Shipping Weight: 1.8 pounds (View shipping rates and policies)
  • ASIN: B00DVM54KA
  • Item model number: PSICAT13000
  • Manufacturer recommended age: 13 years and up
  • Amazon Best Sellers Rank: #28,936 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.9 out of 5 stars  See all reviews (21 customer reviews)
  • Product Warranty: For warranty information about this product, please click here

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Customer Questions & Answers

Customer Reviews

4.9 out of 5 stars
5 star
90%
4 star
10%
3 star
0%
2 star
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See all 21 customer reviews
Very fun game!!!
tiredday
You can skip your move to randomly pull a tile from your bag and place it into an empty space adjacent to Duke.
el_benito
This game is the funnest abstract game I have played in a long time.
A. Magnus

Most Helpful Customer Reviews

4 of 4 people found the following review helpful By el_benito on December 26, 2013
When you first unbox The Duke's gameboard, you might think that 6x6 tiles is surprisingly small for a game evocative of chess. Have no fear, the tightness of the board keeps this game heated and challenging.

I received The Duke as a Christmas gift this year and was lucky enough to be given it early, in order to play with a visiting friend. Although he's not a heavy boardgamer, we both had a great time. The simple and straightforward iconography of the tiles allows players to move quickly past learning game skills to thinking actively about strategy. Strategy is deep, due to the alternating move sets for each tile and the random draw mechanic. There's a great deal of player decision-making, giving a great sense of involvement. Simultaneously, the random draw mechanic leave enough chance to gameplay that I think I could satisfyingly play both sides of one game and still not be able to predict the outcome.

I would also like to note that the wood tiles are lovely, both tactile and visually. The design of the icons has great aesthetic.

The only con I would provide for the game is the lack of a quick-start card for first-time players, which would be relatively simple: From each player's bag, set aside Oracle, Duchess, and blank custom piece. Also set aside any Fort, Mountain or Flag terrain tiles. Each player puts a Duke in one of the two center tiles on their side, and then two Footmen in any of the adjacent squares. Move one tile each turn. Tiles flip each time they're moved. You can skip your move to randomly pull a tile from your bag and place it into an empty space adjacent to Duke. Refer to cards from box to understand movement, which is pretty straightforward, aside from Command.

I highly recommend this game. I think it will stay fresh for a long time.
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2 of 2 people found the following review helpful By gore23 on July 24, 2014
This is one of my favorite games of all time. The game is of top most quality in every way. There is a nice linen texture to everything, the pieces are very nice without any imperfections, just in whole the components are well made. The game itself is very enjoyable and unique. It is on par with chess, Easy to learn as well, you learn the very few basic steps to each persons turn and you learn the different types of movement, after that all you ever have to do is look at the pieces you use to see how each one can move. It is super simple to learn. It has a pinch of random mixed in so you have to work with what you get and make the best of it to win. Kind of like a real strategist in a battle would have to do rather than having equal preset pieces. There is a perfect harmony to what you do each turn. If you place a piece you gain more troops but lose a chance to move, if you move you lose the chance to add more troops. I can only speak for my self but this game in my opinions is top notch no matter how objectively I look at it I can not find any flaws. It is evident that they did the best they could in designing the game and getting quality components to make it with.
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1 of 1 people found the following review helpful By A. Magnus on March 17, 2014
Verified Purchase
This game is the funnest abstract game I have played in a long time. The fact that each unit thematically makes sense, the fact that the component quality is superb, and the fact that the luck mechanic does not take a way from the strategy. makes this game a thrill to play. This game is an instant classic. I will keep it on my gaming shelf forever.
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The Duke: 2 Players, Ages 13+, Average Play Time = 15-25 Minutes

Firstly, I want to commend the game for having so many different ways to play (aside from the core rules). Most common are the tiles with enhanced abilities like “Summon” and “Divination” that really change the way you’ll think about some of the pieces. “Terrain” tiles can also be added onto any open square during game setup to limit piece movement and alternatively, “Fort” tiles can be added to help players block any ranged “strikes”. Then you’ve got “Dragon” tiles, “Flag” tiles, and gameplay modes with alternative objectives…trust me, you won’t be bored with this game. I highly recommend however that you get used to the core rules first before implementing any of the extra content/rules.

Speaking of the core game, there’s a lot going on here. Part of the challenge with games like “Chess” is getting used to how the pieces move and I found myself in the same boat here. “The Duke” takes this to a whole new level by including an alternate way of moving on the reverse side of the troop tiles…meaning that once you move and flip a tile, you’ll be presented with a different movement rule set. In other words, what that piece may have done on a previous turn may not be what it is capable of doing on its next turn. Thankfully, each tile lists its movement rules and further, players may even look at their troop tiles’ reverse sides on their turn to refresh their memory. This presents players with all new strategies to plan for and try out…I couldn’t imagine what “Chess” would be like if the Rook could suddenly move like a Knight during the game!
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