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  • Cavemen: The Quest for Fire
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Cavemen: The Quest for Fire


List Price: $24.95
Price: $20.75 & FREE Shipping on orders over $35. Details
You Save: $4.20 (17%)
Only 11 left in stock.
Sold by Roundtree Games and Fulfilled by Amazon. Gift-wrap available.
  • Players: 2 to 5
  • Ages: 13+
  • Playing Time: 30 to 45 minutes
21 new from $16.44 1 collectible from $10.00

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Frequently Bought Together

Cavemen: The Quest for Fire + Forbidden Desert Board Game + Forbidden Island
Price for all three: $53.89

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Product Details

  • Product Dimensions: 7.5 x 5.4 x 2.6 inches ; 1 pounds
  • Shipping Weight: 2 pounds (View shipping rates and policies)
  • Origin: Germany
  • ASIN: B00ASCQWF2
  • Item model number: RGG466
  • Manufacturer recommended age: 13 years and up
  • Amazon Best Sellers Rank: #215,667 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (5 customer reviews)
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Product Description

The Quest for Fire is a game of strategy and cunning set in a prehistoric age. The players take the role of tribal leaders who compete for opportunities to hunt dinosaurs, expand their influence and discover new technologies. Be the first to discover fire and usher in the age of modern humanity!

Cavemen: The Quest for Fire is a card-drafting game in which players take the role of tribal leaders. The tribes compete for opportunities to hunt dinosaurs, recruit tribesmen, and discover new technologies, vying to be the first with enough knowledge and prestige to invent fire and usher in the age of modern humanity!

You have two resources to manage: Food and Teeth. You must spend Food each turn in order to keep your Tribe from starving. Teeth indicate prestige among the tribes. Use Teeth to bid for the conch and to acquire Cavemen and Caves.

Each turn, cards are drawn from the deck to fill a common Card Pool. Players take actions based on what is available in the pool. For example, if a Beast is drawn into the Card Pool, you can hunt it for Food and claim its Teeth as a sign of your bravery.

If you hold the conch during the Action Phase, you benefit by taking your Action first and taking a second Action after everyone else has gone once. Players can bid Teeth to take control of the Conch from another player. This can be important to get the first pick of the cards in the Card Pool.

The game features 21 different inventions that allow players to evolve diverse strategies, capitalizing on their tribe's individual strengths. There are challenging decisions every turn as players must evaluate what resources are available, guess what their opponents will do, and weigh the amount of risk they're willing to take.

Customer Questions & Answers

Customer Reviews

4.2 out of 5 stars
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Most Helpful Customer Reviews

6 of 6 people found the following review helpful By meatpaddy on January 12, 2013
Verified Purchase
This is an overlooked game AND hard to find. You start out with a small tribe and you must gather food, hunt dinosaurs, recruit new tribe people and try to create fire. The game play is similar to Rio Grande's other game Stone Age. Think of it as once fire is discovered(in Cavemen), agriculture/trade and other resource gathering becomes available(in Stone Age). That is why it's a great filler before playing Stone Age.

I also love the art on the cards. The 3D claymation look is amazing! The chits are sturdy too. The teeth(used for currency) are marked with 1 line for small and 5 lines on large teeth to show value. Same with meat to feed the tribe. A festering green 1 is on the small drumstick and a bloody 5 on large. First time I played, it took a while for me to notice the 1's & 5's on the meat for they blend well with the design.

Some of the rules I had to reread a few times. It can be slightly confusing at first but once you play the game, it all makes sense. Highly Recommend!
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2 of 2 people found the following review helpful By Kindle Customer on January 27, 2014
Verified Purchase
Like Stone Age lite. We were able to sort out the rules and fit in a few rounds of this game on the day it was opened.
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2 of 2 people found the following review helpful By Jennifer E. Reddin Eliou on January 13, 2014
The kids loved it & I enjoyed playing it too. WIN WIN. Recommend this game for sure. Happy kids, happy mom
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1 of 1 people found the following review helpful By susan j on September 6, 2013
Verified Purchase
We really love this game. Family is enjoying playing. Excellent service. It was totally a great all around experience! Thank you!
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I must admit I'm curious about the references to Stone Age, which is a classic worker placement game, with mechanics that are far different than this. This is strictly a card game. It may share some peripheral theme, but otherwise these are 2 completely different games. So here's my review of this one.

Players each control a tribe, and begin with 2 cavemen characters and a cave card. Cavemen cards come in 4 types, and each will have various abilities, which are shown on the cards as number values. For instance, a hunter might have a hunting ability of 2. One of the actions you can do on a turn is hunt a beast. The particular beast you hunt will have a strength value, say 5. In order to hunt it, you would look at all your characters' hunting abilities and add the numbers. If they equal or exceed the beast's, your hunt is successful, and you gain a reward. So this is a set collection card game, of sorts. You build your tribe up and diversify your characters, so that you will have more options on a turn. One of the abilities you work on is called invention. The first player to acquire the fire card, and thereby invent it, wins. You have to build up your tribe's invention ability to do this, while managing other necessary abilities.

Turns are easy. A player will choose an action, most of which involve choosing a card from a face up set of community cards, and claiming it if they have the necessary ability. They then add the card to their tribe, or take the reward if they hunted a beast. Each game round begins with an auction for the start player token, which can be important. The downside of winning it is that you must feed every tribe member you have, while other players will only pay 1 food total. So keeping the start player token can be costly.
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