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This is a great book for creating characters in maya and refining them in zbrush.
This book isn't for intermediates or begginners, I think it's for experts who stepped away from 3D for awhile and need a quick reminder course on how to do things.
As a new user of the program, I found this book invaluable in getting started with ZBrush.
The book arrives and I'm hoping that it will shed some light on the workflow between Maya and Zbrush, with displacement and normals and so forth. Read morePublished on August 20, 2008 by Kjetil Foss Birtles