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Child Of Eden - Xbox 360

by Ubisoft
Platform : Xbox 360
131 customer reviews
Metascore: 84 / 100
84

List Price: $39.99
Price: $19.99 & FREE Shipping on orders over $35. Details
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Xbox 360
  • A visionary entertainment experience that synchronizes stunning graphics and innovative sound design to electrify the senses.
  • Coming straight from Mizuguchi-san's mind, gameplay is unique, surprising, rich and beautiful.
  • Simple and natural controls: Designed for standard controllers and for the KINECT sensor.
  • Use your body to move the camera, and both hands to lock-on and shoot for a completely new and multi-sensory shooting game experience.
  • Scored by Mizuguchi's band The Genki Rockets, the music was made specifically for the game and adapts as your experience progresses.
62 new from $5.00 54 used from $2.42 2 collectible from $9.99
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Platform: Xbox 360

Product Description

Platform:Xbox 360

Product Description

Step inside a visionary entertainment experience that synchronizes stunning graphics and innovative sound design to electrify your senses. In Child of Eden, the newest project from renowned game designer Tetsuya Mizuguchi, Microsoft Kinect enables you to use your whole body as the controller, with no physical barriers between the game world and you. The unique synergy of movement, audio, and visuals makes Child of Eden a groundbreaking total sensory experience that is literally unforgettable.

From the Manufacturer

Child of Eden Image 1 Screen 2 Screen 3 Screen 4

Child of Eden is the "multi-sensory shooter" that will send players diving into a kaleidoscopic matrix of synchronized music and mind-blowing visuals that will usher forth yet another landmark game experience from the mind of renowned game designer Tetsuya Mizuguchi, its creator.

Optimized for the Kinect™ for Xbox 360, the Kinect™ sensor enables you to use your whole body as the controller, with no physical barriers between the game world and you. The unique synergy of movement, audio, and visuals makes Child of Eden a groundbreaking total sensory experience that is literally unforgettable.

Child of Eden thrusts you in the center of a battle to save Project Lumi, a mission to reproduce a human personality inside Eden, the archive of all human memories. As the project nears completion, the archive is invaded by an unknown virus. The player's mission is to purify Eden from the virus to restore hope and peace.

Critical Acclaim

Xbox Editors' Choice Joystiq 5 out of 5 IGN review

Product Features

  • Multi-sensory effect: A visionary entertainment experience that synchronizes stunning graphics and innovative sound design to electrify the senses.
  • Experience the World of Eden: Coming straight from Mizuguchi-san's mind, gameplay is unique, surprising, rich and beautiful.
  • Simple and natural controls: Designed for standard controllers and for the Kinect™ sensor.
  • Optimized for the Kinect™: Use your body to move the camera, and both hands to lock-on and shoot for a completely new and multi-sensory shooting game experience.
  • Customized Soundtrack: Scored by Mizuguchi's band The Genki Rockets, the music was made specifically for the game and adapts as your experience progresses.
 


Product Details

Platform: Xbox 360
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B002I0H8FK
  • Product Dimensions: 7.5 x 5.3 x 0.6 inches ; 2.4 ounces
  • Media: Video Game
  • Release Date: June 14, 2011
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (131 customer reviews)
  • Amazon Best Sellers Rank: #4,628 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

91 of 101 people found the following review helpful By Patrick H. Nguyen on June 14, 2011
Platform for Display: Xbox 360
Child of Eden - The good
- Beautiful graphics and audio soundtrack
- Immersive Kinect controls
- Use of up to 4 controllers as vibrating force feedback
- Well-designed shmup (shoot'em up) with intricate gameplay-scoring mechanics

Child of Eden - The not so good
- Shmups tend to be shorter games than other genres
- Menu navigation can be confusing because it sometimes switches between Kinect and controller
- sitting position does not control as well as standing (higher Kinect sensor placement preferred as well)

Menu navigation can be with either the Kinect of the game controller. Menu navigation is a little confusing because it doesn't seem you can go completely controller-free to navigation. It appears you can but often the game seems to switch to controller mode and you have to press a button on the controller to switch back to Kinect menu control. In general, the menus are a little confusing in terms of selecting missions.

The game is definitely meant to be played with Kinect controls rather than the standard 360 game controller. Combined with the controllers for force feedback, controlling with the Kinect is the most immersive experience where you just forget the interface and become one with the game.

If you place your Kinect at waist level, the game control appears to suffer a slight bit. The game appears to control better with the Kinect higher up, especially when targeting near the bottom of the TV. It's not a major difference but if you can, put the Kinect above the TV. The logic also applies to sitting down.
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53 of 58 people found the following review helpful By K. Bevan on June 15, 2011
Platform for Display: Xbox 360 Verified Purchase
I received the game from Amazon yesterday and all I can say this is a must buy. I have not played the game without the Kinect (you do have the option to do so). Also I have the Kinect on top of my DLP (the first review said that it works better if it was placed higher).

This is the best game out for the Kinect yet (6/14/11), period (Sorry Kinect Sports, your 2nd best now).

The Graphics are simply amazing, easily a 10. The controls were very good, and the sensor picked up and tracked my arm movements very easily. The pace of the game was great (and some parts are frantic).

You use your right hand to target your laser and after you lock on up to 8 targets a quick flick of your wrist fires the laser. You use your left hand to target and fire a rapid fire gun that can shoot down enemy missiles that are fired at you. When you raise both hands you unleash a powerful bomb that basically nukes everything on the screen. There are blue balls that are periodically released that you have to shoot to regenerate your health (from when you run into enemies or are hit by their missiles). You can earn bonus points (with Good or Perfect ratings) based on how you fire your laser with the beat of the music. After you clear an entire section you get your score and a rating on how you performed.

Additional screens are unlocked based on the number of stars earned.

I can't stress how much fun I had playing this game, It's that good.
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33 of 39 people found the following review helpful By Com on July 10, 2011
Platform for Display: Xbox 360
Was expecting more based on all these good reviews. It's basically flapping your arms around as you're shown computer art; more specifically flapping your right arm most of the time and waving around your left arm if you see purple. It's ok, glad I got it for $25 in the BYOG1F sale at best buy. Other kinect games (e.g. kinect adventures, kinect sports, and dance central) are always an instant hit with guests when they come round, but I'm not sure this will go down as well as it's less intuitive and needs some explaining -- and even then it's not going to be everyone's cup of tea.
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11 of 12 people found the following review helpful By Chris on June 15, 2011
Platform for Display: Xbox 360
Seriously, why doesn't this game have more publicity?

Like reviewers and the developers of the game have said (and I have confirmed), this game is better with Kinect than the standard controller. Very fluid, lag-free and immersive; this game truly shows Kinect's potential.

Seriously, you'll be kicking yourself later if you don't buy this game!
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Platform for Display: Xbox 360
Overview:

Developed by Q Entertainment and published by Ubisoft, Child of Eden is a first person shooter. But it's also a game unlike almost every other first person shooter out there. Dazzling visual and audio effects, brilliant level design, smooth controls, and a catchy technopop soundtrack form a solidarity with which Child of Eden rises to greatness.

Story:

If you haven't heard of Child of Eden, the game is essentially an on-the-rails first person shooter. The story is set in a distant yet near future, where space travel has been accomplished and the internet is referred to as "Eden." The first child to be born in space, Lumi, is saved into Eden's archives. Centuries later, scientists attempt to recreate Lumi from her record in Eden; to their dismay, Eden becomes corrupted (by futuristic spyware ads?). As the player, you are tasked with purifying Eden of this viral intrusion and saving the new Lumi from being destroyed.

Sounds weird? You bet. But the story succeeds not because the subject matter is unconventional, but because its implementation is unconventional as well. There is no epic narrative here, no real dialogue to speak of. The viral intrusion isn't represented by some all-powerful avatar whom you have to defeat. And yet somehow the game manages to capture your attention all the same. Lumi, who is also the face of the mysterious real life band Genki Rockets (whose music is featured prominently in the game), is captivating in her innocence and beauty. As you come upon the penultimate seconds of each mission, flashes of her face and figure as she sways gracefully to the music - freed from the viral infection - just seem to draw you in further.

Gameplay:

Ultimately, the story is only a backdrop for the innovative gameplay.
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