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City of Bones [Paperback]

Martha Wells (Author)
4.4 out of 5 stars  See all reviews (31 customer reviews)


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Product Details

  • Paperback
  • Publisher: Tor Books (1995)
  • ASIN: B000OTS3UG
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (31 customer reviews)

More About the Author

Martha Wells is the author of eleven fantasy novels, including Wheel of the Infinite, City of Bones, The Element of Fire, and the Nebula-nominated The Death of the Necromancer. Her most recent fantasy novels are The Cloud Roads and The Serpent Sea, to be published by Night Shade Books in 2011 and 2012. She has also written a fantasy trilogy: The Wizard Hunters, The Ships of Air, and The Gate of Gods, all currently out in paperback from HarperCollins Eos. She has had short stories in the magazines Black Gate, Realms of Fantasy, Lone Star Stories, and Stargate Magazine, and in the Tsunami Relief anthology Elemental and The Year's Best Fantasy #7. She has essays in the nonfiction anthologies Farscape Forever and Mapping the World of Harry Potter from BenBella Books. She has also written two media-tie-in novels, Stargate Atlantis: Reliquary and Stargate Atlantis: Entanglement. Her books have been published in eight languages, including French, Spanish, German, Russian, and Dutch, and her web site is www.marthawells.com.

 

Customer Reviews

31 Reviews
5 star:
 (19)
4 star:
 (7)
3 star:
 (4)
2 star:
 (1)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.4 out of 5 stars (31 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

16 of 16 people found the following review helpful:
4.0 out of 5 stars A break from the pattern, October 11, 2006
By 
Dreamking47 (Boston, MA USA) - See all my reviews
This book seems to generate more diverse opinions than most Martha Wells books, and for good reason: to the extent that there is a pattern to Ms. Wells' books, this one diverges most from that pattern.

It starts with the setting. Most of Ms. Wells' other books are set in locales that while original are easily comprehensible. This is due to her use of historical archetypes as inspirations for her invented settings: 19th century England and France for the Ile-Rien books; Southeast Asia for "Wheel of the Infinite." "City of Bones" on the other hand is a wholly original setting, a post-holocaust city rising out of the desert with its own history, class structure, racial prejudices, and magic system. There's thus a bit more description, a bit more explanatory exposition here than in Wells' other books. Those less interested in world-building as a source of wonder may find it slow, but I loved this aspect of it.

The nature of the setting ties neatly with the plot, an archaeological mystery that gradually reveals some of the past history of the land even as it takes the characters from slums to palaces, desert ruins to universities. One aspect I really enjoyed about this book is that it isn't rushed -- some of the more recent books Wells has written ("Wheel of the Infinite" and "Gate of Gods" come to mind) have felt like too much new material was introduced in the last 50 pages. "City of Bones" really builds the story so that the end, while impressive, feels like a logical, understandable outcome of all that came before, and it gets the attention (and page count) it deserves.

The hero, Khat, is an Indiana Jones-type: capable as an adventurer but someone who'd rather be studying the mysteries of the Ancients. While not amoral, he's roped into the story not by any great need to do good, but by a desire to learn and (as a racial minority relegated to the slums) to simply earn enough money to survive. The heroine, Elen, is perhaps a bit less capable than the women in other Wells books, relying a great deal on Khat for assistance early on. Much of her weakness however is psychological, and part of the enjoyment of the book is watching Elen grow into her abilities. There is an element of romance in the book, but less so than in most of Wells' other books, and it's handled differently here -- there's more a focus on the things that can keep people apart than the ways they can be brought together. Both characters grow throughout the book, but both end -- in a good way -- as still far from finished products: this is a fantasy that "feels" very realistic and true.

That trait carries through to the villains of the book. There is ultimately a source of opposition, but not all characters that look fair are, not all characters that feel foul are, and those that are foul have believable, thoughtful reasons for being so. This is not a grim or gritty book, but politics and shades of gray do figure just as strongly here as Saving the World from True Evil.

Overall "City of Bones" is a thoroughly enjoyable book, one I'd recommend to anyone interested in reading something that while "light" manages to push the bounds of genre fantasy. I'd especially recommend it to those who have read other Martha Wells books, as this one really illustrates the breadth of imagination that she's capable of.
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6 of 6 people found the following review helpful:
5.0 out of 5 stars Speechless, March 1, 2003
By 
MicahA (Shoreline, WA United States) - See all my reviews
This book is the pinnacle of original fantasy, in days overrun with Tolkein knock-offs. It has beautiful and full descriptions, a detailed and complete storyline, and my personal favorite: A sarcastic main character. Everything is done to perfection and anyone who complains about something like "too many capitals" never read the book like a true reader. This book is fantastic and by far the best fantasy I have ever read.
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6 of 6 people found the following review helpful:
4.0 out of 5 stars Not bad at all, December 1, 2002
By 
not4prophet (North Carolina) - See all my reviews
"City of Bones" easily ranks as an above-average fantasy novel. Author Martha Wells does an excellent job of weaving together multiple plot lines. The story is set is harsh fantasy landscape, where civilization has mostly collapsed. There are only a few cities remaining, while the surrounding "waste" is inhabited by a variety of monsters and a type of mutant called "Krismen". The main character is a Kris named Khat who is hired by a patrician from the city of Charisat to lead an expedition to a relic, a gigantic structure built for an unknown reason by the now-vanished Ancients. However, this seemingly simple task soon turns deadly, and the characters are soon caught up in a dangerous race to find two more ancient objects that the Master Warder (the leader of a type of police force with magical powers in Charisat) is convinced will unlock the secrets of the ancients. The plot line remains intriguing to the very end, and Wells is constantly springing new surprises on us. While many fantasy novels tend to be entirely predictable, this one does an excellent job of not giving information away too soon, and I didn't have any luck at guessing what was about to happen. The book's climax is a decent effort, although I've read better.

While the plot aspect of the book is strong, I felt that there were some missed opportunities. The main male and female characters aren't particularly interesting, they're basically just copies of the stoic heroes that we've seen countless times before. Some of the minor characters, particularly a mysterious former warder named Constans, are a little bit more intriguing, but the author doesn't really seem to care much about the characterization aspect of writing. Another weakness is in setting. While the city of Charisat and the surrounding arid wastelands are a welcome break from the quasi-Europe in the Middle Ages setting that we find in most genre fantasy, Wells doesn't really give us any feel for what life in the city is like. It comes across as a rather bland place, in part because we meet only a very small subset of the population. While these flaws don't ruin the novel, they make it less memorable than it could have been.

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