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6 of 6 people found the following review helpful:
5.0 out of 5 stars In Search of a Ride Home, March 30, 2003
Jack Vance is truly an American treasure. A prolific writer of science fiction, fantasy and mystery stories which are consistently readable and often remarkable. My own experience with Vance started with two of his most influential series, 'The Demon Princes' and 'Planet of Adventure,' of which this book is the first. In them, the author demonstrates a fine talent for the building of worlds and the peoples that inhabit them, never quite venturing into the improbable, and often making the unlikely more real than this world of our own.

When the Explorator IV is dispatched to Carina 4269 to investigate a distress signal, Adam Reith is one of the scouts on the mission. Quiet and competent, he is still unprepared when the Explorator IV is destroyed by a missile from the planet's surface, and his scout ship plummets to the surface. Reith survives (barely) and is found by a dour nomadic people called the Kruthe, or Emblem Men. Reith quickly discovers that Tschai, as the world is called, is like no other.

Four non-human races make up the rulers of Tschai, the Chasch, the Dirdir, the Wankh, and the Pnume (with their close relatives the Phung). In this complicated environment humans seem to have appeared by accident. On Tschai, humanity is an underclass, providing services to the other races, or wandering the planet like Reith's nomads. In this alien world Reith must find a way to return home and report his findings.

This will be far from easy. In this volume, Reith must escape from the Kruthe and make his way to Dadiche, the city where his scout ship was taken. Ruled by the Blue Chasch and their human servants, Dadiche is inhospitable at best, and often deadly dangerous. Reith's adventures along the way are many, as we gradually learn that he is a man of ingenuity and principle, to the woe of those who work against him. He makes loyal friends and challenges social inequities with the same aplomb that he rescues fair maidens like the lovely Ylin Ylan, the flower of Cath.

This slim volume is the beginning of a story that ably demonstrates Vance's fertile imagination and delightful narrative style. Never too wordy, his language is still descriptively rich and his sense of humor wry. Reith, like other Vance heroes, is quietly competent, soft spoken, and peculiarly romantic. The other characters are brought to life with the use of rapid descriptive brush strokes and dialog that often amuses as it reveals. Seek this series out and prepare for much enjoyment and delight.

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4.0 out of 5 stars City of the Chasch, November 29, 2010
City of the Chasch is the first book of the Tschai, Planet of Adventure series by the famous and well-esteemed sci-fi/fantasy master Jack Vance. Although the novel ultimately fails to break free from the predictable pattern of the princess, the monster (s), the quest (s), City of the Chasch thrives on Vance's world building skills. I suspect the rest of the series improves drastically, so, despite my rather ambivalent rating, I'm certainly going to read the rest in the series (and other works by Vance -- this is my first!). The planet (Tschai) and races which inhabit the planet are just too fascinating and the tantalizing tidbits Vance dangles before us are just too alluring.... For example, the Old Chasch...

"Four Old Chasch presently appeared. They walked directly below the barrack car; Reith saw them close at hand and was reminded of large silverfish grotesquely endowed with semi-human legs and arms. Their skin was like ivory satin, almost imperceptibly scaled; they seemed fragile, almost desiccated..."

Brief Plot Summary (limited spoilers)

A human space ship, Explorator IV, receives a distress signal from a planet, Carina 4268, 212 light years from earth. Our hero, Adam Reith, and a colleague are sent to the planet in a small spacecraft to investigate. A mysterious weapon destroys the Explorator IV causing the shuttlecraft to crash -- Reith is the sole survivor. The shuttle is discovered by a group of primitive humans and soon various aliens and their human slaves (Blue Chasch and human Chaschmen, Dirdir and their Dirdirmen) descend on the scene. The Blue Chasch take the shuttle. Reith hides and is eventually "rescued" by the group of primitive humans.

Here his great adventures begin.... He makes friends -- a Dirdirman, a primitive human, etc. He journeys on caravans, investigates mysterious cities, learns about the various aliens who have settled on the planet (and the original inhabitants - the Pnume), meets a beautiful woman -- a captive of a cult of men hating women. In short, all the material is here for great adventure...

Final Thoughts

What really sets The City of the Chasch apart from other works of the genre is Vance's ability to create fascinating worlds. Each of the alien species who live on the planet and their human slave have unusual myths justifying their position... Reith alone knows that the aliens had stolen the humans from Earth before settling on Tschai.

What struck me the most was the general tenor of the work -- each species, each city, each primitive camp, has the pervasive feel of decadence. Reith alone has vitality. The Old Chasch and the Blue Chasch (the species with large roles in this installment) are content to play bizarre games, live in their villas, engaging in the same activitie they have always engaged in -- stagnation, decline. Enter, Reith. Vance knows how destructive his main character is on the fabric of Tschai's conglomerated society...

Definitely a worthwhile read.
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City of the Chasch (Planet of adventure)
City of the Chasch (Planet of adventure) by Jack Vance (Paperback - 1968)
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