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City of the Dead: Ed Greenwood Presents Waterdeep Mass Market Paperback


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Product Details

  • Series: Greenwood Presents Waterdeep
  • Mass Market Paperback: 320 pages
  • Publisher: Wizards of the Coast; Original edition (June 2, 2009)
  • Language: English
  • ISBN-10: 078695129X
  • ISBN-13: 978-0786951291
  • Product Dimensions: 6.8 x 4.3 x 0.8 inches
  • Shipping Weight: 5.6 ounces
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Best Sellers Rank: #1,370,276 in Books (See Top 100 in Books)

Editorial Reviews

Review

"The City of the Dead holds more fun than a clan of mischievous kobolds poking sticks at a Gold Dragon's bum whilst clamouring in uncharacteristically plucky fashion 'you're not that tough bullion boy!'" - Paul Billinghurst (June 12, 2009), Amazon.com.uk customer

From the Author

When Ed Greenwood invites you to play in his graveyard, what do you do? Have fun! This chance to explore a ghostly corner of the Forgotten Realms let me answer a question that always intrigues me:  when the adventurers go rushing off, who stays at home, keeps the city running, and what adventures do they have? If you like the Carver family, be sure to check the anthology Realms of the Dead for a bonus story about Sophraea's impossible brother Leaplow.

More About the Author

Rosemary Jones writes fantasy and collects children's books. Her young adult novel, Wrecker of Engines, explores the superhero haven Cobalt City and pits a modern day hacker versus a steampunk villain. It can be found in the ebook collection Cobalt City Rookies.

Her novels for Wizards of the Coast include City of the Dead (an adventure set in the graveyard of Waterdeep) and Crypt of the Moaning Diamond (underground mayhem complete with sorcery and a small white dog). Her latest Forgotten Realms serial adventure takes place in Neverwinter: Cold Steel & Secrets. All three are now available for Kindle.

Rosemary's short fiction occupies many different anthologies including Cobalt City Dark Carnival (Timid Pirate), When The Hero Comes Home (Dragon Moon), Cobalt City Timeslip (Timid Pirates), Close Encounters of the Urban Kind (Apex), Zero Gravity (Pill Hill), Realms of the Dead (WOTC), and others.

She is the co-author of the Encyclopedia of Collectible Children's Books and the recently released John Carter, Tarzan, and Friends: A Reader's Checklist.

A theater junkie since the age of 4, she now covers the arts in Seattle and has interviewed a truly eclectic and wonderful bunch of creative people over the years. They inspire her to keep typing!

Customer Reviews

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See all 6 customer reviews
It is very lighthearted and a joy to read.
Robert "Dimndbangr" Hicks
Gravestone-carvers, that is, who lives in a city of magic and legend and cannot help but be swept up in adventure despite her best attempts to avoid it.
W. Mason
This isn't a major problem, but it still is bothersome.
Travis Eisenbrandt

Most Helpful Customer Reviews

5 of 5 people found the following review helpful By Nathan Crowder on June 15, 2009
Format: Mass Market Paperback
There are certain things I expected from a Rosemary Jones fantasy novel. A resourceful heroine, an affinity for the working class, some misfit characters, a great sense of humor, and thrilling action more akin to The Princess Bride than Conan the Barbarian. But City of the Dead tromps through George Romero's sandbox. How was she going to balance her playful romp style with the threat of an undead apocalypse?

When, about 4 pages in, I burst out laughing at a brief, non-verbal exchange between a protective statuary and ghostly essence of Waterdeep's famed necropolis, I knew I was in good hands. Somewhere between the topiary dragon, the "dark dearlings," and the mounting horror of what is about to be unleashed, I was completely won over. I ended up reading the book straight through, pausing only briefly for brief family activities, and couldn't go to bed until I finished it. That's the kind of book City of the Dead is: a spookhouse thrill-ride that grabs you by the hand and won't let go until you get to the other side. If you're a fan of fantasy fiction and have, know, are, or have ever been a teen girl, this should be on your shelf. If you like a fun story masterfully told, that goes double.

I eagerly anticipate her next book. And until then, I won't be able to "visit" Waterdeep without thinking fondly of the Carver family and the vital service they provide to the city.
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1 of 1 people found the following review helpful By Robert "Dimndbangr" Hicks on June 11, 2009
Format: Mass Market Paperback
City of the Dead by Rosemary Jones has a pretty linear plot line. It is a tale of revenge involving the graveyard that unwittingly puts a family and all of Waterdeep at risk of the walking dead. The main character, Sophraea Carver with the help of an out-of-towner "Better than some, worse than others" wizard Gustin Bone investigates to get to the bottom of the strange occurrences happening in the graveyard. A couple of subplots flavor up the story with the alternate agenda of Gustin's visit to Waterdeep, a merchant man's overreaching hand, an old lord's ambition to keep Waterdeep from changing too much, a family's day to day activities, and of course a love interest.

The pacing of CotD moves along nicely and doesn't get too fast or bogged much down at all. The novel flows quite well, however, there are a couple of bumps in the road that, to me, interrupt it and that was due to the choice of names for some of the characters, names such as Fidelity, Judicious, Vigilant, and the antagonist Rampage Stunk. I found that I had to re-read sections to make sure that those were indeed the character names and not random words put in the sentence.

Ms. Jones was able to take the CotD and bring it to a much greater life than I have seen before. I have read in other realms novels where characters entered the graveyard but the vision that I got was nowhere near as vibrant as it was with reading this one. I also was given enough details to get the author's vision without overbearing details.

I was able to connect well with all the characters. I even wanted to reach into the book and throttle the antagonist and his henchmen. The character development was also done very well, even the old Lord's character developed some at the end.
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2 of 3 people found the following review helpful By W. Mason on July 9, 2009
Format: Mass Market Paperback Verified Purchase
None of the stock descriptions I'd read about Rosemary Jones' book City of the Dead really did it justice or prepared me for the story within. While some, like what's on the back of the book cover, are technically correct, they just don't impart the lighthearted yet multi-layered feel of the book.

It was a pleasant surprise and and a joy to read. As an instant fan of Rosemary Jones' from her other book the Crypt of the Moaning Diamond, it was not a question of if I would buy City of the Dead, but when. So without reading much about the concept (or really even paying attention that Ed Greenwood was endorsing it), I was on the hook for Rosemary's next book.

The book is not a traditional D&D epic-type fantasy with overpowered heroes and endless trudging over picturesque landscapes to some predictable goal that can be found in some fantasy novels and trilogies. No "flaming swords of fire" here! Not that I don't enjoy some of that sort of story now and again -- I do. But this new book really got me thinking about the different ways that one might approach game-world inspired fiction and Fantasy novels in general. Rosemary really took a risk with this out of the box story concept and it paid off, at least for me. If I had to draw a comparison with another writer or style, I'd choose Charles Dickens. It's been over ten years since I've read anything by Dickens, but that's what Rosemary reminded me of with her new book.

But here I am four paragraphs in and I haven't even told you what the book is about yet. Well, the heroine is, for lack of a better description, a very ordinary young woman. She's powerful in her own way, to be sure, but most of her might comes from her strength of character and determination. "Plucky" is what Ed Greenwood calls her.
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