Most helpful critical review
6 of 9 people found the following review helpful
I didn't like it.
on December 12, 2006
I originally got DA for the regular XBOX, and played a few levels. I thought it was pretty good, but not as good as past Splinter Cells. When I finally got a 360 I decided to trade my XBOX version of DA for the 360 version. This turned out to be a mistake, and shortly after playing the 360 version of the game, I wanted my XBOX on back.
First off the levels in the 360 version are different than the regular XBOX version. This is OK in itself, but to me the levels are just so boring an do not make much sense. To me it seems that the level were just thrown together with no thought on how things would play out when someone actually played the level. A good example is the first "real" level at the JBA headquarters. You had to do a couple of things for the NSA, and to do this you had to find time to go to a restricted area to plant some bugs. Your main task was for the JBA to go through a pretty simple obstacle course and open a safe at the end, all of which takes 4 minutes. However you are given 15 minutes to complete the task. How convienient, plenty of time to plant bugs. And what makes this worse, even after you finished your tasks for the JBA and NSA you will more than likely have 3 or 4 minute left, and then you HAVE to wait those 3 or 4 minutes IN REAL time for the guy to come check on you. How lame can you get? Its a complete waste of time. I blew it off, because it was one of the first levels, but the next levels I played were just as boring.
Another thing that I found missing was the many of the cool things you could do or had access to in past Splinter Cell games is not in DA for the 360. Even the Xbox version has these things, but the 360 version does not. Example, you cannot remote hack, you don't have the visibility and sound meters on your opsat, the enemy tracker in your 3D map does not show enemy positions in real time, its only a snapshot; so if the enemy is walking, you won't see it on your map. the regular XBOX version of th game has this, why not the 360 version? I don't know if you can do the split jump or not, but I never had an opportunity to try it. You can unlock different gadgets by completing tasks without getting detected by the enemy, but why not have them in the game to begin with? It just makes the game more frustrating. One thing I hate about video games, is when they make you unlock stuff that should already be in the game.
One of the only good things about this game was the graphics and sound. But even the sound seemed to mess up during the gameplay. Without warning the sound of enemy talk and weapons firing would go out and you couldn't hear anything except of the enviroment itself and sometimes the background music. In addition to this, my game has frozen a few times without warning, forcing me to start over. Another strike.
The game itself played OK, the controls were pretty responsive for the most part but even that messed up. When the sound started going out, your controls seemed to be affected as well, and there was a slight delay when firing your weapon.
One final thing about the gameplay that was pretty corny in my opinion, is that you have this stupid light on your suit that shows green when noone sees you, but as soon as an enemy sees you it turns red. Why is this nesccesary? This was not in previous splinter cell games, and I think a good reason for that is that it's not needed and it looks stupid. It's just more proof that this game was just thrown together without any real thought into actual gameplay.
I thought I would never give a Splinter Cell game a bad review, but the XBOX 360 version of this game gave me no choice. I finally had enough, so I returned the game back to the store for a full refund. (Thank goodness I bought it used). I had to rebuy my traded game back for the lower used price, but that was OK with me. So instead of getting the full cost for DA for the 360 back, I only netted 20 bucks. Its still OK with me though, because I wasn't at all happy with the 360 version. I am back to the regular XBOX version of the game, and I couldn't be happier.
If you have or thinking about getting Double Agent for the regular XBOX, keep it! To me the 360 version is a huge dissapointment and I encourage others to stick with the more polished regular XBOX version.
I gave this game 3 stars overall, which was very generous, if this was my first Splinter Cell game, it would definetely be a 2. My review for the regular XBOX version of this game is coming soon.