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Classic Video Games: The Golden Age, 1971-1984 (Shire USA) Paperback – March 20, 2012


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Editorial Reviews

About the Author

Brian R. Eddy has been developing video games for over three decades. He is currently the CCO of Spooky Cool Labs a developer of premium social and mobile games. Previously, he was an executive producer and director with Midway Games.  There Eddy designed several of the most popular and influential pinball machines of the 1990s, including Attack from Mars and Medieval Madness. He also was the programmer on several other influential machines, including FunHouse, The Machine: Bride of Pin*Bot, and Indiana Jones: The Pinball Adventure. Eddy's pinball machines consistently rank in the top 10, both in popularity and in the highest prices paid for pinball machines. Before the closure of Midway's pinball division in 1999, Eddy moved to Midway's video game division where he led the development of the sit down arcade snowmobile racer Arctic Thunder. Brian then moved into console game development division where he created Psi-Ops: The Mindgate Conspiracy for the PS2, Xbox, PC and John Woo Presents: Stranglehold for the Xbox 360, PS3 and PC. An avid collector and player of video games he maintains a substantial collection of all types of video games.
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Product Details

  • Series: Shire USA (Book 639)
  • Paperback: 64 pages
  • Publisher: Shire (March 20, 2012)
  • Language: English
  • ISBN-10: 0747810427
  • ISBN-13: 978-0747810421
  • Product Dimensions: 5.8 x 0.2 x 8.3 inches
  • Shipping Weight: 2.4 ounces (View shipping rates and policies)
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Best Sellers Rank: #1,244,813 in Books (See Top 100 in Books)

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Most Helpful Customer Reviews

1 of 1 people found the following review helpful By Tom on April 10, 2012
Format: Paperback Verified Purchase
Considering this is the first book I've read on the subject, overall I was more pleased than disappointed. Although the book is very short and a quick read at 56 pages, it is nonetheless informative and ideal for those experienced in having played games from this era - rather than providing exhaustive details about the gameplay which the reader would likely already know, the author gives just a very brief description of gameplay details but then goes on to mention what made each game historically significant in terms of technological advances, unusual console configurations, and other unique features. Well complemented with color graphics, including not only screenshots but some images of game cabinets, consoles and advertising flyers too. Only complaint is that several games did not receive specific mention, including some of my personal favorites, but given its short length, the book covers more ground than I expected it to. A nice addition to my bookshelf, but by no means a complete A-Z encyclopedic reference of every game from the era. Should also mention that scope of this book is strictly coin-op arcade games, not home game systems (although author does mention cases where "sequel" versions made for home game systems were successful).
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1 of 1 people found the following review helpful By E. George on May 16, 2013
Format: Kindle Edition
While an enjoyable read this book suffers from being superficial. It's hard for me to explain but it sometimes reads like a book report. In depth interviews with the game makers like you find in retrogamer would have sucked me in more.
The photos and screenshots were nice but more of them and even more importantly, at a higher resolution, would have been even nicer.
Overall a worthwhile nice light read it just left me wanting more...
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Format: Kindle Edition
Great tells all i love the book it has pictures of all the games and everything its great and fun
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Classic Video Games: The Golden Age, 1971-1984 (Shire USA)
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