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Most Helpful Customer Reviews
19 of 20 people found the following review helpful:
5.0 out of 5 stars
A mix of Close Combat 2 and Close Combat 4. BUY IT!,
By "drunk_and_ugly" (California, United States) - See all my reviews
This review is from: Close Combat: Invasion Normandy (CD-ROM)
Firstly, I'm a regular gamer and I say: BUY IT. We return to the hedgerow fighting of CC2, but with better graphics, this time. Die hard fans will notice small features like ambient sounds such as machine gun fire, and faint explosions on the edges of maps -- makes you feel like you're there...very nice addition. In this edition, the armies fall back on their infantry. This is not a huge tank battle like the Bulge or the Russian Front. It's nice to get some soldier action going on, finally. In short, this is the most "realistic", and probably most fun, real time strategy game you're going to find.
9 of 9 people found the following review helpful:
4.0 out of 5 stars
Not For Action, But For Strategy,
By Justin (Sacramento, CA) - See all my reviews
This review is from: Close Combat: Invasion Normandy (CD-ROM)
This is a game that you will probably find yourself playing many, many times, depending on whether or not your intentions for purchasing the game are for action or strategy.Historically, I felt it did a great job of duplicating the scenarios of the real invasion of Normandy. Hedgerows were a major nuisance for the Allied forces and it was that way in Close Combat 5, as well. It makes it hard to put the tanks into some sort of effective use, without the help of supporting infantry. Sometimes the amount of troops allowed to fight in a battle were actually too large to be historically accurate, when considering the scattered drops of the U.S. airborne, and that made offensive moves in this game too easy, but it really didn't take away much from the game. In all honesty, it wouldn't have been much fun to lead an attack with only a group of men the size of a few squads. Strangely enough, an entire division is lost if it's involved force, in a battle, loses every man. Although not the entire division participates in the battle, the entire division will no longer exist, as if the rest of it is disbanded. Overall, the game was much fun for me. I was interested in learning more about Operation Overlord, and the involvement of the U.S. in World War 2, and found this game to be very helpful, although I could still tell which historical aspects were true, and which were inaccuracies due to the game itself. I read a review that described that, in the beach landings, there weren't enough bullets whizzing in the air and that it basically seemed too tame. But this game focuses on Utah Beach, not Omaha. Utah WAS much tamer, and had much fewer casualties, so don't expect a slaughter. Besides that, the "Atlantic Wall" that the reviewer talked about being climbed was not the Atlantic Wall, but a simple sea wall. This game is much more realistic than you may have been led to believe. And, yes, sometimes the aim of the soldiers was horrible and humorous at the same time, but the cons are outweighed by the pros. Strategy is definitely the way to go in this game. Don't expect to win battles by charging the enemy head on.
12 of 13 people found the following review helpful:
5.0 out of 5 stars
So Far..,
By Trevor Moore (Marblehead, MA USA) - See all my reviews
This review is from: Close Combat: Invasion Normandy (CD-ROM)
I got the demo of this game, and it looks and plays like the previous four titles. Although feeling a little like a Close Combat: Battle Of The Bulge, that's definately not a bad thing. The graphics are getting a skoch old, (It looks a lot like CC3: The Russian Front) but, again, they still shine as compared to some other RTSs. The sound is better than ever, and the mission I played was fun, exciting, and intense. The tutorial will get a newbie off to a good start, and the highest difficulty level will challenge even the most fire-hardened grognard. A good pick for all wargames and fans of the Close Combat series.
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