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Cocoa Touch for iPhone OS 3 (Developer Reference)
 
 
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Cocoa Touch for iPhone OS 3 (Developer Reference) [Paperback]

Jiva DeVoe (Author)
3.4 out of 5 stars  See all reviews (8 customer reviews)

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Book Description

0470481072 978-0470481073 November 16, 2009 1
Join the gold rush to developing cool iPhone apps with this complete iPhone OS 3 developer’s guide. Professional developer Jiva DeVoe speaks your language, and he talks you through the entire process—from explaining Cocoa Touch and the iPhone SDK to using Xcode and the Game Kit API. Follow step-by-step tutorials, then apply practical tips on signing and selling your applications. Even if you’re new to iPhone development you’ll soon be cranking out great code.
  • Walk through Xcode, Interface Builder, and other key tools
  • Build simple or complex GUIs with navigation and custom views
  • Implement a database with Core Data, and design your schema in Xcode
  • Learn to use the iPhone’s signature multi-touch capabilities in your applications
  • Work with the Apple Push Notification Service
  • Use the Map Kit API to create apps with embedded maps
  • Record audio, play video, and access the iPod Library
  • Set up your developer certificates and code sign your apps
  • Use Store Kit to sell expanded features and content within your apps

Whether you're a new iPhone developer or seasoned veteran, this book is the perfect go-to reference for iPhone development-and one of an exciting new series for Apple developers.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


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Editorial Reviews

From the Back Cover

Cocoa Touch for iPhone® OS 3

Jiva DeVoe

Developer Reference

www.wileydevreference.com

Create dynamic applications for the iPhone

Join the gold rush to developing cool iPhone apps with this complete iPhone OS 3 developer's guide. Professional developer Jiva DeVoe speaks your language, and he talks you through the entire process—from explaining Cocoa Touch and the iPhone SDK to using Xcode and the Game Kit API. Follow step-by-step tutorials, then apply practical tips on signing and selling your applications. Even if you're new to iPhone development you'll soon be cranking out great code.

  • Walk through Xcode®, Interface Builder, and other key tools

  • Build simple or complex GUIs with navigation and custom views

  • Implement a database with Core Data, and design your schema in Xcode

  • Learn to use the iPhone's signature multi-touch capabilities in your applications

  • Work with the Apple Push Notification Service

  • Use the Map Kit API to create apps with embedded maps

  • Record audio, play video, and access the iPod® Library

  • Set up your developer certificates and code sign your apps

  • Use Store Kit to sell expanded features and content within your apps

Access the latest information on Apple development

Visit www.wileydevreference.com for the latest on tools and techniques for Apple development, as well as specific code snippets and examples from this book.

About the Author

Jiva DeVoe, founder of Random Ideas, LLC, a software company?specializing in iPhone and Mac OS X applications, has been writing?software for nearly 25 years. His iPhone apps have been featured as Apple staff picks and in Apple ads. They have received several awards?including being chosen as among the Top 100 apps and games in the App?Store. Contact Jiva through his blog at www.random-ideas.net.


Product Details

  • Paperback: 448 pages
  • Publisher: Wiley; 1 edition (November 16, 2009)
  • Language: English
  • ISBN-10: 0470481072
  • ISBN-13: 978-0470481073
  • Product Dimensions: 9.2 x 7.3 x 1.1 inches
  • Shipping Weight: 1.9 pounds (View shipping rates and policies)
  • Average Customer Review: 3.4 out of 5 stars  See all reviews (8 customer reviews)
  • Amazon Best Sellers Rank: #834,842 in Books (See Top 100 in Books)

More About the Author

Jiva DeVoe has been writing software for nearly 25 years, starting with his Commodore VIC-20 using BASIC and assembly language, and gradually working his way through C, C++, Python, Ruby, Java, and finally, Objective-C. In 2001, he founded Random Ideas, LLC, a software company dedicated to building great applications for the Mac. When the iPhone SDK was announced, he was honored to be selected as one of the earliest developers to have access to the SDK, and using it, he developed several applications that were available in the iTunes App Store when it launched on July 11, 2008. Since that time, his iPhone applications have received several awards -- including being chosen as among the Top 100 apps and games in the App Store -- and been featured as Apple Staff Picks and in Apple advertisements. Today, Jiva continues to work full time for his company, developing great iPhone and Mac applications. He lives with his wife, three children, and two basset hounds in the desert of Arizona.

 

Customer Reviews

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Average Customer Review
3.4 out of 5 stars (8 customer reviews)
 
 
 
 
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32 of 35 people found the following review helpful:
5.0 out of 5 stars Experienced developers need this book, November 14, 2009
This review is from: Cocoa Touch for iPhone OS 3 (Developer Reference) (Paperback)
I'm an experienced iPhone developer with 5 apps in the App Store. I've been making a living as an independent iPhone developer for over a year. I know how to write iPhone apps, yet there is some much to know. This book helps developers with all the the important Cocoa Touch APIs and give useful examples on how to implement the APIs. I use this book as a reference for all the new 3.x API that I haven't had time to dig out of the Apple documentation. The book explains what the API does and why I care. I have already used the contents of this book to implement copy and paste and develop my own button animations.
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9 of 10 people found the following review helpful:
5.0 out of 5 stars Great Book, February 25, 2010
This review is from: Cocoa Touch for iPhone OS 3 (Developer Reference) (Paperback)
I have many iphone programming books and never paid this book much attention. recently though, i have been trying to get a deeper understand of the inner workings of cocoa touch. this book is amazing, its really made me understand the MVC approach used when building iphone apps. the book is well written....and breaks things down to you in a very systematic approach. definitely recommend this book.

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9 of 12 people found the following review helpful:
1.0 out of 5 stars Dissapointing, March 21, 2010
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This review is from: Cocoa Touch for iPhone OS 3 (Developer Reference) (Paperback)
This is the sixth book I've read on my journey towards developing my own apps. It is definitely not for beginners, as it assumes much prior knowledge and does not "hold your hand" on the details of required coding steps. There is no fault in that, and was expected.

However, having gotten as far as Chapter 5, I am putting this book aside, perhaps never to refer to it again. The text and accompanying graphics are in conflict, and my results do not run. This is EXTREMELY FRUSTRATING. I am trying to learn a difficult (for me) subject, and do not appreciate blatant errors. Wiley Publishing does not provide any Errata on their website for this book, so I am not willing to continue tripping over their inaccurate knowledge.

If I hadn't marked up the book, I would be seeking a refund.

Shame on the author and publisher for rushing this book to market in an obvious attempt to cash in on the growing popularity of Apple's portable computing devices. I admit to seeking the same fortune, but I will hold myself to a higher standard than the dominating "Good Enough" mindset that pervades the manufacturing and publishing industries.
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