The game 'Code Of Princess,' in case you haven't heard, has some incredible behind-the-scenes talent involved in its development. The soundtrack was done by the composer of the insanely popular Wii game 'Xenoblade Chronicles,' the characters were designed by the character designer for Street Fighter, and the gameplay was done by the team that worked on a classic Sega fighting game by the name of 'Guardian Heroes.' The game isn't all fighting material, having several RPG elements, but it mostly is, in fact, about the fighting. This review will focus on Story, Graphics, Gameplay, Sound, and Content.
Story: 5/5
With humourous dialogue throughout, memorable characters, and a very nice, medieval story, everything about this just fits so perfectly.
Graphics: 4.5/5
Are the graphics realistic? No; the look of the game comes across like an anime (a very good anime, tho), and the battles have some very nice cel-shaded character models and backgrounds that look like professional paintings, and the 3D is absolutely stunning. My only complaint here is that, as with most any game, the framerate drops a great deal when so many things are happening, sometimes leading to unavoidable injury, and in some cases, death.
Sound: 5/5
The soundtrack is very nice and pleasant. It won't win awards, but it fits very nicely. The real gold is the voice acting, which is extremely well-done and actually gave the feeling that instead of playing an RPG, I was rather listening to a very well-made anime.
Gameplay: 2.5/5
Unfortunately, this game is seriously lacking in gameplay, as the nature of the game grows repetitive, very quickly. Although the addition of gold, items, levelling up, and several other RPG elements extend the replay value, it's only a matter of time before you feel tired of levelling up your character and getting little else done.
Content: 4.5/5
With a nice, long story, several playable characters, a free-play mode, and bonus quests, the game has a lot for you to play for. There's even local and online play, which is definitely a nice touch (but since the game is apparently in very limited print, I haven't been able to find even one match to test it, but it is there). The game also (for now) comes with a nice artbook and CD. No, they aren't terribly collectable, but it's a nice addition, at no extra charge, for a game that essentially doesn't allow you to do too much else but hack and slash.
Overall: 84/100
Although the game is in limited print, and you can't do much more than fight to level up and level up to fight, I'd say, if you can rent it, it's worth your while. For me, my $40 was well-spent, but for someone just looking for a new 3DS game for their collection, try to find it for under $30. It's very well-crafted, and has cutscenes that would make the most top-quality anime studio green with envy, but putting its production values aside, the lack of replayability will more than likely get to most players within a week. 5 stars for a nice package with plenty of extras, and on its own a work of art, but the game on its own leaves a bit to be desired.