Programming Books C Java PHP Python Learn more Browse Programming Books
Coding4Fun and over one million other books are available for Amazon Kindle. Learn more
Buy New
$29.59
Qty:1
  • List Price: $39.99
  • Save: $10.40 (26%)
FREE Shipping on orders over $35.
Only 5 left in stock (more on the way).
Ships from and sold by Amazon.com.
Gift-wrap available.
Add to Cart
Have one to sell? Sell on Amazon
Flip to back Flip to front
Listen Playing... Paused   You're listening to a sample of the Audible audio edition.
Learn more
See this image

Coding4Fun: 10 .NET Programming Projects for Wiimote, YouTube, World of Warcraft, and More Paperback – December 6, 2008

ISBN-13: 978-0596520748 ISBN-10: 0596520743 Edition: 1st

Buy New
Price: $29.59
34 New from $9.15 39 Used from $0.51
Amazon Price New from Used from
Kindle
"Please retry"
Paperback
"Please retry"
$29.59
$9.15 $0.51
Free%20Two-Day%20Shipping%20for%20College%20Students%20with%20Amazon%20Student


NO_CONTENT_IN_FEATURE

Save up to 90% on Textbooks
Rent textbooks, buy textbooks, or get up to 80% back when you sell us your books. Shop Now

Product Details

  • Paperback: 512 pages
  • Publisher: O'Reilly Media; 1 edition (December 6, 2008)
  • Language: English
  • ISBN-10: 0596520743
  • ISBN-13: 978-0596520748
  • Product Dimensions: 9.2 x 7.2 x 1.2 inches
  • Shipping Weight: 2 pounds (View shipping rates and policies)
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (10 customer reviews)
  • Amazon Best Sellers Rank: #1,490,375 in Books (See Top 100 in Books)

Editorial Reviews

About the Author

Dan Fernandez is an Evangelism Manager in the Developer and Platform Evangelism team at Microsoft. Dan has been with Microsoft since July 2001, working in multiple roles including the Lead Product Manager for Visual Studio Express and Popfly, the Visual C# Product Manager, and as a Developer Evangelist in the Mid-Atlantic district. Prior to joining Microsoft, he worked as a developer at several consulting firms including IBM Global Services specializing in web-based and mobile application development. Dan is also the co-creator of Coding4Fun and works on fun open source projects in his spare time. You can read more about Dan on his blog at http://blogs.msdn.com/danielfe/.

Brian Peek is a Senior Developer at ASPSOFT, Inc., and a Microsoft C# MVP who has been actively developing in .NET since its early betas, but has been developing solutions using Microsoft technologies and platforms for even longer. Along with .NET, Brian is particularly skilled in the languages of C, C++ and assembly language for a variety of CPUs. He is also well-versed in a wide variety of technologies including web development, document imaging, GIS, graphics, game development, and hardware interfacing. Brian has a strong background in developing applications for the health-care industry, as well as developing solutions for portable devices, such as tablet PCs and PDAs. Additionally, Brian previously co-authored the book "Debugging ASP.NET" and currently writes for MSDN's Coding4Fun website. You can reach Brian via his blog at http://www.brianpeek.com/ .


More About the Authors

Discover books, learn about writers, read author blogs, and more.

Customer Reviews

4.8 out of 5 stars
5 star
9
4 star
0
3 star
1
2 star
0
1 star
0
See all 10 customer reviews
In my opinion, there's really something fun for everyone in this book.
Giovanni
If you're more eager to tackle hardware and software projects, the Wee-controller or electronic board based projects should pique your interest.
Philippe F. Monnet
The projects were fun, and quite helpful for me since I'm learning to code.
Andrew Hinson

Most Helpful Customer Reviews

3 of 3 people found the following review helpful By Philippe F. Monnet on June 16, 2009
Format: Paperback
I have been an avid fan of the DotNetRocks podcast since the beginning and when Brian Peek and Dan Fernandez went on the show [...] to talk about their Coding4Fun book, I felt their enthusiasm and decided to get the book. I am technical architect and "code for work" every day, so why did I get so excited about the book? Who has not wanted to write a game or build some fun gizmo? Well, whether you are coding for work or for fun, the creative projects presented by Brian and Dan are sure to make you want to pick your keyboard and mouse and get going. Going through the first chapter and building the Alien Attack game, I got a chance to discover the patterns in use in most game as well as learn to use the Microsoft XNA gaming platform. The authors introduce the different techniques in layers so you can see the game evolve as you go. You will get some good chuckles out of playing (and even losing at) your own game, guaranteed! If you're more eager to tackle hardware and software projects, the Wee-controller or electronic board based projects should pique your interest. Even though I have not built all projects (at least not yet), I very much enjoy browsing through the chapter and see how each project is structured. Whether you want to feed the inner geek, or inner coder in you, or whether you've always wanted to code for fun for a change but don't know what to code, then this book is for you! Just go and code-4-fun!
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
2 of 2 people found the following review helpful By C. Riedel on February 16, 2009
Format: Paperback Verified Purchase
Well written, but not for the newbie. These projects assume you have some previous coding knowledge, which is great for those of us that do. Some of the projects (the Wiimote ones, namely) do require several pieces of additional equipment, which can be expensive, but it is well worth it to write some cool little programs to use them for purposes other than the Wii! If you are a bored Coder, pick up this book!
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
2 of 2 people found the following review helpful By Giovanni on February 7, 2009
Format: Paperback
There are many of us who began programming because it was fun and exciting. Being a developer as a career, however, can sometimes suck the life out of us with the day to day routines we go through. This book is a great way to cure that problem because you can put your skills to use, and do something fun at the same time without it ever feeling like a chore.

There are 3 basic areas of focus in the book: Gaming, Web projects, and hardware projects. The projects differ from each other, so you never feel like you're doing the same thing twice. It's also great because you don't have to read the book in order; just find something that interests you, and code away. The chapters contain summaries in the beginning to let you know approximately how long the project will take, the software you'll need before starting, and any costs involved (usually for hardware chapters).

Since I've always been curious about learning XNA, I'd have to say the Alien Attack chapter was my favorite. It's very easy to follow, and the great thing is that it walks you step-by-step so that you can build the project as you're reading, and learn how everything works. It covers topics like creating the sprites, animation, interaction with other sprites, and user input. It even shows you how to run the code on the XBOX 360 and the Zune without doing any code changes.

A few other really cool chapters were the chapters involving the Wiimote, the PeerCast application, and the animated holiday lights. If you've ever played around with the wiimote, you probably know that it brings a new way to interact with games. By allowing the wiimote to be used on a PC, the possibilities are endless.
Read more ›
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
2 of 2 people found the following review helpful By Andrew Hinson on February 7, 2009
Format: Paperback
A friend purchased this for me as a gift. It was a joy to read, and not what I expected from an IT book. The projects were fun, and quite helpful for me since I'm learning to code.

If you're on the fence, I recommend you check it out.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
4 of 5 people found the following review helpful By Michael Taylor on January 1, 2009
Format: Paperback
Remember back when you programmed for fun rather than for profit? That is what this book is all about. You won't find the solution to some problem you're having in your commercial apps. Instead you'll find several small, fun projects you can work on with tangible results.

The book covers several different areas from XNA to Wii so everybody is likely to find at least one project that they can do. Each project is self contained and relatively small. The book does an execellent job of walking you through each one.

I highly recommend this book for anyone who is getting a little bored with programming on a regular basis.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again

Customer Images

Search