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Combat Mission: Barbarossa to Berlin - PC

Platform : Windows 98, Windows 2000, Windows Me, Windows XP, Windows 95
Rated: Teen
4.4 out of 5 stars 27 customer reviews
Metascore: 89 / 100
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  • This exciting real-time strategy game takes you across 50 missions -- from the battles in Moscow to the German surrender in Berlin
  • Choose to go to war as the Soviet or German armies, or smaller armies like the Poles, Finns, Italians, Hungarians, and Romanians - from 1939 to 1945
  • Fight through 10 different operations -- also has a random battle generator and an extensive scenario and map editor, for personal campaigns
4 new from $22.46 7 used from $9.99
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Product Description

Product Description

Combat Mission 2: Barbarossa to Berlin will give you the chance to experience what the soldiers fighting in the Seond World War!

From the Manufacturer

Combat Mission: Barbarossa to Berlin is the revolutionary successor to the award winning game system pioneered in Combat Mission: Beyond Overlord. Bigger, bolder, larger in scope with layers of more detail, it is the epitome of the state of the art in combat simulations.

Combat Mission: Barbarossa to Berlin is a 1-2 player, hybrid turn-based/realtime 3D simulation of WWII tactical warfare on the Eastern Front from 1941 to 1945.

Experience combat in a full 3D battlefield as tracers arc overhead and exploding shells shake the earth! Feel the tremendous power of the feared Russian Katyusha rocket barrage! Order a tank hunter team to assault a heavy KV-1 with Panzerfausts and magnetic mines in the ruins of a shattered city! The fluid game interface combines with 3D lines of sight, misidentification of targets, enemy detection by sound, advanced armor penetration systems, unit morale and leadership effects, spreading fires and billowing smoke, wind and weather--and much more to bring you unprecedented realism in a computer simulation.


Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B0000BV1LI
  • Media: Video Game
  • Release Date: October 7, 2003
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (27 customer reviews)
  • Amazon Best Sellers Rank: #70,782 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here

Customer Reviews

Top Customer Reviews

Rated 3 for fun, and 5 for overall value.

Prospective buyers are urged to check out the reviews of professional game reviewers for an indepth look at this game. I liked the game well enough to design several scenarios for it, which are included on this retail version, so take my comments with that in mind.

Combat Mission marks a new state of the art in computer wargaming. This game can best be likened to the old Squad Leader and ASL systems that many wargamers grew up playing from 1977 and on into the 1990s. Apparently some people still pull out the maps and counters and ten pounds of rules, but for many of us, CM is a fine substitute.

This game is superior to Close Combat and Steel Panthers in many ways. Firstly, the 3D world makes the action seem much less like a board game. Bear in mind the graphics are dated and clunky, but there are some pretty immersive effects as well, such as camera shake and tracer effects. The game itself is played, however, in simultaneous turns - an innovative method that was attempted by some board games but considered tedious. CC relied on real time which represented an unrealistic burden on a player forced to give orders to large numbers of units without pause; SP relied on alternating turns and allowed artificial methods of drawing fire and other "gamey" play. Both games relied on a dull top-down view of the proceedings.

Where CM shines is in replayability - with an ability to create random battles and maps at the click of a mouse. The scenario designer is given complete freedom to make use of any of the ingame resources to create situations of his choosing.

Drawbacks are lack of a campaign and no ability to import maps and men from one battle to the next with ease.
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This is the kind of game most die hard boardgamers from the 70's and 80's have been looking for. Anyone who's played Advanced Squad Leader will find all the elements that they've enjoyed in that boardgame in this PC game.

Real life tactics will win. Careless recon, poor flank security,

improper use of terrain, insufficinet prep fire, no concentration of force will lead to disaster.

Combined arms tactics are a must. Drive your tanks into a built up area without infantry support and see them get ambushed. Pre plot your artillary on likely avenues of approach and watch the enemy walk into your deadly barrage. Watch the tide of battle turn as a brave veteran

anti tank team takes out the enemies supporting armor.

Hunker down in a bunker impervious to artillary and blast away at oncoming Russian infantry masses. Watch your Tigers take out T-34's at stand off distances.

Make sure to keep a ready reserve, and sometimes you are short of troops and simply have to juggle the troops you have, rushing them from one threatened sector to another, but don't push them too hard or they'll break.

It's like fighting a real life tactical level battle from the safety of your chair.

This is a game for would be thinkers and tacticians out there.

Great Stuff.
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CMBB continues the Combat Mission franchise on the East Front. It covers, as the name specifies, the German invasion of USSR in 1941 through the end of the war. With Germans, Finns, Romanians, Hungarians, Soviets, and Poles as the nationalities, and weak 1941 tanks through 1945 heavy tanks, and terrain from the Arctic Circle to Sevastopol, there is a lot of variety. Between having easily-made scenarios and computer-generated Quick Battles, it is difficult to see ever getting tired of the game.
The game itself is a WEGO game -- each side plots its move, then it is shown as a movie. A big battle could have a lot going on, so the ability to watch it from different angles and rewind is very useful. The game focuses on creating a realistic playable game. The game is rather simple to play, but at the same time it can be very difficult. So, it is more of an intellectual challenge than a reflex game.
An interest in WW2 history is optional, and certainly not necessary to enjoy this exceptional game.
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This is the best tactical level wargame for the modern period on the market. The only close rivals are East Front and the Close Combat series and CCBB is a huge advance over either of these.
My criteria for judging what purports to be a serious wargame is whether you can learn anything useful from it and whether what you do know about the tactics of the period can be employed to advantage. CCMB gets top marks in both areas.
Others have commented on how well armored conflict is captured.
I'm mainly into infantry myself, and here infantry and artillery get equally realistic and thoughtful treatment.
On the defense, fortications are available including bunkers, pillboxes, wire, and mines. Siting your heavy machine guns to fire across the front instead of straight ahead pays off. Platoon size counterattacks are often rewarded. Ambushes can be realistically constructed. You can impose fire discipline on your troops such that they wait until the enemy is very close instead of burning all their limited ammunition at 500 yards.
When attacking, you had better have flank security. You will appreciate the importance of having certain units "take the point" to avoid ambush. Fresh reserves can tip the balance for the attacker. There is a time to have some units provide covering fire while others cautiously advance. There is a time to flood the enemy's position with your troops in a headlong rush.
Realistic artillery tactics apply. You want to rush the enemy's positions before they can recover from a barrage. Go in too quick and you will catch friendly fire. Artillery can be bore-sighted (pre-registered)for instant delivery instead of waiting 2 to 10 minutes for the request to go up the chain of command.
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