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19 of 21 people found the following review helpful:
5.0 out of 5 stars
Thorough survey of the business and culture of comic books,
By
This review is from: Comic Book Nation: The Transformation of Youth Culture in America (Hardcover)
In jargon-free, exuberant prose, Bradford Wright has written what may well be the definitive history of comic books. As Wright notes in his introduction, however, since his investigation is also a survey of mass adolescent culture, he properly focuses on "popular" commercial magazines--especially on superhero-themed comics--to the exclusion of newspaper funnies (like Dick Tracy and Li'l Abner), underground comics and graphic novels (such as works by R. Crumb and Daniel Clowes), and cartoon series for children (Archie and the Disney characters). Painstakingly researched, "Comic Book Nation" is really three books in one. Wright provides both plot outlines and summaries of trends in subject matter, from the launch of Superman to the sinister underworld of the Watchmen. He also places those themes and developments in the larger cultural context, from Depression-era longings and liberalism, through the patriotism induced by World War II and the Cold War, to the anti-crime vigilantism of the Reagan era. Finally, he charts the multiple peaks and valleys experienced by the business itself: its unpredictable sales patterns, the unhappiness of its work force, the rise and fall of the largest publishers, and the takeover of the industry by corporate and licensing interests. Along the way, he examines the 1940s and 1950s backlash against the violent and sexual nature of comic books (which resulted in the Comics Code Authority, an agency of censorship unparalleled in its broad sweep and its power); the heyday of EC Comics, purveyor of classics ranging from "Tales from the Crypt" to "Mad Magazine"; and the brilliant, original creation of "Spider-Man" and the succeeding generation of reluctant, misunderstood heroes. Wright wisely avoids making aesthetic judgments, and it's a tribute to his objectivity that readers would have a difficult time figuring out which series rank among the author's own favorites. Likewise, although Wright's left-of-center political judgments are on display throughout (and I confess I often found myself in agreement with him), he is consistently even-handed and empathetic when discussing the advocates of censorship (like Fredric Wertham) and the creators of more "patriotic" and even propagandistic comic books (such as Charlton Publications). Not having read a superhero-themed comic book in years, I admit I was drawn to buy and read this book by Michael Chabon's "Kavalier and Clay," and I can confirm that this is a great book for readers of that novel who want to learn more. Although I imagine that some comic book fans (especially young readers) might find Wright's study long on analysis and short on comics, "Comic Book Nation" is truly a seminal contribution to the field of culture studies.
31 of 41 people found the following review helpful:
4.0 out of 5 stars
Thorough, Up Until the 1990s.,
By
This review is from: Comic Book Nation: The Transformation of Youth Culture in America (Hardcover)
The history of comic books has thus far been written tangentially in other studies of comics, and slanted toward the individual theses of the given author's work; only by splicing histories from a variety of sources could the history of comics be achieved, thus causing an impediment to understand the history of the medium for new scholars approaching the field. Bradford W. Wright's Comic Book Nation should provide new comic book scholars with an appropriate historical understanding of a complex medium, and while it may prove to be repetitive for readers familiar with the history of comic books, for scholars new to the field, Comic Book Nation is indispensable as a single-volume study. Ron Goulart's Great History of Comic Books (1986) was marred with inaccuracies; Richard Reynolds' Superheroes: A Modern Mythology (1992), while theoretically vital to the study of the field, largely eschewed historical analysis; William Savage's Comic Books and America: 1945-1954 (1990), which Wright acknowledges his debt to, focused too narrowly on an anomalous era of comic book publishing (at the end of the Golden Age typified by the comics published during the Second World War and previous to the Silver Age, embodied by Stan Lee and Jack Kirby's work at Marvel Comics), much like Amy Nyberg's Seal of Approval (1998), which focused on the era of comic book censorship in the 1950s. Wright approaches the whole of comic book history, and while he suffers from lack of analytical depth, he provides future scholars with an indispensable point of analytical departure.The greatest flaw I find in Wright's work is that his history largely ignores the developments of post-1960s comic book publishing, wholly excising both DC Comic's "mature" imprint Vertigo and the conglomeration of capital-minded artists that formed Image Comics in the early 1990s. The vast majority of Comic Book Nation takes place prior to 1960 (179 pages by my count, chapters 1-6), relegating the 1960s, 1970s, and 1980s to their own chapters, with the events of the 1990s piggybacking the 1980s in single chapter: Considering the great upheavals that occurred in the 1990s, Wright's avoidance of these issues mars his attempted history. The British invasion of comics, largely evidenced in the comics released through Vertigo, marked an ideological shift in popularity: Neil Gaiman's widely acknowledged Sandman series solidified the High Art qualities for comics that Alan Moore had earlier explored in Miracleman, Watchmen, and Swamp Thing (the latter receiving no mention whatsoever); within fandom, Grant Morrison's Doom Patrol and Animal Man are seen as essential deconstructive approaches to superheroes; Garth Ennis's Preacher divorced itself from limiting superhero narratives to explore the genre implications of horror and the western while scathingly critiquing American culture (as Ennis's Hellblazer had done previously); and Warren Ellis's Transmetropolitan imagined a future America, spoiled by consumerism and bleakly sardonic. All of these titles were widely popular, and Wright mentions none of them. Similarly, the omission of Image Comics belies an ignorance of the growing importance that artists attributed to themselves, priding themselves over the content of the stories or even the iconic heroes that they drew. Spawn, Todd McFarlane's initial series with Image Comics, was so widely popular as to facilitate an HBO cartoon, a movie, numerous toys, and spin-off series, all based upon the art of the series, which featured dismally written stories. What, it seems fair to ask in a cultural history of comic books, is the cultural implication of prizing artists over writers or the superheroes themselves? Unfortunately, Wright doesn't ask this question or bother to answer it. Additionally, Wright makes broad historical claims throughout his study, and while he takes the time to properly cite the comics that he thoroughly summarizes, he rarely, if ever, cites historical texts for informing his critique of history. Claims such as "Yet even DC's sales dropped significantly after the [CMAA] code (which censored comics), largely due to competition from television" (182) are common occurrences and play with the reader's understanding of history: Historians might find Wright's cultural history of comic books more a study of individual comics than the cultural forces that conspired to inform such - and find themselves rather aggravated at Wright's constant summarization of American history (his sweeping historical claims also include non-comic related events, which, although I question them, have little relation to my studies and are thus more difficult to refute). It would be impossible to claim that the declining popularity in comics was attributed to a single factor, like television, and while Wright explains that comics competed for recreational time that was growing more scarce (cinema, music, and traditional reading materials all struggling for dominance), he fails to make mention of the changes in DC's editorial policy that effected the content of the comics, making them much more light-hearted than their war time predecessors. Rather than providing a bibliography for comic book scholars to adopt in their future studies, Wright closes his study with a brief note on his sources which reads more like a list of personal favorites than a proper bibliography; due to the diasporic publishing of such, and their often cryptic titles, a bibliography of published scholarly articles on comic books would helpfully progress the study of comic books and provide interested scholars with sufficient foundational knowledge. Scholars interested in studying comics will greatly benefit from reading Comic Book Nation, but rather than the equivalent of Brian Aldiss' history of science fiction, Trillion Year Spree, readers will find only a starting point for their own studies rather than an authoritative reference tool.
12 of 15 people found the following review helpful:
4.0 out of 5 stars
Look... Up in the Sky!,
By
This review is from: Comic Book Nation: The Transformation of Youth Culture in America (Hardcover)
Bought this book and devoured it in three days. Informative for the comic book fan and non-fan alike, though the fan will likely know much of the historical/anecdotal material about the creators and creation of the key superheroic icons.Wright clearly establishes that the comics were/are very much part of the cultural milieu from which they emerge and he parallels the various shifts in narrative and focus to what was happening in American society at that specific time. I believe he is less successful in establishing the material represented by his sub-title: how youth culture is transformed by the comics rather than how youth culture is reflected by the comics (I came away with more of the reflection aspect after reading this book). The book does not address the "Image-era" of comics; that is, when the youth of America became swayed by badly written, poorly drawn, highly and gratuitiously violent comics of little substance. Here, I think, is an additional chapter in which the symbiotic (and not always positive) relationship between pop-culture and society should have been addressed... especially since the Image books were a direct, if unexpected, outgrowth of the ultra-violence and star-making power of Watchmen and The Dark Knight Returns which Wright does discuss in some depth. The Vertigo line of books also gets short shrift... perhaps because the audience for these is older? Still and all, as Wright himself states, there are woefully FEW "serious" or "academic" texts about comics. No true fan, especially the perennial fans like myself who outgrow the intended audience of the comics but refuse to let go, should be without this text. Well done.
8 of 10 people found the following review helpful:
5.0 out of 5 stars
Wright Probes the Importance of Popular Culture,
By rs (Md/USA) - See all my reviews
This review is from: Comic Book Nation: The Transformation of Youth Culture in America (Hardcover)
This book weaves together three important strands of American cultural and social history between 1933 and the early 1990's. First, Bradford W. Wright relates the history of the comic book industry, developing his account around a series of themes such as superheroes, social problems, race, the Cold War, militarism, and revolt. Second, this thematic material is used as the springboard for a thoughtful reflection on the social development of the US during the dates under consideration. Finally, Wright also studies the fascinating relationships between publishers, artists, and market forces within the comic book industry. This book emphasizes the importance of comics as a healthy genre that has often explored areas of life in the United States that were taboo to mainstream media and culture. Wright's account of the evolution of comics during the Vietnam War is especially valuable. Johns Hopkins has done a beautiful job of designing this book: the elegantly typeset pages are complemented by many excellently chosen replicas of comic book covers and interior pages. These replicas are well chosen and enhance the reading of the book. One can't say enough about this young scholar's prose and insightful analysis. This is a book that all students and professors of 20th century American culture should read-several times!
11 of 15 people found the following review helpful:
5.0 out of 5 stars
Fascinating Look at the Culture Depicted in Comic Books,
By
This review is from: Comic Book Nation: The Transformation of Youth Culture in America (Hardcover)
Bradford W. Wright in Comic Book Nation (The Transformation of Youth in Culture in America) looks at the history of comic books as reflected in the form of culture presented within the comic books themselves and the changing culture of youth, who were the largest market for these comic books. It is not a definitive look at comics but it is an interesting examination of culture that will take the reader on a tour through much of the changes in comic books and society since the thirties using the books themselves as a form of primary evidence. It brilliantly continues the work of William W. Savage, Jr. in his pioneering Comic Books and American, 1945 - 1954. This book will be loved by comic book fans, of course, but should also prove quite interesting to any reader interested in matters of popular culture. It is the right balance between scholarly and fun and is a joy to read.
13 of 18 people found the following review helpful:
3.0 out of 5 stars
Too Much That is Not Discussed,
This review is from: Comic Book Nation: The Transformation of Youth Culture in America (Paperback)
There is simply too much that is not discussed for this to be a truly effective book, including most of DC and Marvel's non-superhero output, so that their war, western, and romance comics are neglected and the horror boom of the 1970s is largely ignored. The many superhero comics of the 60s that were published by companies other than DC and Marvel are also overlooked. Harvey and Gold Key are barely mentioned and to read this book, you would think that Charlton only printed war comics.
6 of 8 people found the following review helpful:
5.0 out of 5 stars
This Is It!,
By
This review is from: Comic Book Nation: The Transformation of Youth Culture in America (Paperback)
Any serious reader of comic books should own this book. Scholars interested in the comic book as a form of popular culture will find the thorough and thoughtful research invaluable. At the same time, adult readers of comics will find the writing style interesting and easily accessible. Wright offers a clear, interesting, and often funny history of the comic book as a uniquely American art form.
1 of 1 people found the following review helpful:
5.0 out of 5 stars
The Truth behind the Myths,
By TastyBabySyndrome "Matthew Lewis, author of M... ("Daddy Dagon's Daycare" - Proud Sponsor of the Little Tendril Baseball Team, USA) - See all my reviews
This review is from: Comic Book Nation: The Transformation of Youth Culture in America (Paperback)
When i read this, I was surprised by how much clutter that had been taken out, how many dime-pieces he decided to leave in the dictionary, and how much research he decided to do to make a complete book. It is a complete history in so many respects, too, bringing us closer to knowing about the forgotten comics that are never mentioned just so we can really know what came first - the chicken or the Bat. and these little glimpses into the lore and the trivia of comics are not limited to what so many books bring to the table. There isn't the Golden Age and the sales of some millioon dollar comic book being used as a marker here.
This tries to be all-inclusive. The one problem with trying to be all-inclusive is that you would either have a few thousand pages or you are going to leave breathing room. and, well, you will find breathing room here if you look deep enough. An art history major working on their PhD pointed this out to me, and then followed by saying, "but this is a beautiful edition that should not be looked at like that." She then pointed out that it should instead be looked at as what it is - a person trying to track down things in a land that already wants history set to a specific tune. So, should you buy? If you want your history served up right you should. I looked this over and learned, really learned, to the point that I flet like I was actually taking something away from this. I didn't have to stare at Stan Lee for hours and I didn't see a Marvel/DC battle being weighed. Comics are much deeper than that. Much, much deeper.
1 of 1 people found the following review helpful:
5.0 out of 5 stars
Well-written and fascinating study,
By
This review is from: Comic Book Nation: The Transformation of Youth Culture in America (Paperback)
Mr. Wright's study of comic books is well-written, informative, entertaining and often thought-provoking. He does a great job of breaking down the social and political themes of the Golden Age comics (an aspect which these days is often ignored) and offers an even-handed perspective on the Wertham crusade and the establishment of the Comics Code Authority.
Highly recommended.
5 of 7 people found the following review helpful:
5.0 out of 5 stars
An amazing book!,
By
This review is from: Comic Book Nation: The Transformation of Youth Culture in America (Paperback)
I don't know that I can write this review without injecting it with ample amount of gushing praise, but I will try.
I teach media and communications at the college level and have been studying pop culture and its effect on society for over 20 years. That said, this book was only on the periphery of my attention for some time. It took me seeing it was used as a text for a course a fellow instructor at Penn State to buy it and read it. To say "I couldn't put it down" is cliche, but I honestly could NOT resist reading this book. I often read several books at a time, but this book demanded my constant attention. While it covers the same ground as many histories of comic books do (in particular Men of Tomorrow), and while many comic fans who have studied their favorite medium's past will already be familiar with many of the points Wright brings up in Comic Book Nation, this book is never less than entertaining and enlightening. What makes it a bit different from other histories is not so much that Wright is a comic lover, but that he lets that love shine through. He makes no aplogies when comics made him (and probably many of his reader) cringe and also praises creators, creations, and comics where praise is needed. He also offers the most balanced account of the oft-discussed Seduction of the Innocent era of comic books I have read to date. This book is a joy. |
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Comic Book Nation: The Transformation of Youth Culture in America by Bradford W. Wright (Paperback - September 18, 2003)
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