Buy Used
$7.34
Condition: Used: Good
Comment: The cover has visible markings and wear. The pages show normal wear. All shipping handled by Amazon. Prime eligible when you buy from us!
Have one to sell? Sell on Amazon
Flip to back Flip to front
Listen Playing... Paused   You're listening to a sample of the Audible audio edition.
Learn more
See this image

Comics & Sequential Art: Principles & Practice of the World's Most Popular Art Form! Paperback – April, 1994


See all 9 formats and editions Hide other formats and editions
Amazon Price New from Used from
Paperback, April, 1994
$6.27 $3.44
Unknown Binding
"Please retry"
$19.95

Best Books of the Month
See the Best Books of the Month
Want to know our Editors' picks for the best books of the month? Browse Best Books of the Month, featuring our favorite new books in more than a dozen categories.

Editorial Reviews

Amazon.com Review

Based on the popular course Eisner taught for several years at New York's School of Visual Arts, this lovingly written book on visual storytelling contains an accumulation of his ideas, theories and advice on the practice of graphic story-telling and the uses to which the comic book art form can be applied. Whether you're a film student, literature student, artist or simply a fan of good storytelling, you'll love this book filled with Eisner's cartoons.

Review

“Indispensable technique from the mind of the master cartoonist who developed them.” — Jeff Smith, creator of Bone --This text refers to an alternate Paperback edition.
NO_CONTENT_IN_FEATURE

I Know You Think You Know It All
"Great Gifts for Grads"
Get your grad the gift of advice and observations to get them started in the working world with I Know You Think You Know It All. Learn more | More gifts for grads

Product Details

  • Paperback: 163 pages
  • Publisher: Poorhouse Press (April 1994)
  • Language: English
  • ISBN-10: 0961472812
  • ISBN-13: 978-0961472818
  • Product Dimensions: 10.2 x 8.5 x 0.4 inches
  • Shipping Weight: 1.1 pounds
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (36 customer reviews)
  • Amazon Best Sellers Rank: #1,005,430 in Books (See Top 100 in Books)

More About the Author

WILL EISNER was born on March 6, 1917 in Brooklyn, New York. By the time of his death on January 3, 2005, Will Eisner was recognized internationally as one of the giants in the field of sequential art, a term he coined.

In a career that spanned nearly eight decades - from the dawn of the comic book to the advent of digital comics - Will Eisner was truly the 'Father of the Graphic Novel' and the 'Orson Welles of Comics.' He broke new ground in the development of visual narrative and the language of comics and was the creator of The Spirit, John Law, Lady Luck, Mr. Mystic, Uncle Sam, Blackhawk, Sheena, and countless others.

During World War II, Will Eisner used the comic format to develop training and equipment maintenance manuals for the US Army. After the war this continued as the Army's "PS Magazine" which is still being produced today. Will Eisner taught Sequential Art at the New York School of Visual Arts for 20 years. The textbooks that he wrote were based on his course and are still bestsellers. In 1978, Will Eisner wrote "A Contract with God," the first modern Graphic Novel. This was followed by almost 20 additional graphic novels over the following 25 years.

The "Oscars" of the Comic Industry are called The Eisner Awards, and named after Will Eisner. The Eisners are presented annually before a packed ballroom at San Diego Comic-Con, America's largest comics convention.

Wizard magazine named Eisner "the most influential comic artist of all time." Michael Chabon's Pulitzer-prize winning novel "Kavalier and Clay" is based in good part on Eisner. In 2002, Eisner received the Lifetime Achievement Award from the National Federation for Jewish Culture, presented by Pulitzer Prize winning cartoonist Art Spiegelman.

"Like" the Official Will Eisner Facebook Page and visit www.WillEisner.com for more information about Will Eisner.

Customer Reviews

4.6 out of 5 stars
Share your thoughts with other customers

Most Helpful Customer Reviews

88 of 89 people found the following review helpful By Lawrance Bernabo HALL OF FAMEVINE VOICE on January 28, 2004
Format: Paperback Verified Purchase
"Comics & Sequential Art" is based on a course Will Eisner taught at New York's School of Visual Art although originally this work was written as a series of essays that appeared randomly in "The Spirit" magazine. Eisner provides a guide book to the "principles & practice of the world's most popular art form, and while it is of interest to those of us who read comic books it is clearly intended to be of use to aspiring comic book artists (and writers, albeit to a lesser degree). One way of measuring the book's success is to note that I have the 24th printing of a work that was first published in 1985 (and expanded in 1990 to include print and computer), but then the fact that the book was written by Eisner and uses dozens of examples of his own art work to evidence his points, as well as drawings down specifically for the book, is enough to tell you this is something special.
There are eight lessons in Professor Eisner's syllabus: (1) Comics as a Form of Reading looks at the interplay of word and image in comic books that has created a cross-breeding of illustration and prose, including the idea of how text can be read as image, which shows the sense of detail Eisner brings to his subject. (2) Imagery begins with the idea of letters as images and develops a notion of how the "pictograph" functions in the modern comic strip as a calligraphic style variation. The key subject here is that of images without words. (3) "Timing" considers the phenomenon of duration and its experience as an integral dimension of sequential art, with Eisner drawing (literally) a distinction between "time" and "timing.
Read more ›
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
42 of 43 people found the following review helpful By D. Robertson on January 28, 2003
Format: Paperback
As a veteran comic book illustrator (You can find my work here on Amazon.com; I am the CO-creator and artist of Transmetropolitan), I am often asked to recommend books to aspiring professionals in comic book illustration. In that case I always enthusiastically recommend any of Eisner's instructional books as essential reading for anyone serious about their craft and dreams of getting into the industry.
From the earliest work of his career, Will Eisner was an innovator in writing as well as illustration. Even in his twilight years the man is still a vigorous and creative artist producing work that pros as well as fans can't wait to get their hands on.
These books display his genius in an entertaining and easy to follow method, and if put to practice will inspire and reveal hidden keys to making your work truly professional grade. A great companion book to Eisner's "Graphic Storytelling".
- Darick Roberston
2 Comments Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
24 of 25 people found the following review helpful By Zorikh Lequidre on December 23, 2000
Format: Paperback
INDISPENSIBLE HOW-TO BOOK THAT REALLY STUDIES THE MEDIUM Reviewer: Zorikh Lequidre from Brooklyn, NY Before this book came out, most "how to draw comics" books were mostly concentrated on big, muscular heroes and action poses. There was very little emphasis on comics as a storytelling medium. Will Eisner has been drawing comics since God invented dirt and has explored almost every way a story can be told. One of his biggest contributions is using every element of the medium to tell the story. This book expounds heavilly on this.
Written years before Scott McCloud's "Understanding Comics," Eisner expounds upon how comics are a visual, reading experience using both words and pictures. He instructs the reader in how words and pictures can be used together to tell a story. The author must lead the reader with visual clues to each sequential immage. Mood, emotion, even time can be expressed visually in a comic. Camera angles, panel borders, typefaces, all play a part in the effectiveness of a story.
Eisner gives plenty of examples of his work to illustrate his ideas. Most significant are his "Hamlet," "Life on Another Planet," and several "Spirit" works. Looking at this really helps the reader see how creatively a story can be told.
Also included in this book are examinations of the various types of work a comic illustrator can do, including storyboards and instruction manuals.
This book, and its sequel "Graphic Storytelling," are must reading for anyone who wants to create comics, and good reading for anyone who wants to understand them better. Don't settle for mediocrity, read the best!
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
34 of 39 people found the following review helpful By Glen Engel Cox on August 2, 2002
Format: Paperback
This is something of Will Eisner's lifework, the non-fiction complement to his wonderful work from the 1950s onward with _The Spirit_ through _A Contract with God_. Herein, Eisner describes the means by which his stories work, what makes them flow and live. Before Scott McCloud's _Understanding Comics_, Eisner was the standard bearer for the explanation of how comics achieved their effect. But this book never got the acclaim that McCloud's did, for it is not necessarily directed at the public, but at the would-be comics professional. In fact, most of the book is a reworking of Eisner's lecture notes from his teaching time at New York's School of Visual Art. The general public can still glean some great information about the medium from this book, but McCloud has supplanted Eisner as the popular textbook for courses on comics.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again

Most Recent Customer Reviews