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Coming Full Circle (Call of Cthulhu)
 
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Coming Full Circle (Call of Cthulhu) [Illustrated] [Paperback]

John H. Crowe (Author)
4.7 out of 5 stars  See all reviews (3 customer reviews)


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Book Description

August 1995
Coming Full Circle is a campaign for the Call of Cthulhu role-playing game. It contains four scenarios set from 1929 through 1939. This is a non-Mythos campaign featuring threats drawn from New England folklore and superstition, and includes rules for creating psychics and mediums as investigators and using "the Gift" in play.

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Editorial Reviews

Review

"Call of Cthulhu is a game of sanity blasting horror, that very often just gets stuck within the various machinations of the Cthulhu mythos. This book is filled with non-Cthulhu horror set within New England as well, and its a hoot! Witches, vampires, and ghosts- oh my! Like Pagan's The Golden Dawn, this book also has new options for player characters, in that now you can develop PCs, who have certain knacks and abilities. There are some nice concise rules for playing psychics and mediums, and the scenarios have plenty of suggestions for how these abilities should be handled in play. This is another solid Pagan effort and it gets an 'A.'" -- Review by Scott Shafer on 03/03/98 for RPG.net

From the Back Cover

VENGEANCE HAS BEEN A LONG TIME COMING. The little town of North Ashfield, Massachusetts, is not the kind of town where evil dwells. Yet it not only dwells- it thrives. The ghosts of the past and the horrors of the present rub shoulders with honest citizens and innocent children, feeding on the isolation and the naivet' of the residents. The circle of life, the circle of love, the circle of friends, the circle of family: all are encompassed within a much larger sphere . . . the circle of death. Its arc is slow and somber, but when the ends are joined all hell will break loose. The legends of New England rise wild.

Product Details

  • Paperback: 160 pages
  • Publisher: Pagan Publishing; illustrated edition edition (August 1995)
  • Language: English
  • ISBN-10: 1887797009
  • ISBN-13: 978-1887797009
  • Product Dimensions: 10.8 x 8.5 x 0.6 inches
  • Shipping Weight: 1 pounds
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Best Sellers Rank: #2,422,121 in Books (See Top 100 in Books)

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Customer Reviews

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Average Customer Review
4.7 out of 5 stars (3 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

1 of 1 people found the following review helpful:
5.0 out of 5 stars Great CoC campaign, November 24, 2010
This review is from: Coming Full Circle (Call of Cthulhu) (Paperback)
Coming Full Circle is one of the best Call of Cthulhu campaigns you've never heard of. I have run a couple of the scenarios in this campaign for my group, and found them both enjoyable to run and a really nice change of pace for the players. The book focuses on traditional American folklore instead of the usual Mythos villains. Very nice for a GM who has jaded players who expect Deep Ones around every corner - it's good to keep the players guessing. Not every mystery has to have its roots in the Mythos, and perhaps it's best to change the pace every now and again in order to keep the horror fresh when the players actually encounter Mythos beings.

The first two scenarios, "Cold Spot" and "Remains to be Seen," are both superb. "Remains" is a bit heavy on player handouts, which seems nice in theory, but in actuality took too much time for the players read. The third scenario is heavy on Christian folklore, which might not be everyone's cup of tea. I have never run the fourth scenario because of the ten year gap between it and the first scenario (all of the original PCs died before we could get to it. Oh well.).

Excellent interior art by Heather Hudson, very nice graphic layout, and a solid set of optional rules for running psychic PCs round out an otherwise excellent package. A good addition to any Keeper's collection. The fact that it takes place in the 1930s places it outside of the "classic" era, but in my experience the 30s are just as good as the 20s for CoC campaigns. Also a good choice for investigator groups that (somehow) survived the 1920s.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars Excellent scenario collection or campaign, September 15, 2001
This review is from: Coming Full Circle (Call of Cthulhu) (Paperback)
This is a solid collection of non-Mythos CoC scenarios set in New England in the late 1920's and the 1930's. It would be easy to change it to earlier in the 1920's if desired. There are four scenarios which can either be played separately or linked to form a modular campaign. It's an especially good choice if your gaming group does not have the time or inclination to plow through an extended, continous campaign. The scenarios feature plenty of investigation and roleplaying, as well as possibilities for combat. It's classic supernatural horror brought to gaming.
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1 of 1 people found the following review helpful:
4.0 out of 5 stars Excellent source for Non-mythos stories, August 23, 2000
By 
J. Burgos "I <3 Books & Comics" (West Hollywood, CA United States) - See all my reviews
(REAL NAME)   
This review is from: Coming Full Circle (Call of Cthulhu) (Paperback)
Coming Full Circle is yet another excellent sourcebook of Lovecraftian horror produced by Pagan Publishing. This book contains a wealth of game-related material on the more legendary myths of New England. Here the witch, the phantom, and the vampire of ancient legend take center stage to the sanity- blasting eldritch horros of the Cthulhu mythos. Additionally, this sourcebook offers great material for psychic investigators (ala late Fox show "Millenium"). I highly recommend this book for serious players and readers of Lovecraftiana.
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