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  • Command & Conquer 3: Tiberium Wars - PC
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Command & Conquer 3: Tiberium Wars - PC

Platform : Windows XP, Windows Vista
Rated: Teen
117 customer reviews
Metascore: 85 / 100
85

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  • Ultra-responsive, smooth-as-silk gameplay that places your entire arsenal at your fingertips
  • 30 single-player missions, in a vast open-world theatre where each decision you make matters
  • Observe, broadcast, and compete in thrilling online battles - with all-new interactive spectator modes, VoIP communication & player commentary
  • High-definition, live action video sequences seamlessly ties the game's epic story together
  • Adaptive AI matches your style of play & gives you the highest level of challenge
18 new from $29.99 55 used from $2.07 2 collectible from $14.99
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Product Description

Platform:PC  |  Edition:Standard

Product Description

March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War and long-awaited return of the most groundbreaking Real-time Strategy franchise (RTS) of all time. The critically-acclaimed Command & Conquer (C&C) series returns with Command & Conquer 3 Tiberium Wars (C&C 3). Setting the standard for the future of RTS gaming once more, C&C 3 takes you back to where it all began - the Tiberium Universe.

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The Return of Tiberium, The Return of Kane, The Return of C&C.

The year is 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning of the Third Tiberium War and the long-awaited return of the most groundbreaking Real-Time Strategy franchise of all time. Command & Conquer 3 Tiberium Wars unveils the future of RTS gaming by bringing you back to where it all began: the Tiberium Universe. With the corrupt substance Tiberium blanketing most of the Earth, the infamous Kane is back to lead his Brotherhood of Nod in a massive global assault on the Global Defense Initiative (GDI) and the few remaining livable Blue Zones left on the planet. Only you can stop him. Featuring state-of-the-art next-generation graphics, an epic story, and truly innovative features such as the ability to transform online battles into a spectator sport, Command & Conquer is about to reinvent RTS gaming … again. Welcome back, Commander.

FEATURES
  • Fast, Fluid, Fun—The ultra-responsive, smooth-as-silk gameplay C&C invented is now better than ever, intuitively placing your entire arsenal at your fingertips.
  • 35+ Single Player Missions—In a vast open-world theater of war where each decision you make matters, you’ll experience one cohesive, epic story told from the unique perspective of all three warring factions.
  • RTS as a Sport—Play an RTS game as a sport for the first time! Observe, broadcast, and compete in thrilling online battles with innovations including all-new interactive spectator modes, VoIP communication, player commentary, and more.
  • Story Like You’ve Never Seen—High-definition, live action video sequences that seamlessly tie the game’s epic story together feature an unparalleled, diverse Hollywood cast, including talent from Star Wars, Starship Troopers, Battlestar Galactica, LOST, and House and the return of Joe Kucan as Kane.
  • AI with Distinct Styles of Play—The game AI matches your style of play—choose from play styles such as ‘rushing’, ‘turtling’, and more, or level the battlefield and let the AI use its own tactics to give you the highest level of challenge.
  • New Ways to Attack—Keep your opponent guessing by building flying battleships, wielding the power of terrifying Ion Storms, and combining units to form powerful, never-before-seen super-units.
  • Technology Makes the World Come Alive—Lose yourself in reflected sunlight and scream in sheer joy as you blow chunks off of enemy tanks, structures, and anything else you can launch a rocket at. The game world gains a new dimension and the battlefield comes to life as the atmosphere fills with smoke, fire, haze, tracers, explosions, and state-of-the-art weather effects.
  • Intuitive and Evolved Interface—A fully evolved side-bar interface allows you to completely manage your base operations while never leaving the action.


Product Details

Platform: PC | Edition: Standard
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B000MG3LDA
  • Product Dimensions: 7.8 x 5.5 x 1.2 inches ; 8 ounces
  • Media: Video Game
  • Release Date: March 26, 2007
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (117 customer reviews)
  • Amazon Best Sellers Rank: #7,530 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

40 of 46 people found the following review helpful By Ron Cole VINE VOICE on March 30, 2007
Platform for Display: PCEdition: Standard
The Command and Conquer series is one of the most developed, longest-lived in strategy game history. What we get with Tiberium Wars is a continuation of that tradition, streamlined and with a few new features. The problem is, the "new features" (mainly in the form of multiplayer) tend to be painfully flawed, leaving us with a playable but not entirely complete game.

First, the single player campaign. Single player starts with the option of two different campaigns - GDI (the "good guys") and NOD (the insane rebels that some players will find slightly cooler). Supported by video footage that includes many known faces (Michael Ironsides, Billy Dee Williams, Grace Park, and Joe Kucan among others), you'll battle your way across the Earth in numerous missions. These missions are often short, but they tend to be both interesting (often with unique situations) and numerous enough where you won't feel you were short-changed by the developers. If you've played C&C before, everything will feel similar. In fact, not a lot has changed besides a slight update to the graphics.

Multiplayer, however, is where a lot of new features are added - and everything falls apart. A number of new features appear in an attempt to make this RTS game a viable "sport" with fans. These features include broadcasting games as a sort of internet TV channel ("battlecast"), various challenge systems, and clans. The problem is, at the time of this writing, multiplayer is painfully broken. Patch updates can cripple players and force them to re-install the entire game if they want to compete online; the interface makes it hard to select games; the network itself appears unstable at peak times.
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9 of 9 people found the following review helpful By NeuroSplicer TOP 500 REVIEWER on May 14, 2007
Platform for Display: PCEdition: Standard
Let me make it clear from the beginning: GREAT GRAPHICS! Physics and details are AMAZING! I particularly liked the exhaust distortions, the dust of the passing mammoth tanks and the burning debris falling from destroyed flying units!
And for graphics like that it does not require the moon an the stars hardware-wise! Even my office 3year old system, sporting a 3.2MHz P4, 2GB RAM and an nVidia 7600GT can manage the highest settings.
Why is this important? I have STALKER gathering dust waiting for my next PC - only, when it will eventually be playable, it will also be...obsolete!

The story moves along, new units get unlocked, you gather, you built, you defend, you read the terrain, you amass your forces and you push forward hoping for the best. No try it again with the Bad guys.

Where it misses the 5th star: one cannot hold a battle formation while moving as most major units move at different paces and (although the AI has improved) they keep bumping on each other. May be the next C&C could have some TOTAL WAR infused into it, with battle formations options.

- Is it balanced? Mostly YES.
- Does it require tactics? As much as one might expect from a COMMAND & CONQUER Game.
- Can you still hog resources until you tank-rush the opposition? YES (sometimes the only solution)
- Is it GENERALS 2.5? Definitely NOT. It has a clear C&C character!

True, I could do without the wooden acting of Michael Ironside! (Gone are the days of Kari Wuhrer...Lock'n'Load!)
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12 of 13 people found the following review helpful By Kyle Engstrom on April 15, 2007
Platform for Display: PCEdition: Standard
I am absolutely shocked that there are people giving this game a bad review. So much so that I had to log on and write my own review to get some of these issues squared away.

First off the graphics of this game are beautiful, every unit is well detailed and uniquely different from each other. Each faction (GDI, NOD and Scrin) have there own completely different tech trees to start from so you will never get bored of playing each side. The levels are well designed and fun to play as well, each are designed to allow all sides to have an equal chance to securing choke points or resources.

Single player campaign is a lot of fun, each level differing enough from the previous to give you a new experience every level.

A review above me wrote that this game is severely unbalanced and the highest leveled units (I.E. Mammoth Tanks) Are the only units seriously used for fighting. This is totally not true. He is a newb. When playing online if you sit in your base building the tech tree just for mammoths your going to get squashed by rushers. Alot more strategies are available then just one. Even if you play the AI, your forced to use many different strategies to get a win. You will be bombarded by Terrorists and cloaking tanks or planes will be dropping bombs on your powerplants hindering your production.

The only reason I can think of for something to not use any of the other units in the game, is they are playing the EASY AI on skirmish. Easy AI is really easy, you can build a few turrets and just sit back and let the money role in as you tech up. But under HARD AI you have to expand your base ASAP or you will be squashed.

Online play is not hard or confusing at all. Its easy to find players to rumble tanks against.
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Platform: PC | Edition: Standard
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