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by Electronic Arts
Teen
3.3 out of 5 stars  See all reviews (32 customer reviews)

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Platform: PC | Edition: Premier

 
   


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Command & Conquer Red Alert 3: Premier Edition + Command & Conquer 4: Tiberian Twilight + Command & Conquer 3: Kane's Wrath
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Product Features

Platform: PC | Edition: Premier
  • Command and Conquer: Red Alert 3 Premier Edition for the PC brings back the fan-favorite real-time strategy game
  • The Soviets created a time-travel device which creates interesting plot twists
  • Play as the Allies, the Soviets, or the Empire of the Rising Sun
  • Cooperative campaign and head-to-head multiplayer modes provide hours of fun gameplay
  • Premier Edition includes a DVD, soundtrack, exclusive maps, and more

Product Details

  • Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • ASIN: B001F6HJIY
  • Item Weight: 11.2 ounces
  • Media: DVD-ROM
  • Release Date: October 28, 2008
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (32 customer reviews)
  • Amazon Best Sellers Rank: #16,000 in Video Games (See Top 100 in Video Games)

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Product Description

Platform: PC | Edition: Premier

Amazon.com Product Description

Command and Conquer: Red Alert 3 Premier Edition from EA will delight gamers who enjoy real-time strategy games. Red Alert 3 features an intriguing story with new powers, new units, and a whole lot of fun, and fans will be thrilled with bonus material and extras such as video content and exclusive maps.



Co-operative mode lets you and a friend play together in campaign mode. View larger.


Wage battle on sea as well as on land and in air. View larger.


There is over an hour of in-game video. View larger.


Red Alert 3 introduces new units and a brand new faction. View larger.
Premier Edition Extras
Fans of the Red Alert series won't want to miss out on the Premier Edition, which gives a ton of bonus content. A bonus DVD has more than an hour of additional video content, including a making-of documentary with a behind-the-scenes look, concept art, bloopers and outtakes from the set, and some tips directly from the development team.

Also included is the official Red Alert 3 soundtrack, five exclusive multiplayer/skirmish maps, and an exclusive beta key to a future Command and Conquer game. All of this is stored inside a collector's tin box.

Intriguing Plot Twists
In previous games, the war between the Allies and Soviets was coming to a close with the Allies nearing victory. In desperation, the Soviets created a time-travel device that they've used to assassinate Albert Einstein before he is able to develop the weapon technology the Allies later use to defeat the Soviets. Upon returning, they notice a new world, and there is a world war taking place between three groups for control of the world.

Play As Three Different Factions for Varied game play
In Red Alert 3, you have the choice to play as the Allies, the Soviets, or the Empire of the Rising Sun. Each faction has its own story-line and distinct units with advantages and disadvantages that you have to master in order to win. The new faction to the series is the Empire of the Rising Sun, derived from Imperial Japan, with an all-new cast of units and characters.

The three factions have many differences, which is exemplified by their wildly different types of units. The Soviets, for example, have armored attack bears, Allies have the Dolphin ship which can high jump and use a sonic attack, and the Empire of the Rising Sun features such quirky units as a giant transforming mecha, and ninjas. As they've done with the series, EA injects humor into the game when possible, keeping a smile on your face as you wage war.

Fight on Land, in the Air, and on Sea
Red Alert 3 has land units, air units, and naval units, all integral parts of the game. Unlike most strategy games that don't bother with naval warfare, Red Alert 3 makes controlling the seas an essential part of the game. Controlling resources in the seas and mounting attacks from all directions are strategies that must be employed to achieve victory.

Cooperative Mode Lets You Team Up with Your Friends
Red Alert 3 has a fully co-operative campaign mode where you and a friend can play together to achieve victory. This means that you have to develop a strategy together, as well as execute it in synch in order to win. If your friends aren't online, you can also choose one of several AI commanders as your teammate.

Play Against Your Friends in Multiplayer
With the different units and play mechanics of each faction, you and your friends will have a great time playing against each other, perfecting different strategies to best suit the units you have and the maps you play on. And thanks to the balanced game play, no one will have an unfair advantage.

For previous fans of Command and Conquer, Red Alert 3 will provide the same light-hearted game play, but with more units, more strategies, and more fun. Newcomers to the game will soon see what all the fuss and laughter is about.


Minimum System Requirements
Operating System Microsoft Windows XP / Vista (32-bit)
CPU XP: 2.0 GHz (Intel Pentium 4; AMD Athlon 2000+; Multiple Cores) / Vista: 2.2 GHz (Intel Pentium 4/AMD Athlon 2200+/Multiple Cores)
Memory 512 MB for Windows XP; 1 GB for Vista
Hard Drive Space 6 GB / 12GB for EA Link
DVD Drive 8x Speed
Graphics Hardware NVIDIA GeForce 6800, ATI Radeon X1800 or higher end DirectX 9.0c compatible graphics card
Sound DirectX 9.0c compatible (Creative Sound Blaster Audigy cards require a Intel P4 2.6 GHz or similar under Vista, Yamaha Xwave-512 not supported)
Online Multiplayer 512Kbps or faster Internet connection
Input Keyboard, mouse


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Customer Reviews

32 Reviews
5 star:
 (6)
4 star:
 (13)
3 star:
 (4)
2 star:
 (3)
1 star:
 (6)
 
 
 
 
 
Average Customer Review
3.3 out of 5 stars (32 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

97 of 126 people found the following review helpful:
1.0 out of 5 stars SecuROM DRM, Limited Authorizations/Installations, October 30, 2008
By 
= Fun:1.0 out of 5 stars 
This review is from: Command & Conquer Red Alert 3: Premier Edition (DVD-ROM)
Here are the facts:

Electronic Arts Says:
"Authorization limits
... you are limited to five authorizations. So what's an authorization? The first time you actually run the game on a machine, we will authorize that machine. If you reach the authorization limit, the game will not run on a new machine. If you make major changes to the computer (switching out multiple pieces of hardware, install a new OS, etc.) you might need to reauthorize the machine."

What they don't mention here is that a "major change" to your computer can be quite a bit less than changing out multiple pieces of hardware. In fact, changing a keyboard, mouse, or joystick or any number of USB devices could be regarded as a "major change". Upgrading drivers for you sound or video card might be a major change. The rules are not defined and you will not know for sure what may or may not use up an authorization.

So if you use up all of your Authorizations? Electronic Arts says:
"Just give us a call...
If you had a run of bad luck, some hardware failures, a botched OS install, your notebook was stolen, you spilled a coke on your keyboard - you get the idea - and all five of your authorizations have been used up, just give us a call. We'll work with you and provide as many additional authorizations as are appropriate."

What they fail to mention here is that calling Electronic Arts for technical support is not free. You will be charged 2.50/minute plus any toll charges.

Now consider the idea that you have bought 5 Electronic Arts games over time and one by one they all run out of authorizations. When the authorizations start running out, do you honestly want to call EA every time you make a hardware change to ask them to allow you to play a game you already paid for? What a hassle!

Please don't buy this game; don't support this kind of DRM scheme. I don't know if this scheme is to prevent used-game resales or if they really believe it makes a dent in piracy. It doesn't matter why, they are going too far and punishing the honest consumer, so it's time to punish their sales.
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49 of 65 people found the following review helpful:
1.0 out of 5 stars This is a Rental, November 10, 2008
= Fun:3.0 out of 5 stars 
This review is from: Command & Conquer Red Alert 3: Premier Edition (DVD-ROM)
Regardless of the game's true rating - in terms of fun, thrill, excitement - I have to recommend one star and suggest you not purchase it, but find an alternative. At the end of the day, however, you know the type of gamer you are and whether the DRM scheme will interfere with you or not.

This is an excerpt of a letter that I have sent to EA regarding RA3. This is my view - and while to late to stop this purchase, I will be aware the next time.

Letter to EA regarding Red Alert 3 (RA3):
*****************************************
This past week I took my son to purchase Red Alert 3 for my son. It was nostalgic since I was a big C&C and RA2 fan so many years ago. In fact, I still have the CDs and would reinstall and play them every once in a while. His interest in RA3 came from my RA2 discs, which he's played a few times.

He installed RA3 on his sister's laptop, since his 5 year old Dell doesn't meet the minimum requirements. He's getting a new laptop this Christmas, he's quite happy. His first concern: I only have 4 installs left of RA3. Excuse me? He informed me of the 5 installs per game before requiring additional activations.

Some folks never learn. Or they do it the hard way.

I understand the difficulties of piracy. I am a software developer. But you should take a moment and learn from those that came before you. What will your game fans have to work through when they've installed the game on their numerous reformatted machines and find out that the the game can no longer be installed? Gamers tend to be the ones that constantly restore or reinstall fresh machines to keep the machine in optimal running conditions; removing demos, games no longer played, mods and a handful of other 'wares that end up on a machine after a year. What about when the game is no longer supported by EA, albeit the gaming community has a huge following and wants to continue playing it, but the activation servers are offline?

Am I just renting this game from you? Since I must ask for permission after five installs to install a sixth time it sure seems like it. This would be akin to calling Warner Brothers to allow me watch Batman Return past 10 viewings.
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5 of 5 people found the following review helpful:
3.0 out of 5 stars EA developing Red Alert 3 is like a Cover Band playing the Beatles greatest hits, October 23, 2009
= Fun:3.0 out of 5 stars 
This review is from: Command & Conquer Red Alert 3: Premier Edition (DVD-ROM)
I really miss Westwood, and I loved loved loved Red Alert 2! So Red Alert 3 had some big shoes to fill. Unfortunately, the latest game doesn't quite live up to those expectations for a lot of different reasons.

Firstly, the DRM - I bought this game about a year after it was first released. When I tried to deauthorize the game, the server could not be connected to. So there's a very real danger that people could buy this game and are unable to authenticate it because EA have screwed up their servers.

Secondly, rather than being a direct sequel, EA's new storyline completely erases the events of the first two games. I think they could've easily introduced the Empire of the Rising Sun without erasing Westwood's original storyline. Part of Westwood's charm was their utilizing Einstein as the B-Grade Mad Scientist. It's almost as though by erasing Einstein, EA are symbolically removing any spontaneity or fun from the game. As a result, I think Red Alert 3 takes itself a bit too seriously. There's none of the nudge nudge wink wink from both the actors and developers that made Red Alert 2 so much fun. The only actor who really gets it is JK Simmons, who plays the US President.

The game design doesn't seem to encourage the kind of insane tactics that made RA2 so special. I wouldn't dream of capturing a Soviet and Allied construction yard and wasting money on building rows and rows of Prism and Tesla towers (ahem). Or packing Tesla troopers into IFV's and using them to electrocute an entire base. Or producing packs of dogs just to kill an entire squad of Russian Conscripts...only to be run over by Soviet tanks. Ah! The memories!

And that is this game's biggest problem - Westwood and its legacy cast a long shadow. EA developing Red Alert 3 is akin to a Cover Band playing the Beatles greatest hits. The sound and fury might be there but the charisma, charm and insane daring of the original is missing. If EA really wanted to do us a favour, they'd create a REAL time machine, go back in time and stop themselves from disbanding Westwood. Can you imagine Red Alert 3 or C&C 4 produced by the REAL Westwood? Now that'd be games worth playing!

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