"Superworld is Getting Bigger...
A Companion to Superworld expands the ever-growing world of super-powered roleplaying. It includes:
Changes for and variants of Superworld powers: new ways to use powers such as Absorption, Defense, Dimension Shift, Emotion Control, Fortune, Gimmick, Illusion Projection, Invisibility, Martial Arts, Mimic, MicroSIZ, Reduction, Resistance, Snare, and Teleport.
New Powers: Aura Enhancement, Aura Defense, Cancellation, Clairvoyance, Cosmic Consciousness, Hex, Immunity, Infection, Lightfoot, Mental Image, Microscopic Vision, Paralysis, Possession, Power Sense, Quake, Resurection, Shield, Siphon, Special Sense, Tongues, Transform, Ultraviolet vision, Verification, Wall, and Weather Control.
Also included in A Companion to Superworld are conversion systems to Champions and to Villains and Vigilantes, an in-depth treatment of weather and weather related powers in Superworld, and a fully described base with working danger rooms for heroes or villains (usable with Superworld and Champions."
