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33 of 34 people found the following review helpful:
2.0 out of 5 stars
War gets personal but it's WAY TOO SHORT!, April 8, 2009
Fun:3.0 out of 5 stars
I have always enjoyed the CoH series and this expansion pack in a sense gives us a little bit more of what they wanted and that's being able to get up close and personal with some of the major battles that has been fought in the game. I like the idea that Relic has moved this game from more of the same to a more tactical RTS. But it's not enough...read on and see what I am talking about.
This game is reminiscent to the recently released Men of War but prettier and contains much less micromanaging.
I do like the idea that you still accumulate resources and use them to upgrade your men based on the amount of kills incurred. Also some of your solders get new abilities based on the upgrades like calling in artillery strikes or healing your solders. Also I like that this game is a bit more fast paced than Men of War where ONE scenario could take a long time to play with sometimes overwhelming odds only problem is, sometimes it feels arcadey.
The controls are sometimes a bit touch and go as the direct firing system you have to learn to manage and switch over to access another squad without taking the present unit off of an objective.
One of my complaints right now is that sometimes the enemy AI doesn't respond to attacks and just sit there while fired on or sometimes they retreat from my units for no reason or that some kills on enemy armor is insanely quick.
But my biggest gripe of them all is there are ONLY 9 MISSIONS total?? (and it doesn't help that I am 5 missions in!) Ok...wait you mean to tell me this is called a 'standalone game' in which you don't need the original games and you ONLY OFFER 9 missions that you can breeze thru in a day or 2 Relic?
This is not a good deal unless the people who want to play this game online don't care and unfortunately I am not one of them. This wouldn't fly as even a seperate solo game!
Relic, listen closely...when you produce a game like this for the single players out there, 9 missions is NOT ENOUGH. Try doubling that number or better yet, go back and let players use old maps from the originals to play in the new mode, don't cheat us by giving a thirsty person a sip and steal 30 bucks for it!
Worse yet you don't get any new countries such as Russia, Japan or Italy to tangle with and the new units just don't feel all that special.
I will be the first to admit that I fell for the okey doke because I liked the other 2 games but this felt like an afterthought and not worth a 30 dollar purchase. SO be warned.
Heck take notes from the little guys from Russia that produced Men of War!!!
You guys dropped the ball on this one!
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12 of 13 people found the following review helpful:
2.0 out of 5 stars
Wait for price drop, April 13, 2009
Fun:4.0 out of 5 stars
Let me start by saying I've been playing CoH since initial release and so far have bought every installment of it on their respective release dates. I'm not going to tell you that ToV doesn't add to the game. It does, and as a matter of fact, I would recommend getting it at some time. However, that time is not now, as so far this product is grossly overpriced.
Let's compare. Opposing Fronts came with: 2 new factions, 3 concentrations for each faction, consequently a huge number of new units. Tales of Valor comes with: I believe 6-7 new units, at least 3 of which you'll probably never use depending on your play style. Also 3 new game modes. I'll leave the campaigns aside for now. So on paper, you can see that OF had much more to offer to the game experience, however, ToV still looks decent. That's until you realize that at this point there is only ONE map for each of the 3 new modes. Not to mention the fact that so far OF owners such as myself cannot play as the British or Panzer Elite during Operation: Stonewall. So that means that the largest multi-player component to this latest expansion is going to become pretty stale pretty fast.
Now single-player-wise, I would say that the Tiger Ace campaign was pretty fun, however that one sports a grand total of 3 pretty short missions. Woop dee doo. The other campaigns are decent enough too, but really, does anybody buy CoH to play the campaigns?
Relic has been touting the addition of Direct Fire for weeks, however after having used it, I have to say their implementation of it in CoH is substantially more limited than I thought it would be. It's not allowed in multiplayer (unless you're doing panzerkreig), which honestly is a little puzzling to me. One would think that at least the big ol' tanks--Pershings, Tigers, etc. would be able to use it in skirmishes or basic matches.
The bottom line is this: If you own the original CoH only, buy OF but skip ToV. If you own both CoH and OF, skip ToV. If you don't own any games in the CoH franchise, I wouldn't start off with this one. If and when Relic releases more maps for the new game modes, and after the price goes down closer to the teens, I would say that at that point it's worth it to pick up a copy of Tales of Valor. Until then, however, you're really only looking at about a week of interest in the new features before you start asking yourself why you bought this. I suppose the lesson I've learned now is not to touch Relic's products on or shortly after the release date. They're likely to burn you.
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16 of 19 people found the following review helpful:
2.0 out of 5 stars
Giant freaking rip off, April 10, 2009
Fun:2.0 out of 5 stars
Do not purchase this "standalone" expansion if you like long single player campaigns or b) like low dollar per hour entertainment
The single player campaigns are literally 3 missions long and take only 1 hour to complete each. So thats roughly $10 per hour of entertainment if you do not play RTS's online. There's an extreme lack of content here and its borderline gouging. The $40 previous add-on actually gave you some value with two fully featured campaigns but theres nothing to recommend here for the single player RTS fan.
I can only recommend purchasing if you are new to the series and like multiplayer RTSs because thats the only value in this purchasing this edition, you get all 4 factions to play online. Otherwise forget it until it the price drops to $10 because thats all this garbage is worth.
It feels more like a mod than a standalone game.
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