More About the Author
So since the last time I was here, I kind of wrote for Wasteland 2 and then somehow wound up as the Creative Lead for the record-shattering Kickstarted game, "Torment: Tides of Numenera".
If you look at my bibliography, it's mostly game materials there. That's because I'm a big geek. I'm proud of that. I've wanted to write fantasy (both fiction and games) since I was ten years old, and now I've done both professionally.
I've written some things that have done pretty well: I was a designer on the CRPG "Planescape: Torment", which position I got because of my work on the actual tabletop "Planescape" campaign setting. I was also a co-creator of the "Birthright" campaign setting, and won an award for the mega-adventure "Dragon Mountain."
It turns out that I've moved around a lot: from Illinois to Utah to Illinois again to Wisconsin to California to Michigan, with a smattering of international travel in between: England, France, Spain, Corsica, Costa Rica, Jamaica, and the real exotics - Canada and Mexico. I've found that everyone wants a good story.
I hope to tell you one.