Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.

  • Apple
  • Android
  • Windows Phone
  • Android

To get the free app, enter your email address or mobile phone number.

The Complete Guide to Blender Graphics, Second Edition: Computer Modeling and Animation 2nd Edition

4.4 out of 5 stars 30 customer reviews
ISBN-13: 978-1482216639
ISBN-10: 1482216639
Why is ISBN important?
ISBN
This bar-code number lets you verify that you're getting exactly the right version or edition of a book. The 13-digit and 10-digit formats both work.
Scan an ISBN with your phone
Use the Amazon App to scan ISBNs and compare prices.
Trade in your item
Get a $23.90
Gift Card.
Have one to sell? Sell on Amazon

Sorry, there was a problem.

There was an error retrieving your Wish Lists. Please try again.

Sorry, there was a problem.

List unavailable.
Rent On clicking this link, a new layer will be open
$22.79 - $36.48 On clicking this link, a new layer will be open
Buy new On clicking this link, a new layer will be open
$56.95 On clicking this link, a new layer will be open
More Buying Choices
39 New from $42.92 20 Used from $49.23

There is a newer edition of this item:

Free Two-Day Shipping for College Students with Amazon Student Free%20Two-Day%20Shipping%20for%20College%20Students%20with%20Amazon%20Student


$56.95 FREE Shipping. In Stock. Ships from and sold by Amazon.com. Gift-wrap available.

Frequently Bought Together

  • The Complete Guide to Blender Graphics, Second Edition: Computer Modeling and Animation
  • +
  • Learning Blender: A Hands-On Guide to Creating 3D Animated Characters
  • +
  • Practical Game Development with Unity and Blender
Total price: $127.80
Buy the selected items together
NO_CONTENT_IN_FEATURE


Product Details

  • Paperback: 575 pages
  • Publisher: A K Peters/CRC Press; 2 edition (June 17, 2014)
  • Language: English
  • ISBN-10: 1482216639
  • ISBN-13: 978-1482216639
  • Product Dimensions: 1.2 x 7.8 x 9.5 inches
  • Shipping Weight: 2.6 pounds (View shipping rates and policies)
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (30 customer reviews)
  • Amazon Best Sellers Rank: #231,501 in Books (See Top 100 in Books)

Customer Reviews

Top Customer Reviews

By M. B. Stevens on July 5, 2014
Format: Paperback Verified Purchase
As advertised, this edition has a great deal of new material, and I have found it well worth the price.
It covers up to version 2.70.

Missing:
Coverage of Cycles rendering; only goes as far as showing you how to set up your computer for it;
no Freestyle rendering;
no retopology ,
no dynamic sculpt.

Those are important things -- why give 5 stars?

It gives you every tool you need to study more advanced topics.
It is _amazingly_ clear considering what a bottomless, pitiless black hole Blender can be.
It is the perfect reference when you forget how to do something (and you will).
It is beautifully, slickly, colorfully put together on high quality paper.
It is fun to do the exercises.

Be sure to get the new second edition; Blender is a fast moving target!
8 Comments 20 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
Format: Kindle Edition Verified Purchase
If a 3D program does not come naturally to you, but you have a fierce desire to learn it, this is the book. Blender is a powerful but extremely complex program that you can really get hopelessy lost in. Fortunately because it is open source, there are a huge number of tutorials to get you started. Some of them are great, some of them move way too fast and omit details getting you stuck trying to figure out what you did wrong. A few weeks ago I had purchased "Blender Master Class" but quickly gave up on it because although it was branded a beginner book, it glossed over learning how to use the tools and jumped into modeling 3 very complex models. I do plan to come back to this book at some point but only after I gain more experience. John Bain's book is exactly the opposite. It assumes you know NOTHING and holds you hand as he explains all the details of each element of Blender. 3D is not easy but he makes it simple to follow. As I progress through the book, I get more and more comfortable with 3D modeling. FYI: I am a 69 year old Graphic Designer with 25 years in programs like Photoshop and Illustrator. There's not much I can't do in 2D but 3D was a stretch for an old guy. Thanks John, you really smoothed the path.
4 Comments 12 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
Format: Paperback Vine Customer Review of Free Product ( What's this? )
CRC Press does a great job with technical publications, and Blender Graphics 2nd Ed. is no exception.

My bottom-line up-front is that if you're looking for a first book to get you started with Blender or looking to increase your skills past the basic level then this is a great book for you.

The first caveat is that the book is written for use with Blender 2.70. There is always a window of opportunity with community developed, freeware like Blender. So, to get full use of this book, you will need to have the 2.70 version of Blender installed.

The book tells you where to find Blender (www.Blender.org), but assumes that you have or are able to install and configure Blender as a prerequisite for using the book. (That is a very reasonable assumption. Blender was a breeze to download and install.)

The author, Mr. Blaine, has written several previous books on Blender, and he is clearly "in his stride" in this book. The author teams up with Neal Hirsig's on-line Blender course (through Tufts University). There are links to the on-line course throughout the book.

The author starts by talking the reader through the Blender interface. This is a sticking point for many users. For Windows users, the left and right mouse button functions tend to be reversed from many other common applications. While you *can* customize the interface, Mr. Blaine and most other Blender users recommend against changing the set-up immediately. There is a logic to it developed over a decade of application and revisions by an enthusiastic user base.

The book went the extra step by including a bevy of useful, full color illustrations. Touches like including the short-cut key layout were very nice.
Read more ›
1 Comment 8 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
Format: Paperback Vine Customer Review of Free Product ( What's this? )
First, I have to say that I am only a little over half way through this book. So, I will also write a follow-up review once I complete the book. However, what I have done so far, I love. I do have a fairly versed knowledge of 3D graphics. So, know that I am writing this review from this perspective.

The book is fantastic so far. For being an Open Source, free application, Blender is a very complex program. This book makes it quite easy to learn. There are very easy tasks to follow. I am a very visual learner and this book does not disappoint. There are a lot of color graphics and screen shots that help you follow along. Having videos on the web to use as a guide has also been very helpful.

I have PCs in my house, but I mostly use my Mac computers. Not too big of a hang up, but this manual is written from a Windows perspective.

The book is layout is wonderful. It seems as if all subjects have been covered and so far, understandable. The following is the first level table of contents:
Introduction
The Author
Acknowledgments
How to Get Blender
Recommended Viewing
The Blender Interface
Navigation
Creating and Editing Objects
Materials
Textures
World Settings
Lighting and Cameras
Rendering and Ray Tracing
Animation Basics
Three-Dimensional (3D) Text
NURBS and Metashapes
Modifiers
Particle Systems
Child/Parent Relationships and Constraints
Armatures
Shape Key and Action Editors
Fluid Simulation
Smoke Simulation
Nodes
The Blender Game Engine
Making a Movie
Drivers
Installing Add-Ons
Bibliography
Appendix A: Basic Blender Commands
Index
1 Comment 11 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse

Most Recent Customer Reviews

Set up an Amazon Giveaway

The Complete Guide to Blender Graphics, Second Edition: Computer Modeling and Animation
Amazon Giveaway allows you to run promotional giveaways in order to create buzz, reward your audience, and attract new followers and customers. Learn more
This item: The Complete Guide to Blender Graphics, Second Edition: Computer Modeling and Animation



Pages with Related Products. See and discover other items: the animation book, books 2d animation, extend a shelf tools