Amazon.com: The Complete Sha'ir's Handbook, 2nd Edition (Advanced Dungeons and Dragons / Al-Quadim Campaign Reference) (9781560768289): Steve Kurtz, Sam Witt: Books

Sell Back Your Copy
For a $1.00 Gift Card
Trade in
Have one to sell? Sell yours here
The Complete Sha'ir's Handbook, 2nd Edition (Advanced Dungeons and Dragons / Al-Quadim Campaign Reference)
 
See larger image
 
Tell the Publisher!
I'd like to read this book on Kindle

Don't have a Kindle? Get your Kindle here, or download a FREE Kindle Reading App.

The Complete Sha'ir's Handbook, 2nd Edition (Advanced Dungeons and Dragons / Al-Quadim Campaign Reference) [Paperback]

Steve Kurtz (Author), Sam Witt (Illustrator)
4.7 out of 5 stars  See all reviews (3 customer reviews)


Available from these sellers.




Product Details

  • Paperback: 128 pages
  • Publisher: Wizards of the Coast; 1st edition (March 1994)
  • Language: English
  • ISBN-10: 1560768282
  • ISBN-13: 978-1560768289
  • Product Dimensions: 10.6 x 8.2 x 0.4 inches
  • Shipping Weight: 13.6 ounces
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Best Sellers Rank: #753,079 in Books (See Top 100 in Books)

 

Customer Reviews

3 Reviews
5 star:
 (2)
4 star:
 (1)
3 star:    (0)
2 star:    (0)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.7 out of 5 stars (3 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

4 of 4 people found the following review helpful:
4.0 out of 5 stars Good for players, better for DMs, January 17, 2000
This review is from: The Complete Sha'ir's Handbook, 2nd Edition (Advanced Dungeons and Dragons / Al-Quadim Campaign Reference) (Paperback)
This book should more appropriately be called "The Complete Al Qadim Wizards Handbook," because a large portion of the book is devoted to new kits for wizard characters. These kits work best as NPCs, because most of them don't use normal spellcasting rules, but new variations which take days, months, or even years of setup. Examples include the Mechanician, who places his spells inside clockwork automatons, or the Spellweaver, who weaves them into tapestries. They are interesting ideas, and DMs will probably want to use them in their game as soon as they can write them up. But it's hard to imagine a player getting excited about them.

Sha'irs are not forgotten, though. There's a large section of the book about details of the sha'ir's gen, and a list of rituals the Sha'ir can undergo to make his gen more powerful. This list is not all-inclusive-- it encourages the player and DM to make up their own ritual if they wish to improve the Gen in a way not listed in the book.

At the end of the book is a list of new spells for Al Qadim mages. There's more here than is contained in the usual AD&D supplement- quite a few spells for every level. New spells are usually interesting, this being no exception.

All in all, a good book.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


4 of 5 people found the following review helpful:
5.0 out of 5 stars Wonderful introduction to elementalist magic for Al-Qadim, June 8, 2000
This review is from: The Complete Sha'ir's Handbook, 2nd Edition (Advanced Dungeons and Dragons / Al-Quadim Campaign Reference) (Paperback)
If you're a fan of the lavish Arabian world of Al-Qadim, you need this book! Here, we learn the wondrous mystical secrets of that beautiful realm's most exotic and fascinating characters - the Sha'ir themselves. Lore in this book includes: details on the Elemental Sorcerers of Flame, Sand, Water, and Wind, apprentices, rules for sorcerous duels (at last!), The Unseen, powers and enchantments of the Sha'ir (including, best of all, details on the dangerous Djinn), Sha'ir kits (the Ghul Lord is my favorite!), sorcerous socities, new spells and proficiencies (very dramatic), lavish illustrations, and more. Add the mysteries of the desert to your campaign - those arch-mages will suddenly seem boring by comparison!
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


2 of 3 people found the following review helpful:
5.0 out of 5 stars Great Wizard Kits, May 26, 1999
By A Customer
This review is from: The Complete Sha'ir's Handbook, 2nd Edition (Advanced Dungeons and Dragons / Al-Quadim Campaign Reference) (Paperback)
In a game world where you have to have a kit, this hand book is a gold mine. It has creative wizard kits that can be used in any game world, as well as a full explnation of the Sha'ir and their relationship with various Gen.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No

Share your thoughts with other customers: Create your own review
 
 
 
Only search this product's reviews




Tags Customers Associate with This Product

 (What's this?)
Click on a tag to find related items, discussions, and people.
 
(1)
(1)

Your tags: Add your first tag
 

Sell a Digital Version of This Book in the Kindle Store

If you are a publisher or author and hold the digital rights to a book, you can sell a digital version of it in our Kindle Store. Learn more

Customer Discussions

This product's forum
Discussion Replies Latest Post
No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
 


Active discussions in related forums
Search Customer Discussions
Search all Amazon discussions
   
Related forums



So You'd Like to...


Create a guide


Look for Similar Items by Category


Look for Similar Items by Subject

Search Books by subject:







i.e., each book must be in subject 1 AND subject 2 AND ...