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5 of 5 people found the following review helpful:
4.0 out of 5 stars Pretty good
The Complete Ninjas Handbook is a good expansion to any existing campaign, although it cannot always be used. The best thing in it, is that there are good rules for Martial Arts. So instead of using the material in Combat & Tactics I prefers The Ninjas Martial Arts. A Ninja is truly a dangerous enemy if he chooses the right skills. A expansion on the Spy part of...
Published on April 20, 1999

versus
3.0 out of 5 stars Hmmmm...
The old Oriental Adventures Ninja is much more interesting than most of what is presented here. It gets 3 stars instead of 2 because some of the kits are interesting. Oddly enough, the art, by one of my all-time favorite RPG artists, Jim Holloway, is lackluster. He had dropped from sight for a while, and while I was glad to see him back, I was disappointed in the...
Published on January 17, 1999


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5 of 5 people found the following review helpful:
4.0 out of 5 stars Pretty good, April 20, 1999
By A Customer
This review is from: The Complete Ninja's Handbook (Advanced Dungeons & Dragons Player's Handbook: Rules Supplement) #2155 (Paperback)
The Complete Ninjas Handbook is a good expansion to any existing campaign, although it cannot always be used. The best thing in it, is that there are good rules for Martial Arts. So instead of using the material in Combat & Tactics I prefers The Ninjas Martial Arts. A Ninja is truly a dangerous enemy if he chooses the right skills. A expansion on the Spy part of the Ninjas could be used, but thats just a detail.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars A great book to add ninja-flavor to any class, May 23, 2002
By A Customer
This review is from: The Complete Ninja's Handbook (Advanced Dungeons & Dragons Player's Handbook: Rules Supplement) #2155 (Paperback)
The ninja class can add a great new dimension to the campaign. Even if you don't want your character to be a ninja, the new proficiencies, spells, weapons, equipment, and advanced martial arts rules can add some real zing to any other class. I used this book and 'The Complete Book of Dwarves' along with the 'Player's Option: Combat and Tactics' to make an awesome dwarven ninja with incredible fighting ability.
The chapters on playing and campaigning the ninja character is a must read for creating adventures that involve secrecy, and espionage.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars Best Complete ... Handbook, March 7, 2002
By A Customer
This review is from: The Complete Ninja's Handbook (Advanced Dungeons & Dragons Player's Handbook: Rules Supplement) #2155 (Paperback)
There are many great handbooks out there for Advanced Dungeons and Dragons 2nd Edition, but this is the best. There are no classes more interesting or intriguing than the ninja and their secret life(one that perhaps not even the other players may know about)
There are also many other great classes in this book. Try the Shinobi mages or fighters who rival any warrior or wizard of the same experience level.
Even if you're not interested in playing a ninja or any of the other classes in this book, you can use the information to make exciting adventures, plots and NPC villains.
Finally, the proficiencies and martial arts in this book are great for any character class you're using in your campaign.
Whether you're a player or DM, you cannot continue to play without this book!
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1 of 1 people found the following review helpful:
4.0 out of 5 stars Cool!!!, September 24, 2000
By 
Hilda H Shen (Bronx, New York United States) - See all my reviews
This review is from: The Complete Ninja's Handbook (Advanced Dungeons & Dragons Player's Handbook: Rules Supplement) #2155 (Paperback)
This is a great book for hardcore ninja fans.The martial arts are great and the class is a lot of fun.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars how good the book was, July 25, 1999
By A Customer
This review is from: The Complete Ninja's Handbook (Advanced Dungeons & Dragons Player's Handbook: Rules Supplement) #2155 (Paperback)
This book was just so cool and so far the ninja is the best class that I have played yet. The book is just so good and well written and just cool to read. I recommend this class for any ad&d player that is getting bored of the original players in the player's handbook. Try this class it's the best.
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3 of 4 people found the following review helpful:
5.0 out of 5 stars this book is great, April 1, 1999
This review is from: The Complete Ninja's Handbook (Advanced Dungeons & Dragons Player's Handbook: Rules Supplement) #2155 (Paperback)
This book is very interesting just to read and it also has a lot of information on how to play the ninja class... I personally like the section about martial arts. It's very detailed and the system for the martial arts is also very good. This book is worth your money.
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4.0 out of 5 stars Pretty handy little book, January 28, 1999
By A Customer
This review is from: The Complete Ninja's Handbook (Advanced Dungeons & Dragons Player's Handbook: Rules Supplement) #2155 (Paperback)
Not being able to find an old copy of Oriental Adventures, but wanting to run a Japanese-style campaign (while I was still in the States), I picked this up. While the Ninja class doesn't differ a whole lot from the thief compared to the OA Ninja, the Martial Arts rules, detailed lists of Eastern weapons, and great cultural details were worth buying it. With some historical and mythological knowledge of Japan and this book, I was able to create a pretty decent campaign with this book.
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3.0 out of 5 stars Hmmmm..., January 17, 1999
By A Customer
This review is from: The Complete Ninja's Handbook (Advanced Dungeons & Dragons Player's Handbook: Rules Supplement) #2155 (Paperback)
The old Oriental Adventures Ninja is much more interesting than most of what is presented here. It gets 3 stars instead of 2 because some of the kits are interesting. Oddly enough, the art, by one of my all-time favorite RPG artists, Jim Holloway, is lackluster. He had dropped from sight for a while, and while I was glad to see him back, I was disappointed in the almost pedestrian artwork. Compare it to any of the stuff he did for AD&D, and in this case for Oriental Adventures modules, and you'll see what I mean.
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5.0 out of 5 stars Great addition, January 6, 1999
By A Customer
This review is from: The Complete Ninja's Handbook (Advanced Dungeons & Dragons Player's Handbook: Rules Supplement) #2155 (Paperback)
I have built many ninja characters. This book describes the ninja as a class and ninja duelclassed called sinobi. Lots of ninja weopons and information, GREAT BOOK
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4.0 out of 5 stars this is a real good complete hand book, lots o good kits!, November 18, 1998
By A Customer
This review is from: The Complete Ninja's Handbook (Advanced Dungeons & Dragons Player's Handbook: Rules Supplement) #2155 (Paperback)
I only rate this book 4 stars (instead of five) cause' it's hard to understand some of the ninja's abilities the first find you read it. But, like all the other handbook, it is really good to enter ninja's in your campain. Althought the ninja kinda crushes the thief with he's hyper abilities, if you buy the complete thief's handbook, you'll see, thiefs shall take back their place of honor in your campain!
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