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Complete Book of Humanoids (AD&D Fantasy Roleplaying, PHBR10)
 
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Complete Book of Humanoids (AD&D Fantasy Roleplaying, PHBR10) [Paperback]

Bill Slavicsek (Author)
4.1 out of 5 stars  See all reviews (16 customer reviews)


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Book Description

Part of the bestselling rules for players, this exciting new rulebook allows players to run a "monster" as a character at last. Following on the success of the handbooks dealing with elves, gnomes, and dwarves, it provides all the information necessary to play intelligent humanoid creatures as PC's. Illustrations, many in color.


Product Details

  • Paperback: 96 pages
  • Publisher: TSR Inc.; 2nd edition (May 18, 1993)
  • Language: English
  • ISBN-10: 1560766115
  • ISBN-13: 978-1560766117
  • Product Dimensions: 10.6 x 8.4 x 0.5 inches
  • Shipping Weight: 12.8 ounces
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (16 customer reviews)
  • Amazon Best Sellers Rank: #740,082 in Books (See Top 100 in Books)

 

Customer Reviews

16 Reviews
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4 star:
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3 star:    (0)
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Average Customer Review
4.1 out of 5 stars (16 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

4 of 4 people found the following review helpful:
5.0 out of 5 stars Orcs, goblins, and minotaurs oh my!, March 28, 2008
This review is from: Complete Book of Humanoids (AD&D Fantasy Roleplaying, PHBR10) (Paperback)
Humanoids can gain skills and levels too.
This supplement is perfect for one DM one player style games where Goblin Characters can be more fun than a sack of angry dwarves!
But why not as a supplement to the DM tool box as well? What if that orc leading the troops was a full on high level NPC with a whole set of skills, and specialty skills?
The Wemic details are re-introduced here as well.
This book can give cause to the monsters. It can make humanoids come to life and detail. A must have for the shelf.
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6 of 8 people found the following review helpful:
2.0 out of 5 stars Good for things TSR never intended, September 30, 1999
By A Customer
This review is from: Complete Book of Humanoids (AD&D Fantasy Roleplaying, PHBR10) (Paperback)
Well it's me again, Look this book is really good for a few things. First, if your char does get reincarnated your set..no more confusion on what that "thing" you have become can do and what it can't. One message to DM's please please read this book before allowing it into your game. This thing makes playing a human pointless, it makes wanting to play an elf..settling for something you really didn't want! It is crazy...stats are way too high new players see this book and don't want to play a human or a gnome they want to be a Quaggoth or a half ogre...limit it's use to moderation...but hey i wouldn't sell it off either.
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1 of 1 people found the following review helpful:
4.0 out of 5 stars OPENING a new scenario for those who prefer "differences", October 27, 1998
By A Customer
This review is from: Complete Book of Humanoids (AD&D Fantasy Roleplaying, PHBR10) (Paperback)
The basis of this guide is to open up and define the possibilities for playing different, often VERY different races as player characters. In that sense, it has achieved its goal, for The Complete Book of Humanoids by far excels the details in Skills And Powers. In fact, there are a number of contradictory themes within these books, and for realism and playability, the CHH comes out on top. Covering not only races, but also kit specifications, superstitions as well as height, weight and age stats, this book is essential for this purpose. So, if you want to play a Wemic Tribal protector, Alaghi Druid or a Wood Giant Ranger, this is the ONLY book that will give you everything you need.
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