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Computers and the Imagination: Visual Adventures Beyond the Edge
 
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Computers and the Imagination: Visual Adventures Beyond the Edge [Paperback]

Clifford A. Pickover (Author)
5.0 out of 5 stars  See all reviews (2 customer reviews)


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Book Description

October 15, 1992
An examination of how visualization has transformed the way humans perceive and understand their world uses a computer to gain insights into the origins of human creativity.

Product Details

  • Paperback: 444 pages
  • Publisher: Palgrave Macmillan (October 15, 1992)
  • Language: English
  • ISBN-10: 0312083432
  • ISBN-13: 978-0312083434
  • Product Dimensions: 8.9 x 5.7 x 1.1 inches
  • Shipping Weight: 1.6 pounds
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Best Sellers Rank: #2,933,771 in Books (See Top 100 in Books)

More About the Author

From my publisher:

Clifford A. Pickover received his Ph.D. from Yale University and is the author of over 30 books on such topics as computers and creativity, art, mathematics, black holes, religion, human behavior and intelligence, time travel, alien life, and science fiction.

Pickover is a prolific inventor with dozens of patents, is the associate editor for several journals, the author of colorful puzzle calendars, and puzzle contributor to magazines geared to children and adults.

WIRED magazine writes, "Bucky Fuller thought big, Arthur C. Clarke thinks big, but Cliff Pickover outdoes them both." According to The Los Angeles Times, "Pickover has published nearly a book a year in which he stretches the limits of computers, art and thought."
The Christian Science Monitor writes, "Pickover inspires a new generation of da Vincis to build unknown flying machines and create new Mona Lisas." Pickover's computer graphics have been featured on the cover of many popular magazines and on TV shows.

His web site, Pickover.Com, has received millions of visits. His Blog RealityCarnival.Com is one of his most popular sites.

 

Customer Reviews

2 Reviews
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Average Customer Review
5.0 out of 5 stars (2 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

3 of 3 people found the following review helpful:
5.0 out of 5 stars Excellent, Broad Look at Computer Science, December 11, 2000
By 
This review is from: Computers and the Imagination: Visual Adventures Beyond the Edge (Paperback)
This is certainly the best book I have ever seen on computer science and all its applications in math, science, and just about everything!

Clifford A. Pickover starts with a few chapters on the Top 10 Scientists and what would happen if an IBM computer was placed in the year 1900. He then goes on to talk about the applications of computer science on almost every science, with a few pages on every subject. His book is 63 chapters long - among them: "The World of Chaos," "Twisted Mirror Worlds," "The Moire Effect: Practical and Pictorial Patterns," and "Visualization of the Gleichniszahlen-Reihe Monster."

The book is well-organized into 10 Parts, and each chapter within itself contains an introduction, description, and even exercises for the reader. Overall, the book is fun to flip through, and on lonely Tuesday evenings, it's great just to open the book to a random page and read.

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3 of 3 people found the following review helpful:
5.0 out of 5 stars Wow!, March 6, 2000
By 
Jake E. Hamby (Santa Monica, CA USA) - See all my reviews
(REAL NAME)   
This review is from: Computers and the Imagination: Visual Adventures Beyond the Edge (Paperback)
With all of the glowing reviews already linked to, there's not much more for me to add beyond, "Wow!" One of my friends turned me on to this book and loaned me his copy, and I'm really glad he did. This is a book for every computer scientist who wants to enhance his/her creativity. Every page is packed with ideas for using the computer to visualize the world of mathematics, and lovingly illustrated with great pictures to show you that each equation is not just a dry, boring, thing, but a gateway into a new (2-, 3-, or N-dimensional!) universe. This isn't a book to teach programming, so you'll have to go elsewhere for that, but if you already have a basic understanding of your favorite programming language, and know how to draw graphics to the screen, this book will provide many, many ideas, for that critical point when you stop and wonder, "what can I do next?" Highly recommended!
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