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by Eidos
Mature
2.7 out of 5 stars  See all reviews (10 customer reviews)

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Platform: PC



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Customers buy this item with Frontlines: Fuel of War $8.97

Conflict: Denied Ops + Frontlines: Fuel of War
  • This item: Conflict: Denied Ops

    In Stock.
    Sold by BLS Mart and ships from Amazon Fulfillment.
    Eligible for FREE Super Saver Shipping on orders over $25. Details

  • Frontlines: Fuel of War

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    Sold by NYC Electronics and ships from Amazon Fulfillment.
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Product Features

Platform: PC
  • Two-Man Tactics: Switch between team members at any time in single-player mode for maximum control, or have a friend join your game through either online, system link or split-screen.
  • Explode Your Enemies: Levels are built around massive fire fights with a continuous stream of enemies, and tons of exploding objects littered around the level to help your cause.
  • Destroy Everything: Obliterate your enemies with explosions, demolish buildings, blow through walls and destroy almost anything in the environment.
  • Accessible Action: In single-player mode, give commands to your team mate simply by pressing or holding a single button. Concentrate on the action, not complicated menus or control schemes.
  • Puncture-Tech: Utilize strategic destruction made possible with new Puncture-Tech technology developed by Pivotal Studios. Blast open new pathways, shoot unaware enemies through walls, or create holes in your cover to generate firing paths.

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000Z3VI3K
  • Product Dimensions: 7.5 x 5.5 x 1.2 inches ; 4 ounces
  • Media: Video Game
  • Release Date: February 13, 2008
  • Average Customer Review: 2.7 out of 5 stars  See all reviews (10 customer reviews)
  • Amazon Best Sellers Rank: #9,603 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes


Product Description

Platform: PC

Amazon.com

Venezuela is left in a state of civil war after the government was brutally overthrown by a military coup. With factions fighting to reinstate democracy, the U.S. government has offered their assistance, though the new government regime has threatened to deploy nuclear weapons if the U.S. meddles in Venezuelan affairs. The threat needs to be neutralized, and the U.S can't risk nuclear war. The CIA Special Activities Division operates in isolation and secrecy. If captured, any link with the U.S. Government will be denied. Conflict: Denied Ops is a highly accessible co-op FPS featuring massive, extremely explosive firefights across destructible environments. Work as a team to utilize the specific skills of each operative and experience the ultimate in destructive satisfaction with tons of exploding objects and an endless barrage of terrorists who are begging to be blown to hell.

System Requirements:

Minimum Specifications: Recommended Specifications:
OS: Microsoft Windows 2000/ Microsoft Windows XP/ Microsoft Windows Vista
Processor: Pentium 4 2GHz or Athlon XP equivalent Intel Core 2 Duo / Athlon 64 X2 or Equivalent Multi-core CPU
RAM: 1024MB system Memory 2 GB system Memory
Video Card: 128mb Direct X 9.0c card with full Shader 3.0 support 256mb Direct X 9.0c card with full Shader 3.0 support (NVIDIA 7900GS or better)
Sound Card: Direct X 9.0c compatible sound card Sound Blaster X-Fi series soundcard
DVD-ROM: DVD-ROM drive
Hard Drive Space: 7 GB Free Space
Input Devices: Keyboard and mouse or Xbox 360 Controller
 

Product Description

Venezuela is left in a state of civil war after the government was brutally overthrown by a military coup. With factions fighting to reinstate democracy, the U.S. government has offered their assistance, though the new government regime has threatened to deploy nuclear weapons if the U.S. meddles in Venezuelan affairs. The threat needs to be neutralized, and the U.S can¿t risk nuclear war. The CIA Special Activities Division operates in isolation and secrecy. If captured, any link with the U.S. Government will be denied. Conflict: Denied Ops is a highly accessible co-op FPS featuring massive, extremely explosive firefights across destructible environments. Work as a team to utilize the specific skills of each operative and experience the ultimate in destructive satisfaction with tons of exploding objects and an endless barrage of terrorists who are begging to be blown to hell.

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Customer Reviews

10 Reviews
5 star:
 (1)
4 star:
 (3)
3 star:
 (1)
2 star:
 (2)
1 star:
 (3)
 
 
 
 
 
Average Customer Review
2.7 out of 5 stars (10 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

11 of 11 people found the following review helpful:
4.0 out of 5 stars Conflict Denied Ops...a SHORT, different type of FPS that has both flaws and some potential, February 15, 2008
= Fun:4.0 out of 5 stars 
This review is from: Conflict: Denied Ops (Video Game)
An interesting variation on the traditional FPS.

In this game you can alternate between being one of two different operatives (done with the use of the 'tab' key); one (Graves) is a demolition/sniper type and the other (Lang) is a heavy weapons/rocket launcher guy. The game play is set up so that you must co-operate with your partner; one person covers the other or mans a machine gun, etc. while the other person moves up or goes to do a particular task.

You get to use night vision, sniper rifles, rocket launcher, grenades and drive vehicles and use their weapons. Upgrades become available to weapons as the missions progress.

It took some time to adapt to a two person FPS; initially I'd forget about my partner and leave him behind only to remember him when I was caught up in some predicament. However, after dying for the umpteenth time, I finally got into the gist of playing the game as it was meant (cooperation between both main individuals).

This game appeared to have both flaws and some potential, and there were some likes and dislikes...I'll comment on a few.

1.)Initially the general movement/action of this game seemed confusing and difficult to understand UNTIL you get the hang of how and when to switch between your players. Once this 'co-op' concept was grasped and utilized the game seem to have a more spontaneous flow to it.

2A.)In this game the mission only fails if both heroes die. If one is seriously wounded (near death) then the other player can revive him and then both player continue on with their mission; this sounds quite interesting, however 'revival' seemed to take a lot of time (way too long) to occur.
2B.)And there is another concern...I happened to 'die' in an open area in the middle of an ongoing firefight. I was 'eventually' revived by my partner, however, because you have no 'immunity' time (where you cannot be killed for a short time and thus make it to some cover) I was immediately killed again and again and again, before the enemy was finally eliminated, allowing me enough time for me to 'be revived' and to get out of harms way. And this happened many times through the course of this game; in a word...frustrating.

3A.)You can save the game at anytime, BUT, you must exit the game and go to 'MENU' to save it; no quick save/load with the traditional F5/F9 keys. I found that coming to an abrupt stop in the middle of a firefight to save games became very disruptive; the smoothness of play and the excitement surrounding a good battle seemed to be lost. Of all my concerns surrounding the playing of this game, I found 'game saves' the most inconvenient and annoying problem.
3B.)There are some spread-out game-generated checkpoint saves as well.

4.)You can use either one or two heroes to operate a vehicle. If you use both, one drives while the other operates the weapons; this is the preferred method as it allows a 1st person perspective. If you use one guy in a vehicle then the view is from the 3rd person (above and behind) and it changes to 1st person when the guns are used.

5.)No map, just a waypoint arrow to guide you in the 'general' direction of your objective; but going up or down ladders, stairways or choosing between multiple doorways can still be confusing to get headed in the proper direction.

6.)Aiming is somewhat difficult, individual enemies seemed to take a multitude of shots to bring down (unless you play as the sniper and get a clear head shot).

7.)I found it was almost impossible to hit a moving, airborne target with the rocket launcher. If you have trouble doing so you might want to play as Graves (sniper) and order Lang (rocket launcher) to shoot down an attack helicopter; the reverse worked well for getting the sniper guy to take someone out. I found this aspect of game play (giving your partner to do something) was really different for a FPS; and took a little getting used to.

8.)The game is fairly short; I finished it in over a weekend of intermittent play; maybe 6-7 hours.

Conclusions:
1.)I found that there was a steep learning curve to get this game to play with a feeling of real spontaneity, however once mastered, it was very compelling to play; the more I played the more I liked the concept of this game.

2.)HOWEVER, although I liked this game, the delays associated with 'Game saves' and player 'revivals' were a REAL annoyance! And as you get deeper into the game (and it gets tougher) you will want to 'save' more often (and you get killed more often too); so the frustration from these perceived flaws got worse, not better.

3.)This might be a game where 2 people, each playing one of the operatives might really work well.

4.)$40.00 is a lot for such a short game!

Based on single player experience...3 1/2 Stars rounded up to 4.
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2 of 2 people found the following review helpful:
5.0 out of 5 stars Underrated!, December 14, 2008
By 
M. Bradley (Los Angeles, CA) - See all my reviews
(REAL NAME)   
= Fun:5.0 out of 5 stars 
This review is from: Conflict: Denied Ops (Video Game)
I have seen nothing but mediocre reviews on thei game. It really is a fun game The two charavters are very different and that makes for a better game. Interesting missions. Decent graphics. Get this one cheap and enjoy!
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7 of 10 people found the following review helpful:
1.0 out of 5 stars Game is ported to PC from XBox, February 21, 2008
= Fun:1.0 out of 5 stars 
This review is from: Conflict: Denied Ops (Video Game)
If I had known this game was ported from a console, I would not have bought it. It even has XBox controls in the game manual for Windows. Games ported over to PC are never as good because there are so many more options in a PC game then in a console game.

There is no kneeling and no jumping. To climb over obstacles or open doors, you have to approach the object and then press space when you see the icon on the screen.

Graphics are good, but they are not up to par for a first person shooter on a PC. This could have been a good game, but the developers chose to port the game to PC instead of developing it for the PC.
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