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Conflict: Denied Ops - Xbox 360

Platform : Xbox 360
Rated: Mature
20 customer reviews
Metascore: 52 / 100

Price: $40.08 & FREE Shipping. Details
Only 4 left in stock.
Sold by Midwest Collections Online and Fulfilled by Amazon. Gift-wrap available.
Xbox 360
  • Two-Man Tactics: Switch between team members at any time in single-player mode for maximum control, or have a friend join your game through either online, system link or split-screen.
  • Explode Your Enemies: Levels are built around massive fire fights with a continuous stream of enemies, and tons of exploding objects littered around the level to help your cause.
  • Destroy Everything: Obliterate your enemies with explosions, demolish buildings, blow through walls and destroy almost anything in the environment.
  • Accessible Action: In single-player mode, give commands to your team mate simply by pressing or holding a single button. Concentrate on the action, not complicated menus or control schemes.
  • Puncture-Tech: Utilize strategic destruction made possible with new Puncture-Tech technology developed by Pivotal Studios. Blast open new pathways, shoot unaware enemies through walls, or create holes in your cover to generate firing paths.
5 new from $26.99 28 used from $1.80 1 collectible from $14.99
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Platform: Xbox 360

Product Description

Platform: Xbox 360

Venezuela is left in a state of civil war after the government was brutally overthrown by a military coup. With factions fighting to reinstate democracy, the U.S. government has offered their assistance, though the new government regime has threatened to deploy nuclear weapons if the U.S. meddles in Venezuelan affairs. The threat needs to be neutralized, and the U.S can¿t risk nuclear war. The CIA Special Activities Division operates in isolation and secrecy. If captured, any link with the U.S. Government will be denied. Conflict: Denied Ops is a highly accessible co-op FPS featuring massive, extremely explosive firefights across destructible environments. Work as a team to utilize the specific skills of each operative and experience the ultimate in destructive satisfaction with tons of exploding objects and an endless barrage of terrorists who are begging to be blown to hell.

Product Details

Platform: Xbox 360
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B000Z3VI58
  • Product Dimensions: 7.5 x 5.5 x 0.8 inches ; 5 ounces
  • Media: Video Game
  • Release Date: February 13, 2008
  • Average Customer Review: 2.4 out of 5 stars  See all reviews (20 customer reviews)
  • Amazon Best Sellers Rank: #9,346 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

16 of 18 people found the following review helpful By G. Rhodes on February 17, 2008
Platform for Display: Xbox 360
Let me say it first, this game has a split screen co-op option for all of the missions!!! For me, that is already enough to give it a 3 star minimum. Most of the rest of it is average or less. Cons: arcade feel (exploding barrels everywhere, a simple stim shot brings you back 100% etc), characters one liners get old, you don't get to choose weapons (one character is a sniper and the other carries an M60 or something to that effect and that's it, you then transfer between the two on single player), and sometimes it seems it takes a lot of bullets to bring down an ememy. Pros: destructable environments (blow the crap out of the machine gun nest, or blow a hole in a wall at times to make another passage), 2 players on a split screen do have a good team (one is a heavy gunner with rockets and a grenade launcher and the other is a sniper with shotgun and demo), you can resupply with a little bit of searching just about anywhere, there are checkpoints so you don't have to do an entire level over and over, but no game save (at least that I can tell on 2 player, so play the entire level) and AI is alright...bad guys take cover snipers shoot and move, they try to flank, etc. This game isn't even close to Gears of War, Halo 3, or Call of Duty 4, in most respects but it will grow on you. Just get it on sale.
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7 of 8 people found the following review helpful By Vikes Fan on February 27, 2008
Platform for Display: Xbox 360
This game could have been a lot of fun if it weren't for the insanely stupid team AI. I don't recommend this game unless you just want to play in multiplayer mode to override the AI issues. I had multiple situations where I commanded my teammate AI to cover an area and everytime while I was reloading an enemy ran right by him and killed me and he never turned to fire at the enemy. Then before I could switch to the teammate the enemy after finishing me off took out the teammate. Bang, time start mission over.
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2 of 2 people found the following review helpful By W. A. Jeffrey on November 8, 2009
Platform for Display: Xbox 360
My experience with this title has been better than the other reviewers, I guess. I like the graphics and I haven't had much trouble with the AI yet. I am playing on easy difficulty so that might be part of it. I usually play as Graves because he gets killed to quick on his own. The AI controlled Lang has saved my tail on several occasions in the game so far so I can't really complain.

That being said, I find the enemy AI to be too good on the easy difficulty setting. Once alerted they seem to never miss.

However, I do have 3 gripes:

1. In a game that demands precision, the controls are a little flaky. Beyond the questionable mapping, there are times when you need to throw a grenade or give a command quick and instead of throwing the grenade the software interprets a quick touch of the button as you holding the button and you get an inventory menu instead. I've gotten killed several times when this has happened. Also there are times when six hits to the chest with the sniper rifle won't kill the enemy but one shot to the leg will.

2. Automatic weapon upgrades are nice but you are stuck with the same weapons throughout the whole game.

3. At 20 dollars, this game is okay but it is not worth full price.

To sum it all up, this game could have been great with a little polish. I wish developers would take more time on games. Where is the work ethic these days?
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1 of 1 people found the following review helpful By J. F. O'Neill on October 10, 2009
Platform for Display: Xbox 360
I have no experience with previous Conflict games and I like FPS games. This one was inexpensive on the used rack, so I bought it. It turns out, the price was low for a reason.

It seems like it could have been a good game. It had the basis for one. The inability to change weapons is odd, but bearable and they should complement each other well. Both characters, both playable, have suppressed pistols as well as various grenades and secondary weapons on their primary weapon, but they are not powerful (ie, it takes too many rounds to take down the enemy). The sniper rifle takes at least three non heads shots to take down the enemy and it is near useless if you are not using the scope. The machine gun is inaccurate at first, but the weapon itself functions. However, the real issue is with the AI.

You can switch between characters, which isn't instant and has a confusing transition, but it helps show where everyone is, which is a plus, because the person who you are not controlling is impossible. The only thing you can reliably do it make them stay still, as long as they aren't near enemies. Once they reach combat, they do their own little thing, often very foolishly. It is frustrating because it should be good. You can play as both characters. They have some AI, such as taking cover and obeying commands in combat. They have what should be effective weapons. You can heal each other. But, in the end, the game is ruined by the poor AI. You need to work with each other for best results, and the AI cannot work with you. Especially after the beginning, much of the game is micromanaging your partner. Maybe if development were extended until the game were finished, it would make a good game. As it is, it has poor graphics (it seems like an XBox game), bad AI (although, unlike most games, they will warn you when they cross your field of fire, so you are unlikely to have friendly fire incidents) and very disappointing weapons.
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1 of 1 people found the following review helpful By EasyTiger on December 11, 2010
Platform for Display: Xbox 360
Ironically, my favorite XBox games of all time are the original Conflict series games... Desert Storm, Global Terror, etc. I don't know what they were thinking when they made this game. It takes too many steps backward.

I play strictly single-player. I like being able to position my players where I want them. The biggest pain in the butt with this game is that you can position your teammate where you want him, but then he'll saunter off on his own, or, worse yet, run out into the open, right into a hail of bullets. You can place your teammate at a strategic location to watch your back, and next thing you know, you got killed from behind because your teammate decided to walk off, descend a ladder, and crouch behind a wall somewhere. It's frustrating as all heck, because you're always switching players in order to regain control over the one that's moving around on his own, so you can put him back where you want him. I can't believe none of the programmers caught this before the game was released.

It's also a lot easier for the enemy to kill you than it is for you to kill them. Take three rounds, and you're toast. But when you're fighting the enemy, unless you nail them square in the head, you may have to unload a lot of ammo to bring them down.

The graphics are fine, the general gameplay is acceptable, but I can't give this game better than two stars.
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Platform: Xbox 360