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For the most part, Bridgman first simplifies complex anatomy problems into simple structures before exploring the muscle patterns into more complex detail. This allows the artist to see the particular anatomy problem as a proportional mass rather than a complex network of muscle fibers. For me, this makes the human anatomy much more accessible.
For instance, he will take the torso and break it down into simple objects like cubes, triangles, and planes, illustrate them in their proper proportions, and then move forward into to more precise detail.
I find this book not just educational but as a great reference as well.
The simple pencilled illustrations provide easy guidelines as to where one muscle stops and another begins. This enables one to draw a muscly figure with a few lines and shapes to show bulk and depth, especially with comic book illustration.
Finally, the price is perhaps as great a drawing factor as the content. Some comic book artists swear by Geoge Bridgman's books. You might also want to try some publications by Jack Hamm.