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Contextual Design : A Customer-Centered Approach to Systems Designs (Interactive Technologies) (Paperback)

by Hugh Beyer (Author), Karen Holtzblatt (Author) "Developing software has never been easy..." (more)
Key Phrases: select base configuration, consolidated work models, consolidated flow model, User Environment Design, Contextual Design, Search Links (more...)
3.3 out of 5 stars See all reviews (12 customer reviews)

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Editorial Reviews

Amazon.com
There's certainly no shortage of software design methods: most demand total allegiance, and many claim to be the only true way to delivering useful and maintainable software systems in a timely manner. Contextual Design describes another worthwhile software engineering method, one that places the user (or customer) at the forefront of the software design process from beginning to end. This method seems to be a particularly worthwhile addition to the literature.

Contextual Design begins with contextual inquiry, where software developers interview users and attempt to understand the way they work. Such "customer empathy" is central to the Contextual Design process and a total understanding of "work" within organizations is the mantra here. The book describes how, later in the process, software developers step back from the user data and do an "affinity," which is an overall analysis of hundreds (or even thousands) of individual facts. Contextual Design then explains the additional steps required to build systems using this method, including building models for flow, sequence, and artifacts, and establishing the cultural and the physical environments for a system. After getting an overview, developers consolidate these initial models, get more user input, and then design user interfaces.

This book, written in a clear, informal style without excessive jargon, reads very much like a book on business motivation. Various practitioners of Contextual Design offer short testimonials on the software design method.

Dan Bricklinco-creator of VisiCalc
If necessity is the mother of invention, then if you don't know what the users need you can't invent. Karen and Hugh present a step-by-step way to uncover, understand, and use those needs. If developers are not already using techniques like those presented here, they should read this book carefully to see what they are missing.

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Product Details

  • Paperback: 496 pages
  • Publisher: Morgan Kaufmann; 1st edition (September 1, 1997)
  • Language: English
  • ISBN-10: 1558604111
  • ISBN-13: 978-1558604117