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Crackdown 2 - Xbox 360

by Microsoft
Xbox 360
Mature
3.6 out of 5 stars  See all reviews (141 customer reviews)

List Price: $19.99
Price: $15.95
You Save: $4.04 (20%)
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  • The game lets you be judge, jury, and executioner for a huge, fully explorable city
  • Takes multiplayer gaming to unprecedented levels
  • Ultimate co-op and competitive multiplayer experience
  • Complete freedom to explore, destroy, and play your way as you restore justice and peace
  • Use anything you can pick up as a weapon and combine gadgets, items and explosives in your personal style of destruction. The only limit to the mayhem is your imagination!
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Frequently Bought Together

Crackdown 2 - Xbox 360 + Crackdown - Xbox 360 + Halo Reach
Price for all three: $44.09

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  • Crackdown - Xbox 360 $10.15
  • Halo Reach $17.99



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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B002BRZ8BQ
  • Product Dimensions: 7.5 x 5.4 x 0.6 inches ; 4.5 ounces
  • Media: Video Game
  • Release Date: July 6, 2010
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (141 customer reviews)
  • Amazon Best Sellers Rank: #3,876 in Video Games (See Top 100 in Video Games)

Product Description

Product Description

Crackdown 2 is the ultimate open-ended world action experience, only available on Xbox 360

From the Manufacturer

The sequel to the award-winning vertical-world adventure, Crackdown 2 is the ultimate open-ended world action experience, only available on Xbox 360®. The game lets you be judge, jury, and executioner for a huge, fully explorable city. Crackdown 2 takes multiplayer gaming to unprecedented levels for the ultimate co-op and competitive multiplayer experience, providing you and your friends with the complete freedom to explore, destroy, and play your way as you restore justice and peace to Pacific City—by any means necessary.


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  • Rediscover multiplayer gaming with 4 player co-op, 8 player PvE and 16 player PvP (Xbox LIVE Gold membership required for online multiplayer.)
  • Become a genetically-enhanced Agent, capable of super-human feats as you take on the Agency’s enemies with no restrictions.
  • Play your own way: Any objective can be taken on at any time, in any way... We give you the weapons, the gadgets, the vehicles and the skills. How you use them is up to you.
  • A huge city to roam, climb and explore. Do you have what it takes to find all the Orbs in Pacific City?
  • Use anything you can pick up as a weapon and combine gadgets, items and explosives in your personal style of destruction. The only limit to the mayhem is your imagination!
Features
Over-the-top Action: Leap across rooftops, throw vehicles like toys, blow up entire streets! Take on all the city, and have a blast doing it!

Ultimate Multiplayer experience: Play alone, or cooperatively with 3 more friends in true jump-in/jump-out co-op, or with 15 PvP adversaries (*Xbox LIVE Gold membership required for online multiplayer).

Open-ended: Take any objective in any order, at any time. You decide how to play!


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Customer Reviews

Most Helpful Customer Reviews
58 of 62 people found the following review helpful
3.0 out of 5 stars "Remember, Agent: 'Skills for kills!'" July 11, 2010
Verified Purchase
Fun: 5.0 out of 5 stars   
I really went back and forth on this game, and had a lot of trouble deciding whether this game deserved three or four stars. As I thought about it more, I felt that even though I had a lot of fun playing it, this is just not a four star game. Allow me to elaborate...

A common joke is that the first game in this series would have completely tanked if the Halo 3 beta code had not been shipped out in this game (and maybe they are right). I just thought the game looked like a lot of fun, so I bought it, Halo 3 aside. The original was not heavy on plot, and, like this second game, a lot of the "missions" feel grinding and repetitive. However, the first game made that grind a lot easier to bear in a number of small ways, all of which have been completely left out of this incarnation. I'm getting a little tired of developers 'fixing' sequels until they're broken.

>>Plot:<<
So let's talk about the plot, although this will be a short topic. Crackdown 2 has even less plot than the first one, which is hard to do. Now, my entire review won't just be a comparison of the second to the first, but I think for people who didn't play the first game, it is necessary to make a comparison to the first games' plot. So...in the first Crackdown, your goal is to fully eliminate three gangs that have taken over Pacific City. Reclaim it, area by area, one step at a time. You start with rank and file gangsters, and work your way up the gang hierarchy until you finally are able to go after the gang leader in their stronghold. There were personal dossiers on all the important players within that gang, how this effected that, how it would improve your chances of success if you took out every single one of the under-bosses before going after the heavy hitters.
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56 of 67 people found the following review helpful
2.0 out of 5 stars Crackdown, minus story, plus multiplayer July 8, 2010
Fun: 4.0 out of 5 stars   
Crackdown was never intended to be a game that relied heavily on story telling. It wallowed shamelessly on its grinding, its overblown violence and explosive pryotechnics. But whats come down the tube wrapped in the same packaging with a #2 on it is so... ordinary.

Graphics are original Crackdown, with some additional cel shading on your player character, literally. 3 year old graphics, coming out of a develop that should still be sitting on a pile of gold from the initial games success. I've seen Oblivion mods that put more effort into improving backgrounds and other graphical elements.

Gameplay is the formula you love. Jump, hit, and shoot like a superhero. The only problem is they've apparently decided that the only thing missing was areas that could be turned into a crater with a single stray shot. You have to spend five minutes clearing explosive barrels so that you aren't sent pinwheeling into the sky after 45 barrels all explode simultaneously. And while you're flying through the air, twenty enemies with semi-auto rocket launchers and pinpoint accurate grenade launchers will aid you in your sub-orbital flight. Again, otherwise, crackdown 1 gameplay. There are some new mini-games, but its basically go here and kill everything that moves. And some gratuitous finding missions. While those are as annoying as they ever are, they've at least made the concession that they're are fairly easy-to-spot markers to let you know something is nearby.

Probably the most annoying thing is the announcer. I like me my achievements, but when you're getting one every 30 minutes, and having it all but rubbed on your face, its loses anything resembling a feeling of achievement. "Your first agility orb? Achievement!" "You fired a new weapon? Achievement!
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10 of 11 people found the following review helpful
4.0 out of 5 stars Not Sure Why There Are So Many Negative Reviews.. January 6, 2011
Fun: 4.0 out of 5 stars   
Im not sure why this game has received so many negative reviews. I think this is a great game. Sure its not the best, and it has some issues here and there, but overall its such a fun game, and thats what im all about. The only real problem with this game is the lack of a story, much like the first one. Basically your main objective in the game is to activate beacons across the city so that once they are all activated, the massive amounts of freaks in the city will be destroyed. There are other less important missions like taking over tactical locations controlled by the Cell, a terrorist group, or finding and destroying freak lairs. Despite these missions, there is really not much else. But still, even though the game lacks a storyline, there is much fun to be had jumping from rooftop to rooftop fighting endless amounts of enemies. Many new things have been added to this sequel including new weapons, new character models, and new abilities such as gliding and a jetpack of sorts that boosts your jumps. Overall this game is very fun. It may not last you very long if you just stick to your objectives, but if you run around making up your own fun either by yourself or with your friends, or play multiplayer, you will have a long fun time with Crackdown 2.
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11 of 13 people found the following review helpful
3.0 out of 5 stars single player review July 20, 2010
By kp
Fun: 4.0 out of 5 stars   
I'm not too into playing games online, due to the overabundance of annoying 13 year-olds that play multiplayer online games, so I can only speak for the single player. I've been looking forward to Crackdown 2 for a long time, since Crackdown has been one of my favorite games. I have to say that Crackdown 2 is quite a letdown. There are literally almost no improvements over the original. It feels more like an expansion pack than a new game. In fact I would have given this 5 stars if it was a $10-$20 downloadable expansion instead of a $60 new game, at least then I would have felt like I got my money's worth.

The graphics are the same, the agency voice is identical, the city is almost identical, everything is pretty much exactly the same as Crackdown. The only difference is that instead of fighting against a varied group of gangs, you fight against ONE gang, and also a bunch of boring zombies (zombies in a shooter, how original!). Like the Flood in Halo, the zombies (AKA "freaks") get real old, real fast. They basically just run straight at you and try to hit you or spit acid on you, making it so the enemy AI is completely dull and requires no strategy. The gangs in Crackdown kept you interested because each had a different story and different characters that you have to take down. Crackdown 2 has a boring, almost uncomprehendable story, and the one gang that you have to fight (the Cell) has no interesting characters or sub-bosses to defeat. It seems that the developers spent about an hour coming up with the enemies in this game.

The gameplay is a stepdown from Crackdown. With Crackdown, you needed strategy in order to take down the higher level bosses. In Crackdown 2, once you get the more powerful weapons like the rocket launcher, strategy is completely unnecessary.
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