Crafting Digital Media and over one million other books are available for Amazon Kindle. Learn more



or
Sign in to turn on 1-Click ordering
Sell Us Your Item
For a $2.00 Gift Card
Trade in
More Buying Choices
Have one to sell? Sell yours here
Start reading Crafting Digital Media on your Kindle in under a minute.

Don't have a Kindle? Get your Kindle here, or download a FREE Kindle Reading App.
Sorry, this item is not available in
Image not available for
Color:
Image not available

To view this video download Flash Player

 

Crafting Digital Media: Audacity, Blender, Drupal, GIMP, Scribus, and other Open Source Tools (Expert's Voice in Open Source) [Paperback]

Daniel James
3.8 out of 5 stars  See all reviews (5 customer reviews)

List Price: $39.99
Price: $26.78 & FREE Shipping. Details
You Save: $13.21 (33%)
o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o
In Stock.
Ships from and sold by Amazon.com. Gift-wrap available.
Want it Wednesday, May 29? Choose One-Day Shipping at checkout. Details
Free Two-Day Shipping for College Students with Amazon Student

Formats

Amazon Price New from Used from
Kindle Edition $17.27  
Paperback $26.78  
Rent Your Textbooks
Save up to 70% when you rent your textbooks on Amazon. Keep your textbook rentals for a semester and rental return shipping is free.

Book Description

December 4, 2009 1430218878 978-1430218876 1

Open source software, also known as free software, now offers a creative platform with world-class programs. Just ask the people who have completed high-quality projects or developed popular web 2.0 sites using open source desktop applications. This phenomenon is no longer underground or restricted to techies—there have been more than 61 million downloads of the Audacity audio editor and more than 60 million downloads of the GIMP for Windows photographic tool from SourceForge.net alone.

Crafting Digital Media is your foundation course in photographic manipulation, illustration, animation, 3D modelling, publishing, recording audio and making music, DJ’ing, mixing and mastering audio CDs, video editing and web content delivery. Every technique described in the book can be achieved on GNU/Linux, but many of the applications covered run on Windows and Mac OS X as well. New to GNU/Linux and a little daunted? Don’t worry—there’s a step-by-step tutorial on Ubuntu for either temporary use or permanent installation.

If you are a creative type who wants to get started with open source software or an existing GNU/Linux user looking to explore this category of programs, this is the book for you! Realize your own personal projects and creative ambitions with the tools this book will place at your fingertips.

What you’ll learn

  • Install and configure Ubuntu GNU/Linux for creative applications.
  • Get productive with Ardour, Audacity, Avidemux, Blender, FontForge, the GIMP, Hydrogen, Inkscape, Mixxx, Scribus, Synfig and other tools.
  • Chain these applications together and make them serve your creative vision.
  • Find and install the applications cross-platform, if you want to reach out beyond GNU/Linux.
  • Share your creative works with the world using Drupal Web 2.0 technology and Icecast media streaming.
  • Locate and engage with software and project hosting communities, to connect with other creators.

And you’ll find out why being a part of the open source community means so much more than just saving money.

Who this book is for

This is a book for anyone using Linux who wants to be creative employing the tools Linux has to offer them. It is for Linux artists who want to make their tools serve their creative goals, while not having to worry about the money to pay for those tools. It is a book for anyone who wants to be a part of the creative community in Linux.

Table of Contents

  1. Working with Free Software
  2. Getting Started
  3. Photography
  4. Illustration and Font Design
  5. Animation
  6. 3D Modeling
  7. Publishing
  8. Making Music
  9. Recording Audio
  10. Mixing and Mastering
  11. Video Editing
  12. Web Content

Frequently Bought Together

Crafting Digital Media: Audacity, Blender, Drupal, GIMP, Scribus, and other Open Source Tools (Expert's Voice in Open Source) + The Book of Audacity: Record, Edit, Mix, and Master with the Free Audio Editor + The Book of Inkscape: The Definitive Guide to the Free Graphics Editor
Price for all three: $83.14

Buy the selected items together


Editorial Reviews

About the Author

Daniel James is the director of 64 Studio Ltd, a company that produces a 64-bit GNU/Linux distribution designed specifically for creative users, and does custom development work for OEMs with multimedia products. He worked on LinuxUser & Developer magazine for around seven years, serving as editor from autumn 2005 until early 2007.

More recently, his media work has expanded to include a long-held interest in sound recording, with several music and voice-over projects completed at his own studio. He also contributes regular articles on music recording and related technology to Linux Format and Sound on Sound magazines.


Product Details

  • Paperback: 450 pages
  • Publisher: Apress; 1 edition (December 4, 2009)
  • Language: English
  • ISBN-10: 1430218878
  • ISBN-13: 978-1430218876
  • Product Dimensions: 7.5 x 0.9 x 9.2 inches
  • Shipping Weight: 1.4 pounds (View shipping rates and policies)
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Best Sellers Rank: #832,376 in Books (See Top 100 in Books)

More About the Author

Daniel James is the director of 64 Studio Ltd, a company developing custom GNU/Linux multimedia products for OEMs. He was the founder and original director of the linuxaudio.org consortium, which promotes the use of GNU/Linux and Free Software in the professional audio field. Daniel is based in the UK and formerly worked on LinuxUser & Developer magazine, serving as Editor until early 2007. He has also contributed articles on music recording and related technology to Linux Format and Sound on Sound magazines.

Customer Reviews

3.8 out of 5 stars
(5)
3.8 out of 5 stars
Share your thoughts with other customers
Most Helpful Customer Reviews
25 of 25 people found the following review helpful
4.0 out of 5 stars Tools, not techniques January 3, 2010
Format:Paperback|Amazon Verified Purchase
Crafting Digital Media does what it says it will do: explains to creative professionals how to use Free / Open Source Software tools for their work. While Daniel James explains things in such a way that technical types can certainly get a lot out of the book, he really focuses on teaching artists and other people comfortable with the creative work how to do what they want to do with software for which they not only don't have to pay but also have the rights to modify and use for any purpose they like.

CONTENT

The book starts off with a fairly cogent explanation of free software, GNU, the GPL, Linux, and even includes a headshot of Richard Stallman (something we don't see often for any number of reasons). After the obligatory chapter on how to install and use Linux (primarily focused on Ubuntu and GNOME), he moves right into the set of tools. F-Spot, GIMP, and XSane get a bit of coverage, as one might expect, but the following chapter covers Inkscape (for vector graphics) and FontForge, both of which receive ample attention. Animation gets its own chapter as well, using GIMP, KToon, and Synfig. Obviously, the 3D modeling chapter centers almost exclusively around Blender. Typesetting mentions TeX (though not LaTeX), but primarily relegates it to programmers and instead chooses to explain Scribus in far greater detail.

Given the author's primary work interest, the three chapters on audio alone shouldn't surprise us, nor perhaps the jokes about mistreated drummers. One chapter deals with the creation of music, using terminatorX, Mixxx, Hydrogen, JACK, AlsaModularSynth, and seq24. The next audio chapter explains recording intricacies using Audacity (particularly for podcasts), Ardour, and even how to install a real-time Linux kernel. We get instruction on mixing and mastering using JACK and Ardour again, including JAMin, and even GNOME CD Master. Moving back to some of the earlier material, James presents the creation of CD labels using Inkscape to round out this part of the book.

Video editing uses Avidemux for conversion, Kino or dvgrab for grabbing the video from tape, and Open Movie Editor for nonlinear editing. Interestingly, these tools really exemplify the Unix philosophy of small tools that do one thing well, and so the book explains how to pull together material from the graphics tools described earlier and chain things together rather than use one large suite. This may require a perspective adjustment for users accustomed to the Windows way, but James handles it well.

Finally, the chapter on web content talks a bit about Apache and MySQL, but generally recommends Drupal for content management and Icecast for streaming audio. The appendices are well-organized, with a brief but useful introduction to the command line, the GNU Free Documentation License (as a few bits of the book came from earlier FDL-licensed material), and a fairly complete index.

APPROACH

James writes engagingly and clearly, from the perspective of a creative professional quite comfortable with the technology he uses to accomplish his work. While he does occasionally delve into the explanations of "tar xzf filename ; configure ; make ; make install", he doesn't focus too much on installation but more on actually using the software tools. I found this a welcome respite from articles that seem to imply that everyone just needs help getting packages installed and gloss over how to use them. Given all the work that developers have put into Synaptic and the like, this is as it should be. James also covers a few bugs and other "gotchas", though generally the resolution is to upgrade to the newest versions of the software rather than what came packaged in the original release of Ubuntu 9.04.

I would have made a few other choices (Wordpress over Drupal as a CMS, for example) and perhaps spent a bit more time on image editing or even drawing and painting. Also, the video editing probably could have come before the audio portions, though again this is nothing more than a minor quibble and I can certainly understand the logic behind the placement as it stands. And I would have liked a little more coverage of finding, using, and publishing content with a Creative Commons license (and the benefits of doing so).

Don't expect this book to teach 3D modeling, music theory, or anything more than the very basics of photo manipulation. Crafting Digital Media focuses on tools rather than techniques, but it does that well.
Was this review helpful to you?
3 of 3 people found the following review helpful
3.0 out of 5 stars Great for absolute beginners January 13, 2012
Format:Paperback|Amazon Verified Purchase
I wouldn't rave about this book, but it is a great introduction for the computing novice who wants to break into the world of free and open source software application for creating multimedia. Aspiring artists in both visual and aural media will find this an important stepping-stone in learning their way through those beginner baby steps. And I mean it literally starts you out with installing Ubuntu, and guides you along holding you by the hand from there. You'll be plowing out dubstep beats in RoseGarden and CD labels in Gimp before you know it.

That being said, users of a more proficient level won't be very interested in this, because it's very much "Open Source 101".
Comment | 
Was this review helpful to you?
3.0 out of 5 stars Where's the CD? September 2, 2012
Format:Paperback|Amazon Verified Purchase
The book is very detailed - a bit too much for me, since I am not a beginning PC user, but I do appreciate the detail on all of the tools in the GIMP, for example.

The screenshots are of very low quality, and it's difficult to tell what the icons look like in them.

Also, for whatever reason, the seller didn't provide the CD that the book says is included. I suppose it's not that big a deal, since I assume that all of the software that would have been on it is available online for free, but still - bad form.

All that said, it's still the only book that I'm aware of that covers the breadth of open source apps that it does.
Comment | 
Was this review helpful to you?
Most Recent Customer Reviews
Search Customer Reviews
Only search this product's reviews


Forums

There are no discussions about this product yet.
Be the first to discuss this product with the community.
Start a new discussion
Topic:
First post:
Prompts for sign-in
 





Look for Similar Items by Category